Justin Clarke Casey
de467f4903
* Remove lots of warnings from the CMS module
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* Remove a few other miscellaneous warnings
2008-09-06 00:09:24 +00:00
Teravus Ovares
f5c82186c1
* Adds configurable OGP Name prefix and suffix. See OpenSim.ini.example at the bottom for details. Defaults to an empty string for prefix and '_EXTERNAL' for suffix
2008-09-05 16:54:31 +00:00
Sean Dague
d8c9e3a7a3
fix some indenting
2008-09-04 15:49:24 +00:00
Sean Dague
afac1953a2
minor fixes
2008-09-04 15:35:30 +00:00
Sean Dague
2d6e9139a4
added rollback bit to the help menu
2008-09-04 15:35:29 +00:00
Sean Dague
d508b1f082
add some stubbing for ini.example for CMS module
2008-09-04 15:34:09 +00:00
Sean Dague
cf7f3df4c2
add standard copyright headers for the project
2008-09-03 18:23:59 +00:00
Sean Dague
8741c58dc6
remove non code files
2008-09-03 18:23:51 +00:00
Sean Dague
af5c7e52b1
narrange to do basic cleanup of the CMS module
2008-09-03 18:11:44 +00:00
Sean Dague
eee0fa73e0
white space fixes
2008-09-03 18:04:44 +00:00
Sean Dague
9082316757
come up nicer on startup if the opensim.ini section isn't there
2008-09-03 18:04:42 +00:00
Sean Dague
4ddc7d66d6
type change from ChatFromViewerArgs -> OSChatMessage to line up with trunk.
2008-09-03 18:04:41 +00:00
Sean Dague
12beaccec7
Merge branch 'cms' of http://pokgsa.ibm.com/~jbongio/public/opensim
2008-09-03 18:04:37 +00:00
Dr Scofield
3d101de375
clean up and fixing a typo.
2008-09-03 11:58:36 +00:00
Dr Scofield
109aa00150
fix: PostInitialise() not being called on script engines (nasty one that)
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cleanup: warnings, readability
2008-09-02 12:07:23 +00:00
Melanie Thielker
61978649ec
Change some chat output functions so that text is truncated at
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1000 chars to avoid the exception thrown by libomv at 1100 chars.
Change string->int conversion so it copes with non-numeric chars
after the number and no longer uses a float to parse the value.
2008-09-02 03:43:18 +00:00
Melanie Thielker
ddd68a0537
Mantis #2072
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Griefer protection! When running without serverside permissions, let only
the owner edit attachments. Having everyone able to do it just isn't right.
2008-09-01 12:56:53 +00:00
Justin Clarke Casey
cd5f8cf9ec
* Pragma out deprecation warning and comment out to remove other warnings in the OGP module
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* Thanks to Teravus for the heads up on this.
2008-08-30 22:02:04 +00:00
Justin Clarke Casey
d2344b5626
* Oops, add landmarks to region archive loading/saving
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* Hopefully this will resolve mantis 2049
2008-08-30 21:05:09 +00:00
Jeff Ames
3bf8858727
Update svn properties, formatting cleanup.
2008-08-28 14:41:54 +00:00
Teravus Ovares
47127abfb6
* Added hack so that if the default OpenSimulator ParentEstateId(100) is being sent through rez_avatar, it'll be swapped out with 1. This ensures that when the map recognizes the parent estate id parameter on the linden grid, it'll work as expected. This also has the effect of making it impossible to send a Parent Estate ID with 100 over OGP from OpenSimulator (Sorry Owner of estate 100).
2008-08-28 08:25:47 +00:00
Teravus Ovares
88b3df9d52
* OGP update, deserialize the parameter array properly in rez_avatar
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* Tweak rez_avatar data so it's easier to update when OGPr3 comes out
2008-08-28 08:13:35 +00:00
Teravus Ovares
f900553b58
* Updates OGP module to define a default starting point
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* An attempt to solve an intermittan SSL Certificate validation error causing communications havok.
2008-08-27 20:27:18 +00:00
Melanie Thielker
a12f652347
Make the check on inventory cache clearing more robust. Addresses
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Mantis #1975 in a broader way. This may or may not prop up
secure inventory a bit better, but I still recommend to disable it
2008-08-27 17:50:07 +00:00
Justin Clarke Casey
8462c8c497
* Eliminate commented out code no longer needed, as discussed on the ml
2008-08-26 18:44:34 +00:00
Justin Clarke Casey
f0448e299d
* On loading archives, report an error if an asset does not have the expected filename format
2008-08-26 18:14:10 +00:00
Teravus Ovares
1015ca3863
* It turns out that Mono doesn't currently support setting the Certificate validation handler, however, it throws a NotImplemented exception.
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* Added Try/Catch/Message
2008-08-26 05:41:07 +00:00
Teravus Ovares
b3a6f8d688
* Workaround for application/llsd+xml requests coming in as application/xml
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* When OGP is active, disable SSL certificate chain validation. I'll add more options here to come, as well as a way to test against a group of known certificate subjects.
2008-08-26 05:20:46 +00:00
Justin Clarke Casey
4aa204c8ea
* minor: zap some more compilation warnings
2008-08-25 23:32:06 +00:00
Justin Clarke Casey
3d2069f3d9
* zap compilation warnings
2008-08-25 21:35:22 +00:00
Jeff Ames
41f616627f
Update svn properties.
2008-08-25 14:40:10 +00:00
Teravus Ovares
c67c56ca94
* Fix to OGP Region to Region teleports. Yay.
2008-08-25 09:13:52 +00:00
Teravus Ovares
2912aafe25
* This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
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* There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain..
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Melanie Thielker
63b6ab467a
Implements 80% of object buy (prim vendor). You can't buy the object yet,
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and the for sale setting doesn't survive a sim restart, but this is most
of the plumbing.
2008-08-24 00:51:21 +00:00
Melanie Thielker
bfc911f814
Change to no longer check funds on temp texture uploads.
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This fixes the "no funds" message on rebake.
2008-08-23 16:43:34 +00:00
Melanie Thielker
ccd74f888b
Some complex re-ordering to make prebuild do what needed to be done.
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It is now possible to use module interfaces without referencing Scene.
Place those interfaces in OpenSim/Region/Interfaces. They may not
use any refs from OpenSim.Region.Environment as parameters.
This resolves a circular library ref introduced in r5949
2008-08-23 02:30:07 +00:00
Melanie Thielker
5d6f92fb96
Patch #9171
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Disallow bulk uploads if money module is present and upload cost
is set and the user hasn't got sufficient funds.
2008-08-23 00:44:06 +00:00
Teravus Ovares
50bf3618a3
* Homer's amazing terrain MapTileRenderer. Thanks Homer!
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* By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental.
* Defined interface IMapTileTerrainRenderer.
* Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer;
streamlined it a bit and added "highlight" rendering to its "shadow"
rendering.
* Added "new" terrain-texture based maptile terrain rendering
(TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public
* Adapted MapImageModule to allow switching between those two by configuration
* Added configuration option to OpenSim.ini.example
2008-08-22 22:04:43 +00:00
Melanie Thielker
f206ffd5a8
Mantis #2003 - thank you, SachaMagne, for a patch that implements
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the first part of gesture persistence.
----------------------------------------------------------
Attachments no longer vanish on walking crossing. Teleport is still
problematic, but will now be blocked with message "Inconsistent
attachment state" rather than losing the attachment. Detach to be
able to TP in that case.
2008-08-20 01:48:51 +00:00
Jeff Ames
07b04213d7
Update svn properties, minor formatting cleanup.
2008-08-19 22:41:39 +00:00
Melanie Thielker
40fa68d3e5
Mantis #1999
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Allow the sim owner to add estate managers to any estate on the sim
2008-08-19 20:55:34 +00:00
Melanie Thielker
e5cdba1cb4
Fix region crossings and access to inventory after changing regions within
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the same simulator
2008-08-19 15:09:35 +00:00
Jeff Ames
bea7d4d81a
Update svn properties, formatting cleanup.
2008-08-19 02:59:27 +00:00
Teravus Ovares
eaeed632e0
* maptile - just flatten it.. we'll worry about projection later..
2008-08-18 10:58:54 +00:00
Teravus Ovares
2ef4ccf89e
* Slightly better implementation of prim volume drawing on the maptile using projection of an oriented bounding box. This isn't quite right yet. Experimental. It takes about 3 times longer then the previous version, however produces better results.
2008-08-18 08:25:58 +00:00
Teravus Ovares
f842ad4192
* Maptile prim volume drawing change from manually drawing the rectangles using Bitmap.setpixel to a drawing2d graphics context.
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* Z-sort the prim volumes before drawing.
2008-08-18 03:25:23 +00:00
Teravus Ovares
c31b0a54a4
* Text/comment cleanup in MapImageModule
2008-08-18 01:38:11 +00:00
Jeff Ames
84a0a6645e
Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978 )
2008-08-18 01:30:42 +00:00
Jeff Ames
6ef9d4da90
Formatting cleanup.
2008-08-18 00:39:10 +00:00
Jeff Ames
531f6c01eb
Update svn properties, minor formatting cleanup.
2008-08-17 23:07:14 +00:00