Commit Graph

253 Commits

Author SHA1 Message Date
Melanie
5ab536a1e9 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-12-05 17:10:51 +00:00
Justin Clark-Casey (justincc)
c934901a05 Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionary rather than AgentCircuitManager.AgentCircuits directly in "show circuits" to avoid enumeration exceptions 2011-12-03 16:11:47 +00:00
Melanie
b60ff651a3 Merge branch 'master' into bigmerge 2011-12-01 12:16:59 +00:00
Justin Clark-Casey (justincc)
2a9c9ae340 Provide more user feedback when "debug http" is set 2011-11-29 21:53:15 +00:00
Justin Clark-Casey (justincc)
658d02b5e9 Improve some of the debug help messages 2011-11-29 16:56:31 +00:00
Justin Clark-Casey (justincc)
b6b0bc7b32 Add "debug http" command for currently simple extra debug logging of non-event queue inbound http requests to a simulator 2011-11-29 16:15:52 +00:00
Melanie
df35720cf5 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneViewer.cs
2011-11-14 20:34:49 +00:00
Dan Lake
5fd1749150 Remove SceneViewer from ScenePresence to reduce quadruple queueing of
prim update to only triple queuing. Existing method was:
1. Schedule prim for update, adding to scene update list
2. Update on SOGs during heartbeat queues update onto each SceneViewer
3. Update on SPs during heartbeat queues update onto each IClientAPI
4. ProcessEntityUpdates queues updates into UDP send stack

Now the SceneViewer has been eliminated so updates are scheduled at any
time and then put onto the IClientAPI priority queues immediately during
SceneGraph.UpdateObjectGroups.
2011-11-11 17:16:52 -08:00
Melanie
a4ec97cfdd Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs
2011-11-11 23:43:18 +00:00
Justin Clark-Casey (justincc)
6ce3daff94 Pick up the intended ConsolePrompt from [Startup] instead of console_prompt.
Addresses http://opensimulator.org/mantis/view.php?id=5786
2011-11-11 23:15:53 +00:00
Justin Clark-Casey (justincc)
2d4ac6288d Alter commit 3758306 to allow region name to be substituted within a region console prompt
This is to allow broader subsitution in the future.  Currently, the only substitions are \R (for region name) and \\ (for a single backslash)
e.g. "Region (\R) " is the current and continuing default prompt
This renames custom_prompt in [Startup] to ConsolePrompt
2011-11-10 22:56:13 +00:00
Melanie
4939d99b57 Merge branch 'master' into bigmerge 2011-11-10 23:03:50 +00:00
Justin Clark-Casey (justincc)
b990914ec4 convert tabs from commit 3758306 to spaces 2011-11-10 21:04:12 +00:00
Melanie
cb7ea68942 Merge branch 'master' into bigmerge 2011-11-10 20:56:44 +00:00
Melanie
a1426739a2 Merge branch 'master' into bigmerge 2011-11-10 17:35:35 +00:00
GuduleLapointe
37583063ee Allow custom setting for the console prompt
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-11-10 06:56:32 -05:00
Melanie
b69f679122 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2011-11-01 23:54:09 +00:00
Dan Lake
3c55f3015f Removed unused show commands from Scene.cs and SceneBase.cs. The show modules command in OpenSim.cs now shows both shared modules and region modules. 2011-10-31 16:42:28 -07:00
Melanie
fd22159d0c Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Framework/Watchdog.cs
2011-10-26 01:27:24 +01:00
Justin Clark-Casey (justincc)
8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes.
Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers
Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer
MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this.  This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
2011-10-25 20:24:21 +01:00
Melanie
0cbba1da8d Merge commit 'aeb4ff02744573cb91e8991bf9df81412b80e156' into bigmerge 2011-10-25 02:54:41 +01:00
Justin Clark-Casey (justincc)
aeb4ff0274 Allow an avatar to be explicitly named to the "debug packet" command 2011-10-17 20:58:23 +01:00
Melanie
66c06c5685 Merge commit '8caf3ed49ec3403843e25db018cc9db63e2ca643' into bigmerge 2011-10-11 23:02:19 +01:00
Justin Clark-Casey (justincc)
8caf3ed49e Remove the unimplented "clear assets" command.
This was a bizarre relic of a bygone age that had no implementations.
If you're using and want to clear the flotsam asset cache then please use the existing "fcache clear" command
2011-09-24 02:22:47 +01:00
Tom
5484c9b585 Bring us up to date. 2011-09-14 19:11:32 -07:00
Oren Hurvitz
7f318277f1 When creating an OAR, optionally exclude objects according to their permissions 2011-09-12 20:09:24 +01:00
Tom
66dec3b874 Resolve merge commits, stage 1 2011-09-04 07:06:36 -07:00
Justin Clark-Casey (justincc)
2b26d2f1a5 prevent "create region" console command from being able to create a region with the same id as one that already exists.
Addresses http://opensimulator.org/mantis/view.php?id=5617
2011-08-06 01:35:01 +01:00
Justin Clark-Casey (justincc)
6d866ba6d5 Temporarily put in a log line which shows which locale the user is running in. 2011-07-29 23:43:35 +01:00
Melanie
f02fbdbc68 Merge branch 'master' into careminster-presence-refactor 2011-05-27 01:10:02 +01:00
Justin Clark-Casey (justincc)
6f4d079fc5 Add a --noassets option to "save oar".
This switch stops any assets being saved in the oar.
This can be useful if you're using OAR to backup regions and you know you'll always have the original asset database available.
2011-05-26 01:27:01 +01:00
Melanie
42b96a8be0 Merge branch 'master' into careminster-presence-refactor 2011-04-12 00:27:39 +01:00
Justin Clark-Casey (justincc)
0bd6bc8fba create "config show" as a region console command synonym for "config get".
This is to create greater consistency with all the other show commands.
2011-04-11 21:59:26 +01:00
Melanie
15e0b55e66 Merge branch 'master' into careminster-presence-refactor 2011-04-03 14:16:28 +01:00
Justin Clark-Casey (justincc)
4f56c732bc Comment out some startup logging lines to make up for the one I added earlier on.
Most of these are where the region modules are telling us they are disabled.  Convention is only to log when enabled (even that is really noisy)
2011-04-02 02:29:42 +01:00
Melanie
e2762a68b3 Merge branch 'master' into careminster-presence-refactor 2011-02-12 00:42:10 +00:00
Justin Clark-Casey (justincc)
8fd58aa00c add estate name to show regions console command 2011-02-11 22:10:02 +00:00
Melanie
076f2ac8db Merge branch 'master' into careminster-presence-refactor 2011-02-07 23:07:36 +00:00
Diva Canto
98ea78fc77 New command: show pending-objects 2011-02-06 19:39:29 -08:00
Diva Canto
b20ab1063f Added a couple of console commands to help diagnose issues:
show circuits: shows the lists of agent circuit data
show http-handlers: shows the currently registered http handlers
2011-02-05 17:57:30 -08:00
Melanie
105deab601 Merge branch 'master' into careminster-presence-refactor 2011-01-23 23:29:25 +00:00
Justin Clark-Casey (justincc)
cb14e1d272 Update the "config get <section> <key>" command to "config get [<section>] [<key>]"
The config get command shows a current config value on the console.
Now, if <key> is omitted then all the values for the given section are printed.
If <section> is ommitted then all sections and all keys are printed.
Current config can also be dumped to a file using "config save <path>".  This can be handy for resolving or eliminating config issues
2011-01-21 23:59:55 +00:00
Justin Clark-Casey (justincc)
1baf63dbae Move "show queues" command out of OpenSim.cs and into a separate module. 2011-01-20 22:57:12 +00:00
Justin Clark-Casey (justincc)
f50780f4c2 remove unimplemented "show assets" command 2011-01-20 21:56:48 +00:00
Justin Clark-Casey (justincc)
7f000ea88e Correct "show queues" to show queued packet numbers for each client instead of bytes.
Byte amounts aren't actually available - this was a misunderstanding of TokenBucket.Content.  But raw packet numbers are.
2011-01-19 00:33:25 +00:00
Diva Canto
eab0951a59 Fixes the issue of hung archives. Problem was with SceneObjectSerializer.
Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.
2011-01-08 15:49:51 -08:00
Melanie
a82112a47c Merge branch 'master' into careminster-presence-refactor 2010-12-17 22:50:25 +00:00
Justin Clark-Casey (justincc)
0913d43c50 minor: 'debug packet' console command level <= 50 then don't log ImprovedTerseObjectUpdate messages 2010-12-17 22:29:43 +00:00
Melanie
8aa63093b1 Merge branch 'master' into careminster-presence-refactor 2010-12-12 01:20:46 +00:00
Justin Clark-Casey (justincc)
373ef594ba Drop current OAR version back to 0.5 since these are currently now compatible with older OpenSim versions again.
Removed ability to choose 0.4 to avoid having to write code that polices this properly.  Please shout on the ml if you really need this.
2010-12-11 01:57:32 +00:00