Commit Graph

6026 Commits

Author SHA1 Message Date
Sean Dague
dfd4e78fc0 From: Rob Smart <SMARTROB@uk.ibm.com>
Makes an avatars personal voice indicator work with Freeswitch (though not other avatars indicators)
2009-06-19 12:21:33 +00:00
Sean Dague
1adeb8ad77 From: Chris Yeoh <yeohc@au1.ibm.com>
This patch ensures that the touch positions are set during touch_end
events (currently only working for touch_start and touch events).
2009-06-19 12:21:20 +00:00
Dahlia Trimble
00d042f3d1 Thanks Michelle Argus for Mantis #0003742: Terrain editor - Flatten tool lowers Land 2009-06-18 23:02:12 +00:00
Arthur Valadares
f243dddc04 * Corrected CAPS namespaces
* "luke, use the sed"
2009-06-18 14:33:35 +00:00
Melanie Thielker
8aaeec598e Fix an uninitialized data block. Thanks, jhurliman 2009-06-17 23:46:13 +00:00
diva
ce7de3581c Implementation of a simple authentication service + in connector in route to making HGInventory (client access) work in standalone again. This is the refactoring of what was/is there, but done in the new model. Not complete yet, but key authentication works. It should be enough to make HGInventory work again soon. 2009-06-17 03:52:39 +00:00
diva
6cb7ecd99c Renamed two of the in connector modules, to make things consistent. 2009-06-15 00:29:37 +00:00
diva
54d44e370b Removing the OpenSim.SimulatorServices project. All of those region modules are now in CoreModules/ServiceConnectorsIn, where they belong. 2009-06-15 00:17:17 +00:00
diva
380f59d0ff Factoring out "land_data" / RequestLandData that was hanging off of IGridServices, erroneously. Not sure when this is used, but now it is implemented in the new model of service connectors. Hopefully it works. 2009-06-14 23:00:23 +00:00
Melanie Thielker
664dd58cd9 Fixes Mantis #3793 . Committing thomax/Snoopy's patch to allow deeding of objects, with changes:
- Set OwnerID = GroupID for deeded objects.
- Close a security loophole that would have allowed a user with deed rights in a group to deed ANY object to that group, even if it's not owned by them and/or not set to that group
- Set LastOwnerID correctly. Handle objects vs. prims correctly.
2009-06-14 21:44:34 +00:00
Jeff Ames
8d0eb3307f Update svn properties. 2009-06-14 21:37:50 +00:00
diva
6abffedab5 Renamed Region/CoreModules/ServiceConnectors to Region/CoreModules/ServiceConnectorsOut. No functional changes. 2009-06-14 19:44:56 +00:00
Charles Krinke
8d24168bef Thank you kindly, M1sha, for a patch that improves the treePopulator module:
(a) Implements the ICommandableModule interface to clean up the user interface
(b) Uses a specification for a 'copse' (collected group of trees) which permits via an xml file: Tree type; Tree Line (high and low), Seed point; Radius of Copse; Number of required trees; Initial size of seeded tree; maximum size of seeded tree; growth rate; freeze growth state
(c) Multiple Copse may be defined for a region
(d) Growth on individual copse may be frozen or restarted, or all growth disabled/enabled
(e) Copse definitions are persistant, they are reloaded from the trees present on a region restart
(f) All trees in a copse may be removed and the copse definition deleted in one command
2009-06-14 16:32:50 +00:00
diva
a0b68178b8 Bug fix in remote neighbour connector. 2009-06-14 16:26:14 +00:00
diva
7a9c85526c Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right. 2009-06-14 15:35:09 +00:00
Justin Clarke Casey
9f2ddfd167 * Temporarily resolve another problem in http://opensimulator.org/mantis/view.php?id=3741 by disabling the loading of OAR creation information 2009-06-12 20:00:26 +00:00
Justin Clarke Casey
f9782a1085 * minor: removing some logging stuff accidentally left in on the last commit 2009-06-12 15:45:38 +00:00
Justin Clarke Casey
45342067f5 * Move standalone login setup in LLStandaloneLoginmodule to RegionLoaded() from AddRegion()
* This is necessary to avoid a dependency problem where LLStandaloneLoginModule references IInventoryService before the LocalInventoryServiceConnector is registered
* Correct some copypasta log messages in LocalInventoryServiceConnector
2009-06-12 15:41:53 +00:00
Mike Mazur
e6e88ac126 Give m_test* methods more reasonable names
Changing the names of these methods because they were being picked up by
nunit as tests even though they were marked private. Naming them Check*
after the original Test*.
2009-06-12 15:00:08 +00:00
Justin Clarke Casey
3b4151b042 * remove long unused interregion optional module code 2009-06-12 14:37:56 +00:00
Justin Clarke Casey
cb6baacc31 * minor: remove one mono warning 2009-06-12 14:29:42 +00:00
Justin Clarke Casey
874df490fb * fix build break: sigh, must remember to build before committing 2009-06-12 14:23:31 +00:00
Justin Clarke Casey
4e526778b7 * minor: make control file loading code consistent 2009-06-12 14:18:01 +00:00
Justin Clarke Casey
15b8641bef * minor: if OAR saving receives assets after timeout, just print warning, don't accidentally go on to process them 2009-06-12 14:00:50 +00:00
Justin Clarke Casey
86043c431f * minor: remove warning from unused field 2009-06-12 13:37:08 +00:00
Arthur Valadares
d4ed7b03af * Fixed a few more async calls. Still not uncommented, some asserts still failing 2009-06-11 20:50:23 +00:00
diva
2afd733229 Fixes mantis #3803. Thanks jhurliman. 2009-06-11 20:27:13 +00:00
diva
6c1d6283e6 Small improvement in the IAR tests, but these tests are still showing random behavior, so they are still commented out. 2009-06-11 19:12:20 +00:00
diva
156604e28e InterServiceInventoryService references *almost* completely removed from the simulator. Only a couple left, not important. Also updated the login tests -- Justin, this time I was able to fix this by myself :) 2009-06-11 03:00:25 +00:00
diva
59c1796353 Small bug fix in HG. 2009-06-10 18:02:49 +00:00
diva
6242b01ac8 Removing the default reading of AssetCaching on all cache modules. 2009-06-10 16:48:26 +00:00
Melanie Thielker
b465dd7eb3 Reverse the default setting in Flotsam Asset Cache. Nothing should be the default 2009-06-10 15:36:44 +00:00
diva
1874c635ea Commenting the IAR tests for now until we understand how to set up things in this new inventory model. 2009-06-10 15:18:07 +00:00
diva
0f367bd7bb Heart surgery no.2: the inventory service hooks.
Several improvements in the connectors themselves.
Several improvements in configurations.
Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
2009-06-10 13:18:32 +00:00
Dr Scofield
8045ed28ec From: Alan Webb <alan_webb@us.ibm.com>
Eat collision errors --- NOTE: this fix might be naive, it seems to
  have helped us getting to 81 avatars (whereas we'd crash with 20
  before), but it sure would benefit from some check-over by a person
  skilled in the art of ODE physics.
2009-06-10 11:48:13 +00:00
Jeff Ames
a23d64dec1 Formatting cleanup. 2009-06-10 04:28:56 +00:00
diva
ca52c3ef26 Letting the Flotsam cache be enabled even when [AssetCache] section is missing. Thank you mcortez! 2009-06-09 20:20:30 +00:00
Jeff Ames
a7fcacf8f3 Formatting cleanup. Ignore some generated files. 2009-06-09 18:07:35 +00:00
Jeff Ames
135ff63c3d Update svn properties. 2009-06-09 17:48:22 +00:00
Melanie Thielker
9c726fb178 Thank you Snoopy, for a patch that implements group permissions.
Applied with changes:
- removed spammy debug message
- corrected tab formatting
2009-06-09 08:15:34 +00:00
Dr Scofield
759636f37e From: Alan Webb <alan_webb@us.ibm.com>
This change addresses two issues:

  [1] It adds a flag field to the blendface call which allows the
      caller to indicate whether or not the generated asset is
      temporary, and whether or not the asset being replaced should
      be explicitly retired fromt the memory cache. The decimal
      values correspond to:
      0 - Permanent asset, do not expire old asset
      1 - Permanent asset, expire old asset
      2 - Temporary asset, do not expire old asset
      3 - Temporary asset, expire old asset
      '3' corresponds to the default behavior seen today, and is
          the continued behavior of the non-blendface calls.
  [2] The dynamic texture routines are highly-asynchronous and can
      be scheduled simultaneously on a multi-core machine. The nature
      of the texture management interfaece is such that updates may
      be lost, and the nature of asynchornous operation means that
      they may be processed out of order. A lock has been added to
      ensure that updates are at least atomic. No attempt has been
      made to enforce ordering. The lock applies to the SceneObjectPart
      being updated and is held for the lifetime of the TextureEntry
      used to carry texture updates (the one instance carries all
      faces supported by the prim).

   Users of these services should remember that the dynamic texture
   call is asynchronous and control will be returned *before* the
   texture update has actually occurred. As a result, a isubsequent
   GetTexture call may not return the expected asset id. A script
   must wait for the corresponding TEXTURE_CHANGED event before
   retrieving any texture information.
2009-06-09 06:39:27 +00:00
Melanie Thielker
0356fef9ab Updating the flotsam asset cache. Thank you, mcortez!
Fixes Mantis #3784
2009-06-08 20:09:49 +00:00
diva
b87f982a7e Bug fix. Adding the asset to the cache after a DB get. 2009-06-08 19:35:36 +00:00
diva
16d5003274 Added more functions to IInventoryService. Unsure about whether all of these are really necessary. 2009-06-08 03:09:24 +00:00
diva
1ad237a8a7 First draft of inventory service connectors, and service implementation. No handlers yet, this is just the OUT part for now. It's not active and nothing in the simulator uses this yet. Just checking it in to start sharing with others. There are a couple of interesting software design points that could use other devs opinions.
Hopefully I added all needed files.
2009-06-07 19:00:55 +00:00
Mike Mazur
cda6b24668 Skip lone ident statments or for-loop assignments
SL's LSL supports lone idents:

    integer x;
    x;

as well as lone idents in for-loop assignments:

    for (x; x < 10; x++) { ... }

while those are errors in C# (MONO at least). This patch skips lone
idents in such places.

Fixes Mantis #3042.
2009-06-07 10:22:55 +00:00
Mike Mazur
48bc2f3a42 Allow empty assignment in for-loop
For loops with no assignment are no longer syntax errors. For example,
this is now valid:

    for ( ; i < 10; i++) { ... }

Corresponding changes to lsl.{lexer,parser} in r99 in opensim-libs.

Fixes Mantis #2501. Fixes Mantis #2884.
2009-06-07 10:22:41 +00:00
lbsa71
6267f939c5 * Reverting the test restructuring as, on second thought, this is not at all how the tests are structured.
(pt1)
2009-06-07 08:50:43 +00:00
Mike Mazur
d25b9151c8 Rename private TestllAngleBetween method
It seems overloading the method TestllAngleBetween confused nunit a bit
and caused it to try running the private TestllAngleBetween method. The
method's access modified prevented that from happening, and nunit
complained.
2009-06-07 08:32:07 +00:00
Melanie Thielker
5139160ce4 Correct an error where the config file name was always considered to be a
local file. This caused llHttpRequest and llSetInventoryPermsMask to fail
on regions that load their config from a web server
2009-06-06 16:39:28 +00:00