UbitUmarov
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e3f7c27c93
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remove obsolete PrimFlags.ObjectYouOfficer; rearrange GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members
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2017-01-10 23:45:19 +00:00 |
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Melanie Thielker
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6d44ee9099
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Change improperly named isNPC to be IsNPC as a property should be uppercase
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2017-01-07 20:30:51 +00:00 |
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UbitUmarov
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ed526916b7
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update permissions module with the new options
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2017-01-07 16:27:06 +00:00 |
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UbitUmarov
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f46d70ada5
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try to work around some broken viewers math on handles
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2017-01-07 12:18:44 +00:00 |
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Melanie Thielker
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8ab7e047bf
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Merge branch 'master' of opensimulator.org:/var/git/opensim
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2017-01-06 17:07:44 +00:00 |
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UbitUmarov
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0b912b2acc
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Remove parcel_owner_is_god option. It is conceptually wrong and with
limited use. Relevant parcel owners can just be made estate managers with better regions management logic
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2017-01-06 15:00:55 +00:00 |
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Melanie Thielker
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4385d7d693
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Fix errors introduced by incomplete understanding of what folded perms are
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2017-01-06 13:17:43 +00:00 |
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Melanie Thielker
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ad8915f154
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Restructure god level and permissions
Create a class GodController which controls all aspects of god level,
viewer modes and user levels at ScenePresence level.
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2017-01-06 00:55:14 +00:00 |
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Melanie Thielker
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b16abc8166
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
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Melanie Thielker
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de16ce35a3
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Make the estate communications handler selectable
Still defaults to the core EstateModule if not configured differently
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2017-01-05 18:05:06 +00:00 |
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Melanie Thielker
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e0a6691932
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Rename the files and classes from XEstate to Estate
The names conflict with it's ancestor module and the code is nothing
like the out of core XEstateModule, so it should not be named the same.
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2017-01-05 17:59:21 +00:00 |
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UbitUmarov
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40e982f6e7
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a few changes to estates port handling
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2017-01-05 17:11:03 +00:00 |
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UbitUmarov
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d43a3bec19
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a few changes to estates and estate teleportHome (used kick)
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2017-01-05 16:27:17 +00:00 |
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Mandarinka Tasty
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ed641b22b3
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Show details of scene objects with given ownerId.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: Melanie Thielker <melanie@t-data.com>
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2017-01-04 19:20:06 +00:00 |
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UbitUmarov
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70475c676b
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dont try to use a parcelID as encoded position when it is not
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2016-12-23 14:25:22 +00:00 |
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UbitUmarov
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50842347ac
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fix: check for region_handle before region_id, viewers are so funny..
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2016-12-14 04:00:48 +00:00 |
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UbitUmarov
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66990394c9
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avoid a null ref
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2016-12-09 22:56:11 +00:00 |
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UbitUmarov
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adee1c1bb0
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fix a null ref
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2016-11-30 10:08:49 +00:00 |
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UbitUmarov
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1aa4dbdb3f
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increase HG mapsearch spargetti; add more flexibility on input uri formats. To find regions in memory for a grid the http format needs to be used, because aditional compares made by viewers
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2016-11-28 04:29:57 +00:00 |
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UbitUmarov
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f9b62b5680
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work around viewers not suporting large regions on landmark creation. They still may display wrong offset; don't let inventory description be limited by asset description side on a ossl method
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2016-11-24 20:53:04 +00:00 |
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UbitUmarov
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a858804b42
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fix a vector range parsing
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2016-11-14 22:08:39 +00:00 |
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UbitUmarov
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d550b485f1
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viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol
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2016-10-24 10:23:31 +01:00 |
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UbitUmarov
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7494d7726a
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change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce round errors, limit both to region max prims. consider ObjectBonus on last one also. Change a variable name in PrimLimitsModule to make it more clear
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2016-10-11 01:14:53 +01:00 |
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UbitUmarov
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76a2d90dad
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remove attachment to event OnPreAgentUpdate that is doing nothing
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2016-10-05 13:38:12 +01:00 |
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UbitUmarov
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58513fab8f
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save oar: simplify confusing successefull assets saving message
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2016-09-27 16:49:55 +01:00 |
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UbitUmarov
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f6e77e3935
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load oar; activate area cliping if bounding-origin option is given. as help says
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2016-09-27 15:24:05 +01:00 |
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UbitUmarov
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42989176ec
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mute a debug message to mute jak daniels
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2016-09-23 19:27:25 +01:00 |
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UbitUmarov
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d196958cc4
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make sendRegionInfoPacketToAll really send to all ( inc child agents) thx Jak Daniels
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2016-09-23 18:56:47 +01:00 |
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UbitUmarov
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f613b5f517
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fix caching of wind and cloud packets in the case of several regions on a instance, that got broken with the necessary send to child agents.
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2016-09-23 18:28:46 +01:00 |
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UbitUmarov
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22b531f2e4
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make clouds a bit diferent on regions running on same instance.. well should be diferent .. :)
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2016-09-23 17:13:59 +01:00 |
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UbitUmarov
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f5189b2cdd
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do the same for legacy clouds (still visible on older viewer ie singu 1.8.7). Fix clouds update. Send clouds and wind also to child agents.
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2016-09-23 16:04:43 +01:00 |
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UbitUmarov
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8d7f10e36b
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cache wind compressed data so cpu burning compression is only done after a change. Not happy with version scheme for several regions on same instance, but should be ok for now
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2016-09-23 13:55:23 +01:00 |
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UbitUmarov
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a6df626868
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add a version tag to wind and cloud data updates to iclient
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2016-09-23 13:03:16 +01:00 |
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UbitUmarov
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984cb38583
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move wind generation out of heartbeat to a pool job. Use that to send to all clients and not one per client
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2016-09-23 12:32:40 +01:00 |
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UbitUmarov
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d3627c4f33
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no need to send wind on avatar arrival when it is sent periodicly
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2016-09-22 19:25:04 +01:00 |
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UbitUmarov
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874ba6b363
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avoid a null ref
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2016-09-19 19:40:13 +01:00 |
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UbitUmarov
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592a915d8d
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add rest of wiring for terrain bake persistent store (mantis 8024 but not
using its code). Only did minor testing in MySQL
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2016-09-17 17:56:56 +01:00 |
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AliciaRaven
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7c4c3f0d10
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Minor. Remove unused integer arrays from TerrainModule
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2016-09-15 22:46:59 +01:00 |
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UbitUmarov
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b9380c033d
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move region comands out of LocalGridServiceConnector where they do not belong
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2016-09-10 12:43:48 +01:00 |
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UbitUmarov
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49c579ec71
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suspend httpdos on mapimge, fix image not been updated after first Get till restart
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2016-09-05 12:30:25 +01:00 |
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tglion
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0e68742afc
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Fix some wrong handling of booleans for SeeAVs, AnyAVSounds and GroupAVSounds fields in sqlite3-database
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2016-09-05 08:39:16 +01:00 |
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UbitUmarov
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c05ee23d3d
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minor change on warp3d lib
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2016-08-24 04:10:35 +01:00 |
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UbitUmarov
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517064121d
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estate handleTerrainRequest memory leaks
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2016-08-24 01:22:50 +01:00 |
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UbitUmarov
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8eacc6b207
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replace warp3D.dll by a newer modified version. (only minor testing done :(
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2016-08-23 10:58:34 +01:00 |
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UbitUmarov
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08c1dff86c
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change strange rotation in legacy MapImageModule (untested)
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2016-08-22 20:43:47 +01:00 |
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UbitUmarov
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39e92adaf2
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workaround potencial memory leak
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2016-08-22 08:12:32 +01:00 |
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UbitUmarov
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4f4227d5bb
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workaround potencial memory leak
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2016-08-22 06:23:55 +01:00 |
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UbitUmarov
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c8a1d7e5a7
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workaround potencial memory leaks
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2016-08-22 03:55:01 +01:00 |
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UbitUmarov
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5d42d24428
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limit the scan of terrain EnforceEstateLimits to the area changed.
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2016-08-21 02:10:45 +01:00 |
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UbitUmarov
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73719b2efc
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fix terrain BMP image format on SaveStream mantis: 8001
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2016-08-21 00:25:32 +01:00 |
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