UbitUmarov
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cfc1170ea4
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bullet low level seems to ignore MaxCollisionsPerFrame, in soem cases. Thanks Beq Janus
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2023-01-12 13:04:21 +00:00 |
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UbitUmarov
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d0a7a4fd0e
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for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono
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2022-11-09 01:35:12 +00:00 |
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UbitUmarov
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4ec3fce8f1
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ode modules: rename native api classes
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2022-11-08 18:18:07 +00:00 |
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UbitUmarov
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3a628c335e
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ubode: fix physical prims space destroy
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2022-10-29 03:47:45 +01:00 |
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UbitUmarov
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c3107713f4
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ubode: revert raycasts timeout to older value
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2022-10-28 21:32:18 +01:00 |
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UbitUmarov
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d2161872e0
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fix typo/bug on ubode
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2022-10-07 19:12:21 +01:00 |
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UbitUmarov
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b4c057c80c
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cosmetics
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2022-09-18 14:07:53 +01:00 |
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UbitUmarov
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d545506efc
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add a few more parameters to llGetObjectDetails(); add intger log2(uint)
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2022-08-23 17:27:02 +01:00 |
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UbitUmarov
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1456f43bc3
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ubode: change managed/unmanaged contacts shared memory again
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2022-08-21 05:00:27 +01:00 |
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UbitUmarov
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3a201f7e3d
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terrain height math
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2022-08-20 12:53:38 +01:00 |
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UbitUmarov
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d37bed10c9
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ubode things
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2022-08-19 14:49:41 +01:00 |
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UbitUmarov
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a578bfd2ac
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ubode: small change on ray/terrain
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2022-08-18 00:56:12 +01:00 |
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UbitUmarov
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756a5605e9
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missing changed file
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2022-08-18 00:35:41 +01:00 |
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UbitUmarov
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6ab38ab964
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CharsSpace no longer in use
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2022-08-18 00:32:48 +01:00 |
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UbitUmarov
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81193e2a16
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abuse of AggressiveInlining
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2022-08-18 00:27:17 +01:00 |
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UbitUmarov
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6ebcae4885
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several changed to ubode rays; remove some test probes not usefull, etc
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2022-08-18 00:23:38 +01:00 |
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UbitUmarov
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da7d00f834
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oops bug fix
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2022-08-15 20:44:13 +01:00 |
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UbitUmarov
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f7e7e9c054
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ubode things
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2022-08-15 19:31:59 +01:00 |
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UbitUmarov
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2ba53faa5c
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ubode: try ot make mono happy again
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2022-08-14 20:43:34 +01:00 |
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UbitUmarov
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b763428ede
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ubode: do part of avatar/avatar broadband collision phase in managed code plus cosmetics
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2022-08-14 19:05:14 +01:00 |
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UbitUmarov
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aad0c3c60e
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map image service: always try to delete a map tile, before saving a new one; ubode cosmetics that where on disk"
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2022-08-14 00:24:27 +01:00 |
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UbitUmarov
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7b334bc7d8
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main terrain does not need a ode space
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2022-08-11 23:17:36 +01:00 |
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UbitUmarov
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c241ecd0f8
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update ubode unmanaged libs for win32, win64, linnxu 64 and mac ox intel 64b. Thanks Gavin for the mac compile
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2022-08-11 18:22:52 +01:00 |
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UbitUmarov
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0f052f775d
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a few changes to ubode managed/umanaged interface
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2022-08-08 23:34:29 +01:00 |
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UbitUmarov
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1b928c9fbd
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a few changes to ubode; update unmanaged for windows and linuxx86-64. Mac and other os need some nice people contribution. As usualy this can be very bad (BSOD even)
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2022-08-07 18:20:38 +01:00 |
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UbitUmarov
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31689e965e
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minor cosmetics
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2022-07-15 22:23:16 +01:00 |
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UbitUmarov
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a1e32e37da
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mantis 8995: try work around the issue
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2022-05-03 06:08:38 +01:00 |
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UbitUmarov
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7ed4fb978c
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let ubode use own unmanaged libraries, so they can change without impact on old ode module. Add those libraries, for now just copies of the ode ones
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2022-05-01 01:47:29 +01:00 |
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UbitUmarov
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c9c9b57c37
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add missing initialization
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2022-04-25 00:13:21 +01:00 |
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UbitUmarov
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5289b5c6bf
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minor change on collision account
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2022-04-21 01:12:26 +01:00 |
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UbitUmarov
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c7253d8bf9
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send all animations to self again...
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2022-04-20 01:37:25 +01:00 |
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UbitUmarov
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d919441fb2
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oops lost a tiny bit
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2022-04-18 23:12:56 +01:00 |
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UbitUmarov
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578c0f36ce
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more cosmetics
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2022-04-18 23:08:56 +01:00 |
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UbitUmarov
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5452dacee6
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cosmetics
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2022-04-17 02:26:26 +01:00 |
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UbitUmarov
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d785dc50e6
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more variations on same thing
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2022-04-16 17:35:00 +01:00 |
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UbitUmarov
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dea7b7b1a7
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remove effect of avatar mass, so all jump similar height
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2022-04-16 13:41:31 +01:00 |
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UbitUmarov
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1bf5ccedec
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need to process all mv flags for now
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2022-04-16 03:30:46 +01:00 |
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UbitUmarov
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b8e0aaa7b3
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scale bullet avatar jump to more or less match ubOde
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2022-04-16 02:51:25 +01:00 |
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UbitUmarov
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3bfc2a71b0
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ubode collision with objects was disabling push freemove when standing on a prim
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2022-04-15 23:51:45 +01:00 |
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UbitUmarov
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329440695c
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missing file and a bit more wiring
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2022-04-15 21:52:29 +01:00 |
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UbitUmarov
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6d701b6759
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add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
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2022-04-15 21:47:38 +01:00 |
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UbitUmarov
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d0d71317e0
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fix a http SRestObjReq log message, thx Tampa (also a libomv update)
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2022-04-14 22:28:57 +01:00 |
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UbitUmarov
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37ab7afed9
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update libomv adding NotEqual to vectors and quats; more cosmtics on ubode
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2022-04-13 23:57:20 +01:00 |
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UbitUmarov
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772b33bfef
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cosmetics on ubode character code
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2022-04-13 19:38:57 +01:00 |
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UbitUmarov
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d7a391efbb
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cosmetics on ubode character code
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2022-04-13 19:36:38 +01:00 |
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UbitUmarov
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9bd8e45b30
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remove some more of obsolete ninha joints code
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2022-03-19 01:06:44 +00:00 |
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UbitUmarov
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846d2df245
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replace util.clip by utils.clamp (from libomv), and a few more cosmetics
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2022-03-18 02:20:40 +00:00 |
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UbitUmarov
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ad17ce0b51
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CameraData is a bit too large to be a struct
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2022-03-14 21:39:21 +00:00 |
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UbitUmarov
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5728d634b5
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cosmetics
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2022-03-14 21:12:53 +00:00 |
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UbitUmarov
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3dcb77c7b7
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more source indentation fix
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2022-03-14 18:50:53 +00:00 |
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