Commit Graph

1358 Commits

Author SHA1 Message Date
Diva Canto
98ea78fc77 New command: show pending-objects 2011-02-06 19:39:29 -08:00
Kevin Cozens
034327b51f Send object date to viewer in microseconds (Fixes mantis bug #3990) 2011-02-04 20:55:41 +00:00
Mic Bowman
cf24069227 Change UpdateAgent (for changes in agent position) to be sent
once to each simulator rather than once to each region. This
should help with some of the delays caused by multiple outstanding
requests to a single service point.
2011-02-03 12:43:46 -08:00
Melanie
e7d5ff9bd2 Create the structure of classes and interfaces to replace the cruft that
is in the land management module today
2011-01-29 02:24:27 +00:00
Melanie
5942385d0e Add the prim count interfaces 2011-01-28 23:21:41 +00:00
Melanie
188d86998d Fix up QueryAccess to also check parcels 2011-01-28 04:09:04 +00:00
Melanie
d90b0c53ec Fix bumping into sim borders and check estate bans for walking crossings 2011-01-28 02:38:14 +00:00
Melanie
5a0cb7d37e Thank you, Goetz, for a patch to fix prim count display in cut regions. 2011-01-28 02:34:07 +00:00
Justin Clark-Casey (justincc)
be3685b1a2 When an oar is loaded, do not create a default parcel before loading the parcels from the OAR.
The region spanning parcel shouldn't exist in this situation.  If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one.

Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event).
2011-01-27 20:36:50 +00:00
Justin Clark-Casey (justincc)
5a26dc2743 Fix OAR parcel loading so that old parcels are replaced by the new instead of merged.
The --merge switch will still merge the old and new land parcelling.
2011-01-27 18:48:48 +00:00
Melanie
b0f641fa15 Make it work 2011-01-27 06:41:07 +00:00
Melanie
17801bd78b Add a TeleportFlags member to SP so we can tell how we got there. 2011-01-27 05:33:46 +00:00
Mic Bowman
2bab8e5538 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-01-26 13:35:21 -08:00
Mic Bowman
240c0eaf1d Remove the RestorePresences functions (which don't seem to be doing
anything) and clean up the code in AddNewClient (so Appearance only
gets assigned once, not three times).
2011-01-26 13:33:34 -08:00
Justin Clark-Casey (justincc)
8eb2789ae1 Add some comments on ILandObject.StartPoint and EndPoint 2011-01-26 21:19:22 +00:00
Justin Clark-Casey (justincc)
a0469daf75 Implement command "land show". This shows all the parcels on the currently selected region/s
This is useful for diagnostics.  The command is "land show" rather than "show land" because it's implemented as a module specific subcommand.
2011-01-26 21:12:41 +00:00
Melanie
b91c99b596 Fix script data not being reset as it should be 2011-01-24 03:07:01 +00:00
Diva Canto
a07375a7ae Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-01-17 17:41:06 -08:00
Diva Canto
c98d1cffe2 Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, because Reset hangs for a long time waiting for the lock. That is a problem in itself -- that long holding of the lock by some thread -- but let's just avoid it altogether. 2011-01-17 17:40:48 -08:00
Justin Clark-Casey (justincc)
3083c517a0 minor: resolve some mono compiler warnings 2011-01-18 00:29:10 +00:00
Justin Clark-Casey (justincc)
c544f0d0c5 Prune some of the excess logging for client logins.
Didn't touch the appearance related stuff.
2011-01-18 00:25:24 +00:00
Diva Canto
4bcee1dfb4 Revert "DEBUG DEBUG DEBUG"
This reverts commit 59c2cd04ba.
2011-01-17 13:07:02 -08:00
Diva Canto
59c2cd04ba DEBUG DEBUG DEBUG 2011-01-17 12:35:19 -08:00
Melanie
30320077a2 Fix slam bits being lost when editing perms in prim inventory 2011-01-14 03:20:47 +00:00
Melanie
705f4e1e4b Dont' trust the viewer! Fix a permission slam error caused by trusting
the viewer too much.
2011-01-12 21:46:49 +00:00
Melanie
914e4b319e Fix direct item give permissions 2011-01-12 21:39:13 +00:00
Melanie
7cfe17b5b3 Partial permissions fix for boxed items. 2011-01-12 21:25:38 +00:00
Melanie
dd154f7403 Fix god mode perms adjustment 2011-01-12 21:21:34 +00:00
Diva Canto
eab0951a59 Fixes the issue of hung archives. Problem was with SceneObjectSerializer.
Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.
2011-01-08 15:49:51 -08:00
Diva Canto
a1c5de0f94 Try to fix a IAR problem reported by nebadon, where save iar seems stuck forever. 2011-01-07 12:32:47 -08:00
Diva Canto
c18bcf3d8d A bit more frugal on the caller side of closing agents, now that the receiving end is async. No need for so much concurrency. 2011-01-07 10:25:49 -08:00
Diva Canto
5b43f9cac4 HG bug fix. Must wait for client's UDP contact before getting scene presence. 2011-01-06 12:47:13 -08:00
Diva Canto
fbde9b1136 Note to self: try to make only 3 things at the same time. 2011-01-04 11:33:15 -08:00
Diva Canto
db55859125 Guard against null Animator. 2011-01-04 11:30:08 -08:00
Melanie
5286198650 Add permissions hooks for object transfers 2011-01-03 19:42:58 +00:00
Melanie
e1664b8d38 Fix child agent scoping 2011-01-03 19:42:26 +00:00
Melanie
1f4d0ad460 Fix up a prior fix (refix the fixed fix :) 2010-12-30 02:31:05 +00:00
Diva Canto
d42e0c39fc Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors were not getting notified. 2010-12-29 07:36:39 -08:00
Diva Canto
3eaaaa0d99 One more pass at object inventory. This time, fix SceneObjectPartInventory so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's. 2010-12-24 08:50:00 -08:00
Teravus Ovares (Dan Olivares)
d829580e5e Merge branch 'master' of ssh://MyConnection/var/git/opensim 2010-12-23 13:17:55 -05:00
Teravus Ovares (Dan Olivares)
c108968020 * Cleanup from a commit a while ago. 2010-12-23 13:17:33 -05:00
Diva Canto
54418c5e69 Removed unused code -- this was the previous version of UDP texture sending, which now lives entirely in LindenUDP space. 2010-12-23 10:05:08 -08:00
Melanie
1c3e77b728 What is the point of using different types to express the same damn thing? 2010-12-21 22:58:52 +00:00
Melanie
19181c019a Another good catch. Update file name serial. 2010-12-21 22:56:48 +00:00
Melanie
ec8d1d0131 Added a missed return. Thanks diva! 2010-12-21 22:49:38 +00:00
Melanie
a31b96e1ba Fix up merge artifacts 2010-12-21 20:54:28 +00:00
Melanie
043dace118 Make prim inventories a bit more sane 2010-12-21 20:49:31 +00:00
Diva Canto
c082254b9d Put the coarse location updates back to 50 frames, otherwise the dots on the mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9. 2010-12-19 19:29:07 -08:00
Justin Clark-Casey (justincc)
3d32f05cde remove mono compiler warning: if (sop.Color != null) always returns true as sop.Color is a value type. 2010-12-17 22:40:11 +00:00
Justin Clark-Casey (justincc)
3b1c91c24b remove mono compiler warnings 2010-12-17 22:35:08 +00:00