Justin Clark-Casey (justincc)
6fca93f0b1
Fix sounds so that they play from inventory after teleport rather than only on initial login region.
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Regression from commit ed162a10 (Fri Oct 5 13:50:12 2012)
We had started listening for the client login event for attaching the sound trigger event rather than OnNewClient
Addresses http://opensimulator.org/mantis/view.php?id=6453
Many thanks to danbanner for identifying the exact commit where this went wrong, which made identifying the fix easy.
2012-12-13 01:03:35 +00:00
Justin Clark-Casey (justincc)
e60fe958df
minor: Fix more compiler warnings in CoreModules tests by properly overriding OpenSimTestCase.SetUp()
2012-12-05 23:44:12 +00:00
Justin Clark-Casey (justincc)
c17ea2049b
Show many more primitive properties on console command "show part name/id/pos"
2012-11-28 01:42:58 +00:00
Justin Clark-Casey (justincc)
22d4c52ffc
Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests
2012-11-24 03:15:24 +00:00
Justin Clark-Casey (justincc)
e9be85442f
In ArchiverTests, use the local instantiated SceneManager rather than potentially cross-contaminating tests by relying on the static SceneManager.Instance
2012-11-24 02:57:43 +00:00
Justin Clark-Casey (justincc)
82690e1384
Fix bug where loading an OAR with a deeded parcel would always set the parcel owner ID to the estate owner even if the group UUID was present.
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Aims to address http://opensimulator.org/mantis/view.php?id=6355
As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records
(i.e. no membership data etc)
This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
2012-11-24 02:43:31 +00:00
Justin Clark-Casey (justincc)
cda531bc3c
minor: Add some currently commented out debug log lines for investigating issues resolving group IDs for land parcels on OAR loading where groups do not exist
2012-11-23 05:44:31 +00:00
Justin Clark-Casey (justincc)
acc1810af2
minor: remove some mono compiler warnings
2012-11-23 04:08:17 +00:00
Justin Clark-Casey (justincc)
f473252fa8
Add AllowRegionRestartFromClient setting to [EstateManagement] section of OpenSim.ini.
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Setting this to false will block all restart requests from the viewer even if they are otherwise legitimate.
One use is to block region restarts if necessary whilst restart functionality remains buggy or triggers bugs in modules,
though these should be fixed as soon as practicable.
Default is true, as has been the case historically.
2012-11-23 03:56:53 +00:00
Justin Clark-Casey (justincc)
36c6edac69
Remove the redundant BypassPermissions() checks in EstateManagmentModule.
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This is repeated in the PermissionsModule and checking it earlier does not allow a force override of the bypass value
2012-11-23 03:29:50 +00:00
Justin Clark-Casey (justincc)
9b60c14bb1
minor: Add some console feedback on region restart and log who requested a region restart if done from the viewer.
2012-11-23 03:05:30 +00:00
Justin Clark-Casey (justincc)
df4da51f04
Following on from 4f982596, launch map name requests on an async thread from LLClientView directly.
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This releases the inbound packet handling thread marginally quicker and is more consistent with the other async packet handling
2012-11-15 03:04:46 +00:00
Diva Canto
457395d9c1
Another 11 modules' directions moved out of .addin.xml
2012-11-13 08:36:44 -08:00
Diva Canto
608444c9f7
Another 21 modules' directives moved out of .addin.xml
2012-11-13 08:27:51 -08:00
Diva Canto
d73aa8c1a6
Moved the WindModule and its own plugins out of .addin.xml
2012-11-12 21:27:23 -08:00
Diva Canto
31177d9259
Another 10 modules' directives moved from .addin.xml
2012-11-12 21:14:58 -08:00
Diva Canto
86903f23dd
Cleanup on region modules: gave short node id's to all of them.
2012-11-12 18:08:02 -08:00
Melanie
0d15a6a01f
Remove any mention of IRegionModule from region names and comments to aid
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grepping for remaining uses
2012-11-12 19:18:20 +00:00
Diva Canto
ba2318bd61
One more module converted: PermissionsModule.
2012-11-11 15:59:09 -08:00
PixelTomsen
37c9700904
moving windlight-sources to correct namespace-named folder (world); add LightShare as Interface
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Signed-off-by: Diva Canto <diva@metaverseink.com >
2012-11-11 11:17:40 -08:00
Diva Canto
e10d61ea8c
One more module converted: CloudModule.
2012-11-10 11:59:08 -08:00
Diva Canto
492515cf3f
One more module converted: Vegetation.
2012-11-09 21:58:39 -08:00
Diva Canto
4f98259617
Minor improvement in the MapSearchModule. Stop blocking the client thread if the search takes too long.
2012-11-09 20:39:55 -08:00
Diva Canto
2540132a54
MapSearchModule also converted to new region module interface (37 to go).
2012-11-09 16:40:55 -08:00
Diva Canto
19aab3e6fe
Converted the WindModule to the new region module interface (38 to go). Also added both the WindModule and the SunModule to the Plugin manifest.
2012-11-09 16:28:30 -08:00
Diva Canto
7dfd1468cc
Converted the SunModule to the new region module interface. (39 to go...)
2012-11-09 15:38:10 -08:00
Justin Clark-Casey (justincc)
8dfe59d7b8
Comment out checks not to overwrite existing IAR/OAR files for now on "save iar/oar" since this causes problems for some backup systems.
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Needs more thought, maybe an explicit --force/--overwrite switch
Comments on http://opensimulator.org/mantis/view.php?id=6389
2012-11-01 03:42:15 +00:00
Justin Clark-Casey (justincc)
6235d16c31
Make "show object part" command correctly display script status.
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Uses new IEntityInventory.TryGetScriptInstanceRunning()
Makes it clearer that TaskInventoryItem.ScriptRunning cannot be used as it is temporary and not updated.
2012-10-31 00:31:18 +00:00
SignpostMarv
a09cba6da3
refactoring to use assembly:classname style of configuration
2012-10-29 23:39:01 +00:00
SignpostMarv
a16ddbee41
Renaming module back to SoundModule as the hypothetical plan was to make another module using the shared region module interface, but this was pointed out by Melanie_T to be mostly pointless.
2012-10-29 23:39:01 +00:00
SignpostMarv
e308841de9
SianaGearz notes stop sound flag is 1 << 5, so using that for ISoundModule.StopSound rather than setting gain to zero
2012-10-29 23:39:01 +00:00
SignpostMarv
e0b5a3cd90
tweaking configuration logic so that the INonSharedRegionModule will load by default
2012-10-29 23:39:01 +00:00
SignpostMarv
a9999a9676
Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint
2012-10-29 23:39:01 +00:00
SignpostMarv
c5af16aef8
shuffling code around so that the interface for ISoundModule.SendSound() specifies a UUID rather than a string
2012-10-29 23:39:00 +00:00
SignpostMarv
5abcecc735
moving SendSound from SceneObjectPart to ISoundModule
2012-10-29 23:39:00 +00:00
SignpostMarv
e75596524a
Formatting SoundModuleNonShared.LoopSound, consistent indentation
2012-10-29 23:38:59 +00:00
SignpostMarv
9df510157e
deduplicating code into a single LoopSound method
2012-10-29 23:38:59 +00:00
SignpostMarv
3d8f59aac3
refactoring StopSound into a private static method to skip repeating m_scene.TryGetSceneObjectPart
2012-10-29 23:38:59 +00:00
SignpostMarv
e5df8cafb8
Removing a locked iteration over SceneObjectGroup.LoopSoundSlavePrims as the SL Wiki spec does not state that slaves are set to match master values
2012-10-29 23:38:59 +00:00
SignpostMarv
d7ffcace8f
adjusting parameter order of PreloadSound to be more logical
2012-10-29 23:38:59 +00:00
SignpostMarv
29a8ae48b5
transposing LoopSoundMaster to Sound Module
2012-10-29 23:38:59 +00:00
SignpostMarv
a68e2fe169
transposing preload sound onto sound module
2012-10-29 23:38:58 +00:00
SignpostMarv
8763a637b5
transposing stop sound into sound module
2012-10-29 23:38:58 +00:00
SignpostMarv
6440892788
TryGetScenePresence in TriggerSound is probably meant to be using the ownerID, not the objectID
2012-10-29 23:38:57 +00:00
SignpostMarv
516ee244b4
swapping GetSceneObjectPart for TryGetSceneObjectPart in PlayAttachedSound to imply why we're doing an early return.
2012-10-29 23:38:57 +00:00
SignpostMarv
1d47bcb6b6
stripping whitespace from ISoundModule, formatting SoundModuleNonShared.cs
2012-10-29 23:38:57 +00:00
SignpostMarv
20be6a4b48
refactoring thisSpGain in PlayAttachedSound as it was previously using two typecasts in the assignment and had the assignment on a separate line to the declaration
2012-10-29 23:38:57 +00:00
SignpostMarv
6bd1f0f209
Factoring out an if-else block in PlayAttachedSound as it was using the previously hard-coded max distance value.
2012-10-29 23:38:57 +00:00
SignpostMarv
375fb66589
making the max distance for sounds to be heard from their origin a configurable option exposed via a public field on ISoundModule (with private setter in the implementation)
2012-10-29 23:38:57 +00:00
SignpostMarv
ed162a10be
Converting the ISoundModule implementation from an IRegionModule to an INonSharedRegionModule
2012-10-29 23:38:57 +00:00