Justin Clark-Casey (justincc)
fc24563206
Add regression TestDetachScriptedAttachmentToInventory()
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This currently only does a relatively crude check for a ScriptState node in the serialized xml
2012-07-11 21:43:35 +01:00
Justin Clark-Casey (justincc)
9f01c3d408
Disable logging in regression test in OSSL_ApiAttachmentTests
2012-07-10 23:04:44 +01:00
Justin Clark-Casey (justincc)
c8af20f966
This script allows an object to be attached directly from prim inventory to another avatar in the scene.
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Very useful in serious game/environment scenarios where its only allowed for trusted creators.
Threat level Severe
2012-07-09 23:08:41 +01:00
Justin Clark-Casey (justincc)
16d5b79d57
minor: remove some recent mono compiler warnings
2012-07-07 00:36:01 +01:00
Justin Clark-Casey (justincc)
7ff4eec79c
Remove redundant SetScene() function in Scene.AddSceneObject()
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This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks.
There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
2012-07-07 00:02:45 +01:00
Talun
1b1f841c6a
Mantis 6063 osNpcTouch.
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Allow NPCS to touch obects.
2012-07-06 22:37:19 +01:00
Justin Clark-Casey (justincc)
8674604ff5
regrade osFormatString, osMatchString and osReplaceString to VeryLow.
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I can't see that these present any real hazard to sim functioning.
2012-07-05 21:10:59 +01:00
Justin Clark-Casey (justincc)
951b45b80f
Add OSSL function osForceAttachToAvatarFromInventory()
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This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first.
Still only attaches objects to the owner of the script.
This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them.
Threat level high.
2012-07-05 00:05:06 +01:00
Justin Clark-Casey (justincc)
7b327848d0
Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned dictionary
2012-07-04 22:21:47 +01:00
Justin Clark-Casey (justincc)
2f998fce1f
refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04 22:00:39 +01:00
Justin Clark-Casey (justincc)
1816ecb747
refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04 21:57:57 +01:00
Justin Clark-Casey (justincc)
eacba4fc0b
refactor: use existing GetInventoryItem() in GetScriptByName(), itself renamed from ScriptByName()
2012-07-04 21:54:30 +01:00
Justin Clark-Casey (justincc)
9fac7fd932
refactor: In llGetInventoryType() use existing GetInventoryItem()
2012-07-04 21:50:52 +01:00
Justin Clark-Casey (justincc)
f2b0377c28
refactor: In llGetInventoryCreator() use existing GetInventoryItem()
2012-07-04 21:49:21 +01:00
Justin Clark-Casey (justincc)
d933bdbd59
refactor: In llGetInventoryPermMask() use existing GetInventoryItem()
2012-07-04 21:47:20 +01:00
Justin Clark-Casey (justincc)
f9fa34408d
refactor: in llGetInventoryPermMask use existing GetInventoryItem()
2012-07-04 21:42:04 +01:00
Justin Clark-Casey (justincc)
857494f6bd
refactor: In llRemoteLoadScriptPin() use existing GetInventoryItem()
2012-07-04 21:36:44 +01:00
Justin Clark-Casey (justincc)
dff7cae2ee
refactor: replace use of LSL_Api.GetTaskInventoryItem() with existing GetInventoryItem()
2012-07-04 21:33:35 +01:00
Justin Clark-Casey (justincc)
0e3fce9b5c
refactor: In llGetInventoryKey() use existing GetInventoryItem()
2012-07-04 21:25:58 +01:00
Justin Clark-Casey (justincc)
4b2b14dad1
In llMessageLinked() use GetInventoryItems() rather than cloning TaskInventory directory
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GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04 21:22:43 +01:00
Justin Clark-Casey (justincc)
3769739ca7
In llRequestInventoryData() use GetInventoryItems() rather than cloning TaskInventory directory
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GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04 21:19:16 +01:00
Justin Clark-Casey (justincc)
3717812ce0
refactor: In llCollisionSound() use existing GetInventoryItem() method rather than have it iterate through TaskInventory itself.
2012-07-04 21:15:00 +01:00
Justin Clark-Casey (justincc)
ae64d089c6
refactor: In llRemoveInventory() use existing GetInventoryItem() method rather than have it iterate through TaskInventory itself.
2012-07-04 21:05:51 +01:00
Justin Clark-Casey (justincc)
58b13d51a7
refactor: make llGiveInventory() use existing GetInventoryItem() method rather than iterate through TaskInventory itself.
2012-07-04 20:57:48 +01:00
Justin Clark-Casey (justincc)
bfa6896678
Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork.
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Almost all callers already had the sog to hand.
Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
2012-06-28 23:31:23 +01:00
BlueWall
988112d446
Add stub for llCastRay
2012-06-26 15:15:25 -04:00
BlueWall
6d3ee8bb39
Fix script "Running" behavior
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Unchecking "Running" box in script editor now persists. This fixes http://opensimulator.org/mantis/view.php?id=6057
2012-06-23 04:15:14 -04:00
Justin Clark-Casey (justincc)
d24122b706
Add item id, name, prim name and id to log message when state exists but loading fails.
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Drop logging about memory limit exceeded to warn from error
2012-06-21 02:24:44 +01:00
Justin Clark-Casey (justincc)
afcabf5244
Retrigger build - last jenkins run was glitched
2012-06-21 02:13:03 +01:00
Justin Clark-Casey (justincc)
5709bed548
Add state file location to errors logged when there's some issue with retrieving state (e.g. exceeds memory limit)
2012-06-21 02:09:14 +01:00
Justin Clark-Casey (justincc)
1f34c8277d
In the osGetGrid functions, if the [GridInfo] section does not exist then return "Configuration Error", as already happens if there is no GridInfoURI
2012-06-13 04:05:02 +01:00
Melanie
4e18e71089
Committing the Avination implementation of llCastRay. This is a complete rewrite
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wich does it's thing independently of physics. Enjoy!
2012-06-13 02:32:25 +01:00
Justin Clark-Casey (justincc)
daad0a3e11
Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where these aren't evaluated propertly."
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This reverts commit a8a9d13dc0 .
Accidentally committed, this patch might not be the correct approach.
2012-06-11 23:30:58 +01:00
Justin Clark-Casey (justincc)
cbb5ddd944
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-06-11 23:27:48 +01:00
Melanie
71ba85137f
Commitig the Avination implementation of llTeleportAgent and
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llTeleportAgentGlobalCoords. These do NOT use PERMISSION_TELEPORT like
their SL counterparts because that permission is not yet understood by TPVs
based on v1.x.
2012-06-11 16:45:52 +01:00
Justin Clark-Casey (justincc)
a8a9d13dc0
Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where these aren't evaluated propertly.
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Addresses http://opensimulator.org/mantis/view.php?id=3268
2012-06-09 05:11:08 +01:00
Justin Clark-Casey (justincc)
01280e9b94
Remove unused ScenePresence list structure in llGetAgentList()
2012-06-05 00:34:18 +01:00
Justin Clark-Casey (justincc)
7fd38788b4
minor: code formatting from 0b72f773
2012-05-26 02:14:32 +01:00
Talun
0b72f773c7
Mantis 6025 llRequestPermissions auto grant for NPCs.
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If the script requesting permissions is owned by either the NPC or
the NPCs owner (if the NPC is created as owned) then grant any
permissions automatically.
2012-05-26 02:09:22 +01:00
Blake.Bourque
33b66009e4
One can now get hyoergrid region co-ordinates with llRequestSimulatorData
2012-05-26 01:32:42 +01:00
Justin Clark-Casey (justincc)
d6476b6277
Use GetInventoryItem() in LSL_Api.InventoryKey(string name, int type).
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Also removes small bug where calling this method would add 1 to LPS, evne though all callers already did this.
2012-05-26 01:03:53 +01:00
Justin Clark-Casey (justincc)
f2a5fad18f
Use SceneObjectPartInventory.GetInventoryItem() in OSSL.AvatarStopAnimation instead of searching the task inventory manually.
2012-05-26 00:54:00 +01:00
Justin Clark-Casey (justincc)
ff53add54d
refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartInventory.GetInventoryItem(string)
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Also gets llStopAnimation() to call KeyOrName rather than duplicating logic.
2012-05-26 00:36:01 +01:00
Talun
120f8145fc
Mantis 6028 osAvatarStopAnimation not stopping animations via UUID
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Corrected to stop animations using the animation UUID similar to llStopAnimation.
See http://opensimulator.org/wiki/OsAvatarStopAnimation
2012-05-25 23:45:03 +01:00
BlueWall
682d4075e3
Fix llGetSimulatorHostname to return configured hostname
2012-05-23 15:08:39 -04:00
Melanie
e7819ce909
Port Avination's collision fixes to core.
2012-05-15 01:02:38 +01:00
Chris Koeritz
30a272ba31
Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing.
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com >
2012-05-13 17:34:20 -04:00
Talun
61e99bcdcb
Mantis 6015 new LSL function llGetAgentList.
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Details in the lsl wiki
2012-05-09 00:14:24 +01:00
Justin Clark-Casey (justincc)
ef279c5a62
Add automated TestllBreakLink()
2012-05-08 23:36:23 +01:00
Justin Clark-Casey (justincc)
c0658a102e
Add automated TestllCreateLink()
2012-05-08 23:29:51 +01:00