UbitUmarov
eedb0a1c85
missing file
2019-09-02 22:56:57 +01:00
UbitUmarov
694ad7d8bc
increase region protocol version to 0.8
2019-08-30 13:04:58 +01:00
Melanie
584df2ab38
Fix console outputting raw format strings
2019-08-25 23:07:14 +01:00
Melanie
110644c23a
Make ReadConfig a general features of consoles, rather than type dependent
2019-08-21 21:23:54 +01:00
Melanie
7e136c67fd
Call SetServer on consoles reflectively to avoid having type checks in places where it tends to be forgotten to update them.
2019-08-21 21:15:58 +01:00
Melanie
0fd17c08ae
Massive console refactor. Greatly simplify interface.
2019-08-20 23:28:59 +01:00
UbitUmarov
6b868f8682
i do not not store banTime as DateTime, fix the EstateBan decoder
2019-08-18 00:33:23 +01:00
UbitUmarov
db374112c6
EstateAccess do fill the fields(mySQL only); fix the response
2019-08-17 23:57:05 +01:00
Melanie Thielker
c3e74d9e04
Put a scope un users. Should fix Unknown UserUMMAU43 unless the user IS unknown
2019-08-07 18:22:13 +01:00
UbitUmarov
482c51a42a
cosmetics
2019-08-02 04:28:34 +01:00
UbitUmarov
944a785a32
now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
2019-07-30 23:26:29 +01:00
Melanie
08b62c8daa
Don't try to print XML if a corrupted asset is actually binary data
2019-07-30 16:01:15 +01:00
UbitUmarov
d372309e3c
mantis 8558: send sane values for Agents and objects capability (max hard limit)
2019-07-06 20:49:00 +01:00
UbitUmarov
9ff7601214
reduce some useless array copies
2019-06-09 20:15:36 +01:00
UbitUmarov
15dd033490
primbasicshape: convert eventual MeshEP to SculpEP
2019-04-30 22:52:58 +01:00
UbitUmarov
ee989dd552
missing file
2019-04-10 00:27:17 +01:00
UbitUmarov
07796d5ccf
change region cacheid on restart. This should not be needed in future if objects cache info is stored on region db
2019-04-04 18:52:28 +01:00
UbitUmarov
15b6d8c147
send agent view range to new child agents
2019-04-04 00:50:54 +01:00
UbitUmarov
6cf85a3db1
a few more changes on initial objects send
2019-03-30 12:07:49 +00:00
UbitUmarov
1847a42a86
changes on teleports v7
2019-03-28 00:02:24 +00:00
UbitUmarov
b32b104996
some more changes on objects sending
2019-03-24 16:15:24 +00:00
UbitUmarov
d0052c8174
add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong.
2019-03-23 02:18:32 +00:00
UbitUmarov
d6b3413c63
RegionHandshake IS critical llupd protocol not to be done by odd modules
2019-03-20 15:09:53 +00:00
UbitUmarov
b10a3ba023
take the deafult on the parameter overlay
2019-03-19 06:52:57 +00:00
UbitUmarov
182977a872
do not send parceloverlay on crossings (may be bad, or not)
2019-03-19 06:38:43 +00:00
UbitUmarov
9ccca71c1b
remove redundant code
2019-03-17 19:00:02 +00:00
UbitUmarov
1b8999b130
try to work around robust shutdown/quit blocking on mono
2019-03-12 11:14:59 +00:00
UbitUmarov
ca1993c72d
direct encode lludp terse object update, let contain texture entry
2019-03-02 18:23:29 +00:00
Robert Adams
bd1b992aaf
Add Thread.ResetAbort() to various thread loops to clean up errors on
...
shutdown. Fixes Mantis #8494 .
Threads are aborted when shutting down and ThreadAbortException is odd
in that it is rethrown at the end of the catch unless the abort is
reset. No functional changes but fewer error messages on shutdown.
2019-02-27 07:49:52 -08:00
UbitUmarov
62fb0961fd
missing file on the kick commit
2019-02-20 04:07:42 +00:00
UbitUmarov
040ab65f68
(almost) useless change
2019-02-15 02:08:45 +00:00
UbitUmarov
b242232c7b
minor cleanup
2019-02-15 01:38:49 +00:00
UbitUmarov
dc633ee768
cosmetics
2019-01-29 21:16:28 +00:00
UbitUmarov
cc204a279e
change encoding of a another event cap message
2019-01-28 00:40:33 +00:00
UbitUmarov
695d807696
change encoding of a few event caps messages
2019-01-26 16:42:42 +00:00
UbitUmarov
3ee70aac0b
mess around with prioritizer
2019-01-25 20:49:18 +00:00
UbitUmarov
e3d0ec6f40
a few changes on priority queues and their heap
2019-01-25 20:46:03 +00:00
UbitUmarov
611cfc83d6
give up on Lazy<T>
2019-01-21 13:15:11 +00:00
UbitUmarov
33a062612f
remove terraindata abstraction layer, since we only have heightmap type
2019-01-21 06:05:21 +00:00
UbitUmarov
0c38d52538
cosmetics on terrain patchs
2019-01-20 20:58:27 +00:00
UbitUmarov
3bfa278984
cosmetics
2019-01-20 02:02:24 +00:00
UbitUmarov
2060b70e5d
reduce some delay on shutdown
2019-01-19 08:31:07 +00:00
UbitUmarov
31ec5dde45
test a change to TP protocol
2019-01-14 17:25:32 +00:00
UbitUmarov
8bb644159e
a few more changes to texturesentry handling on libomv and os
2019-01-14 00:35:45 +00:00
UbitUmarov
950b605b42
more changes on scenegraph etc
2019-01-06 20:10:43 +00:00
UbitUmarov
6e60917522
change its foreach
2019-01-06 02:23:49 +00:00
UbitUmarov
54b4523da8
let DoubleDictionary... also have a values array
2019-01-06 02:10:17 +00:00
UbitUmarov
f2b447a08f
change mapandarray array update time
2019-01-06 00:47:32 +00:00
UbitUmarov
dd5717f7ae
change cancel kill update flags
2019-01-04 01:12:59 +00:00
UbitUmarov
b24c669c16
more on the hack (runprebuild)
2019-01-02 16:44:13 +00:00