UbitUmarov
|
85b615309b
|
update libomv with simpler Texture.GetBakesBytes
|
2019-08-29 08:52:16 +01:00 |
|
UbitUmarov
|
450ae4a927
|
change appearance data sent to others
|
2019-08-28 04:36:17 +01:00 |
|
UbitUmarov
|
60fa28740a
|
mantis 8583: update region information on Grid on map regeneration
|
2019-08-27 21:24:54 +01:00 |
|
Melanie
|
0fd17c08ae
|
Massive console refactor. Greatly simplify interface.
|
2019-08-20 23:28:59 +01:00 |
|
UbitUmarov
|
ffd5c5cc9c
|
mantis 8573 and 8569: be more aggressive on drag block with touch on non physical prims
|
2019-08-10 13:58:11 +01:00 |
|
UbitUmarov
|
c043008e04
|
add cap EstateChangeInfo
|
2019-08-07 21:06:20 +01:00 |
|
UbitUmarov
|
0142f102ce
|
remove redundant code
|
2019-08-01 05:37:27 +01:00 |
|
UbitUmarov
|
96dabca85b
|
make sure XEngine does release script events when a script is destroyed
|
2019-08-01 05:31:03 +01:00 |
|
UbitUmarov
|
618c6ceda5
|
mantis8569: do aggregate script events when a script is deleted; block nonphysical drag if a touch event is triggered, add a time guard on that
|
2019-08-01 04:14:49 +01:00 |
|
Melanie
|
1c8508cfbd
|
Put back the code to create the ready marker file.
|
2019-07-29 18:05:30 +01:00 |
|
UbitUmarov
|
3ae4115e43
|
osLocalTeleportAgent: if lookat or fly options, just move the avatar, not telling viewer about any teleport
|
2019-05-03 00:39:55 +01:00 |
|
UbitUmarov
|
3a055c578d
|
soem cleanup
|
2019-05-02 03:11:16 +01:00 |
|
UbitUmarov
|
ea32a73103
|
osLocalTeleportAgent: no region crossings :( ; check avatar access to target position; flag 8 == force fly; 16 force nofly (both == fly)
|
2019-05-01 03:49:24 +01:00 |
|
UbitUmarov
|
11c945a565
|
add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
|
2019-05-01 01:36:10 +01:00 |
|
UbitUmarov
|
e9587c8835
|
sop: rename a few fields
|
2019-04-30 22:56:31 +01:00 |
|
UbitUmarov
|
ec6a52c029
|
change interpretation of a viewer flag
|
2019-04-06 21:26:12 +01:00 |
|
UbitUmarov
|
5ed2b5c990
|
try handle the special case MaxRegionsViewDistance = 0 (agents only see void around region, even if there are regions around
|
2019-04-05 14:43:48 +01:00 |
|
UbitUmarov
|
28c9725730
|
kill avatar on agents that do not see its new region
|
2019-04-05 12:31:43 +01:00 |
|
UbitUmarov
|
7ce45235e6
|
make sure viewer knows where to place a sitting avatar, this will need deep revision with culling
|
2019-04-05 11:19:38 +01:00 |
|
UbitUmarov
|
6485377ecd
|
fix MinRegionViewDistance option (added in last commit); change regions view control
|
2019-04-05 04:21:40 +01:00 |
|
UbitUmarov
|
63321f9ccc
|
add option RegionViewDistance
|
2019-04-05 04:08:14 +01:00 |
|
UbitUmarov
|
0652f01d4c
|
duhhh npcs don't have child agents; plus minor typos
|
2019-04-05 03:45:27 +01:00 |
|
UbitUmarov
|
50c810549c
|
change visible regions also by view range change; fix check on crossings
|
2019-04-04 20:16:23 +01:00 |
|
UbitUmarov
|
a56f40470e
|
control visible regions by avatar position and view range, first dirty code
|
2019-04-04 18:55:40 +01:00 |
|
UbitUmarov
|
15b6d8c147
|
send agent view range to new child agents
|
2019-04-04 00:50:54 +01:00 |
|
UbitUmarov
|
8e094887cd
|
change avatars sending point
|
2019-04-02 20:27:56 +01:00 |
|
UbitUmarov
|
b458c5a9b4
|
another test....
|
2019-04-02 17:26:06 +01:00 |
|
UbitUmarov
|
e7f0131509
|
another test....
|
2019-04-02 17:05:47 +01:00 |
|
UbitUmarov
|
433e529512
|
make tests happy again; try to speedup crossings
|
2019-04-02 15:58:36 +01:00 |
|
UbitUmarov
|
8152e47a4a
|
change the point where child regions are closed/opened
|
2019-04-02 15:10:42 +01:00 |
|
UbitUmarov
|
1984cbdbe5
|
add extra delay before sending initial data
|
2019-04-02 13:49:25 +01:00 |
|
UbitUmarov
|
7110e98815
|
rez npcs attachments async again
|
2019-03-31 23:31:18 +01:00 |
|
UbitUmarov
|
939aff5c3b
|
oops RegionHandShakeReply is not reentrant
|
2019-03-31 20:43:32 +01:00 |
|
UbitUmarov
|
9650cb8708
|
remove a potencially dang. lock
|
2019-03-31 20:31:35 +01:00 |
|
UbitUmarov
|
3a6d87da95
|
a few more changes on initial data sending
|
2019-03-31 19:28:06 +01:00 |
|
UbitUmarov
|
6cf85a3db1
|
a few more changes on initial objects send
|
2019-03-30 12:07:49 +00:00 |
|
UbitUmarov
|
1847a42a86
|
changes on teleports v7
|
2019-03-28 00:02:24 +00:00 |
|
UbitUmarov
|
5663e2c0c8
|
try another way
|
2019-03-27 07:32:06 +00:00 |
|
UbitUmarov
|
83fd05f131
|
timming issues on fast tp back to same region on new code
|
2019-03-27 02:04:11 +00:00 |
|
UbitUmarov
|
b32b104996
|
some more changes on objects sending
|
2019-03-24 16:15:24 +00:00 |
|
UbitUmarov
|
027750e98f
|
compact the trivial te case, a more complete one may be needed even beening heavy
|
2019-03-24 00:35:30 +00:00 |
|
UbitUmarov
|
010d64dcd2
|
a bit more suicidal...
|
2019-03-23 03:58:22 +00:00 |
|
UbitUmarov
|
a9aba562b1
|
pesty warning
|
2019-03-23 02:24:32 +00:00 |
|
UbitUmarov
|
d0052c8174
|
add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong.
|
2019-03-23 02:18:32 +00:00 |
|
UbitUmarov
|
db191cd4e2
|
oops send flag PrimFlags.InventoryEmpty but do not override others
|
2019-03-21 07:13:39 +00:00 |
|
UbitUmarov
|
b1cf06796f
|
do send flag PrimFlags.InventoryEmpty
|
2019-03-21 06:21:57 +00:00 |
|
UbitUmarov
|
fe6317f009
|
LSL update texture entry is heavy, set all parameters on same update
|
2019-03-19 21:37:58 +00:00 |
|
UbitUmarov
|
af35882eda
|
prevent spurius acceleration values
|
2019-03-19 13:00:11 +00:00 |
|
UbitUmarov
|
7884278097
|
try to avoid some useless full object updates
|
2019-03-19 10:29:48 +00:00 |
|
UbitUmarov
|
b10a3ba023
|
take the deafult on the parameter overlay
|
2019-03-19 06:52:57 +00:00 |
|