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61 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
6419544948 switch to 0.7.1.1 release version info 2011-05-27 22:26:16 +01:00
Justin Clark-Casey (justincc)
951ede7626 Make sure culture is en-US when saving archive related xml.
This might resolve http://opensimulator.org/mantis/view.php?id=5475
2011-05-27 21:58:44 +01:00
Justin Clark-Casey (justincc)
b25cb04b34 If parsing fails in the primitive base shape (which prints out a debug log message), also print out the name and uuid of the part containing this shape.
This is to help in diagnosing parsing failures.
2011-05-27 21:58:34 +01:00
Justin Clark-Casey (justincc)
85bad46365 When saving an iar, don't chase down link asset IDs (since these points to other items rather than real assets)
This bug had no practical effect other than to make "save iar" misreport the number of missing assets
2011-05-27 21:57:54 +01:00
Justin Clark-Casey (justincc)
b60ce71b2c fix bug where outfit folder links could not be deleted 2011-05-27 01:36:53 +01:00
Justin Clark-Casey (justincc)
3738aff608 Allow item links to be deleted even when other deletes and purges are disabled.
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved.  When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-27 01:36:33 +01:00
Justin Clark-Casey (justincc)
8e24968362 don't throw a null reference if an inventory link target doesn't exist when we're inspecting in order to send the required inventory folders 2011-05-27 01:36:17 +01:00
Justin Clark-Casey (justincc)
472f7844f5 Fix adding/removing/replacing outfits in viewer 2
To get this to work, I had to disable the dupe link check I put in a couple of commits ago.
When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set.
Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links.
However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes.
Tested on kokua 0.1.0 WIP and SL 2.6.3.  I now have no problems managing outfits on my standalone.
2011-05-27 01:22:52 +01:00
Justin Clark-Casey (justincc)
d2aea3ef59 Fix broken inventory links on viewer 2.
It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first.
This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s
2011-05-27 01:22:03 +01:00
Justin Clark-Casey (justincc)
3957a09a55 Add a smidgen of method doc about the fact that item links reuse the asset id item slot 2011-05-27 01:21:51 +01:00
Justin Clark-Casey (justincc)
3bea263a99 Prevent viewer 2 from creating a duplicate outfit inventory links.
I believe this is safe since there is a 1-1 correspondence between link item and worn item (i.e. you can't be wearing the same item at two spots simultaneously in one outfit).
This should stop lots of duplicate links being created when viewer 2 is used.
However, this doesn't prevent broken inventory links, which I believe is timing related since the effect is not consistent (e.g. keep relogging and the viewer should end up seeing them correctly) .  I think we actually see this problem on viewer 1 as well.
It might be easier just to implement the Fetch*2 inventory caps which are documented at http://wiki.secondlife.com/wiki/Inventory_API.  WebFetch* has been deprecated by Linden Lab since viewer 2.5.1 and according to the sl wiki, "has numerous bugs".
2011-05-27 01:21:38 +01:00
Justin Clark-Casey (justincc)
c71253bdf1 Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere instead of the old 0.22 prims/meter squared fudge factor.
Thanks to tglion for this.
2011-05-14 03:12:42 +01:00
Oren Hurvitz
9780d1775b When loading an OAR that doesn't have parcels, create a default parcel 2011-05-14 03:12:31 +01:00
SignpostMarv Martin
38e6571a1b The get_grid_info REST call now encodes XML Entities 2011-05-14 03:12:20 +01:00
Diva Canto
e89b77423f Fix offline IMs here too. 2011-05-12 21:09:08 -07:00
Diva Canto
d0673d7620 Somewhat reverting the last commit. The viewer ignores 255's on tiles that were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker. 2011-05-10 09:04:00 -07:00
Diva Canto
009b2275c5 Changed the Access flag on HGMap to 255 (does not exist) and clarified the other value 254 too. Meanings taken from libomv. 2011-05-09 18:30:01 -07:00
Diva Canto
8f2c391233 Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects regions above 4096 primarily. 2011-05-09 11:37:03 -07:00
Diva Canto
5317bfb242 Fixes gray tiles on map search for viewers 1. 2011-05-09 10:33:48 -07:00
Diva Canto
f8f99f30cf The map is seriously broken. This doesn't fix it, but at least provides one more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI. 2011-05-09 10:33:29 -07:00
Diva Canto
d9607f904a Fix content-type to be application/x-www-form-urlencoded 2011-05-08 16:53:08 -07:00
Diva Canto
785e4852cc Mantis #5470 -- add forgotten MSSQL's GridUserStore. Thank you MrMonkE 2011-05-07 14:59:38 -07:00
Diva Canto
c45786cb1e Removed SimpleRegionInfo, which was obsolete and not used anywhere. 2011-05-06 17:20:58 -07:00
Justin Clark-Casey (justincc)
5d6aefd8ce Change command help text for "show capabilities" to "show caps", as this is the actual command that has to be typed on the console.
Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
2011-05-06 21:25:44 +01:00
Diva Canto
6077c114b6 One more bug fix concerning library items that weren't being copied to user's inventory. Also commented verbose debug message. 2011-05-06 09:58:27 -07:00
Diva Canto
af396fafea Bug fix: iars under Library weren't being loaded. 2011-05-06 09:11:03 -07:00
Justin Clark-Casey (justincc)
accb4499fe change release flavour to post fixes 2011-05-06 00:18:29 +01:00
Justin Clark-Casey (justincc)
a25d83feea Change flavour to release 2011-05-04 20:02:47 +01:00
Diva Canto
8e8fee20ed Fixes mantis #5461. 2011-05-04 20:00:11 +01:00
Dan Lake
a4aa2e274b Fix crash when [Mesh] section is missing from configuration files 2011-05-04 19:35:36 +01:00
Diva Canto
5ee07e01c5 Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien avatar takes 6secs to transfer between sims on the same machine... 2011-05-02 09:59:44 -07:00
Diva Canto
6de0da6914 Oops, forgot this one. 2011-05-02 09:59:28 -07:00
Diva Canto
729c42f5fa Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before. 2011-05-02 09:47:51 -07:00
Diva Canto
60e4c4e3e2 Merge branch '0.7.1-dev' of ssh://opensimulator.org/var/git/opensim into 0.7.1-dev 2011-04-30 20:27:17 -07:00
Diva Canto
cd24fe6331 Increased the timeouts here too. They were very low. 2011-04-30 20:26:48 -07:00
Diva Canto
a7bc187eda Added MrMonkE to the contributors. Fixed contributors. 2011-04-29 00:33:20 +01:00
Diva Canto
975cebea0b Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to speed with 0.7.x. 2011-04-29 00:33:10 +01:00
Justin Clark-Casey (justincc)
69fb1faa03 Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.
Addresses http://opensimulator.org/mantis/view.php?id=5444
Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct.
This did not effect scripts.
2011-04-28 23:57:10 +01:00
Justin Clark-Casey (justincc)
8f3d2f5f5e Fix a bug where physical objects rezzed with an initial velocity by script do not receive this velocity.
This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution.
This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457
The bug was introduced in commit 3ba5eeb
2011-04-28 01:13:58 +01:00
Justin Clark-Casey (justincc)
e09f19674e add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
Mono doesn't care if the
2011-04-28 01:13:51 +01:00
Justin Clark-Casey (justincc)
3698e431dc Bump minimum required mono to 2.4.3 from 2.4.2. OpenSim fails at runtime below 2.4.3 due to unimplemented ServicePointManager.get_ServerCertificateValidationCallback() 2011-04-27 02:27:58 +01:00
Justin Clark-Casey (justincc)
b0bcf0cc99 Change default ini.example port used by Freeswitch in grid settings to 8004.
This is to facilitate running Freeswitch in a separate ROBUST shell, as on grid setups there can be quite a lot of traffic flowing between FreeSWITCH and ROBUST.  However, running in a spearate shell is not mandatory.
2011-04-27 02:20:42 +01:00
Justin Clark-Casey (justincc)
27506175f1 adjust freeswitch grid connector to port 8003 to agree with the default 8003 used in OpenSim.ini.example
Adjusting to 8003 seems sensible since this service doesn't need to be exposed to viewers.
2011-04-27 02:20:36 +01:00
Diva Canto
87eb46b965 Merge branch '0.7.1-dev' of ssh://opensimulator.org/var/git/opensim into 0.7.1-dev 2011-04-25 19:14:14 -07:00
Diva Canto
7772e1e571 Removed stale client components: MXP and VWoHTTP. 2011-04-25 19:13:20 -07:00
dahlia
6a3a39b876 recover from unhandled exception from bad rotation data while processing entity updates in LLClientView.cs 2011-04-25 19:13:02 -07:00
Diva Canto
6498701968 Made things consistent between LocalInventoryServiceConnector and RemoteXInventoryServiceConnector on GetFolderContent. 2011-04-25 19:12:49 -07:00
Justin Clark-Casey (justincc)
191da19bd1 print invalid command message to the console, not the log 2011-04-26 00:47:36 +01:00
Diva Canto
f7d47bbb1f Addresses mantis #5449 -- crashing exception in SendInventoryFolderDetails. 2011-04-25 09:06:45 -07:00
Diva Canto
9afb2e3dba Removed unused libraries: RAILS.dll and dependencies. 2011-04-25 07:51:22 -07:00
Diva Canto
c9f354bf15 Removed unused libraries Castle.* 2011-04-25 07:51:07 -07:00
Diva Canto
ee3d2cb119 Merge branch '0.7.1-dev' of ssh://opensimulator.org/var/git/opensim into 0.7.1-dev 2011-04-24 16:17:20 -07:00
Diva Canto
bc2c55ff5f Commented verbose debug message. 2011-04-24 16:16:21 -07:00
Justin Clark-Casey (justincc)
92841ea40b switch up flavour to rc2 in preparation 2011-04-23 00:10:34 +01:00
BlueWall
70e8e8a785 some mesh config asthetics 2011-04-22 00:39:39 +01:00
Justin Clark-Casey (justincc)
09113bb813 change flavour to rc1 2011-04-21 23:15:02 +01:00
Justin Clark-Casey (justincc)
149d4e48d8 Merge branch 'master' into 0.7.1-dev 2011-04-21 23:02:32 +01:00
Justin Clark-Casey (justincc)
7c88821020 Merge branch 'master' into 0.7.1-dev 2011-04-08 21:07:43 +01:00
Justin Clark-Casey (justincc)
557769f6e1 Merge branch 'master' into 0.7.1-dev 2011-04-08 00:34:31 +01:00
Justin Clark-Casey (justincc)
7b989e8432 Bundle a built-from-source Mac OS X sqlite3 universal dylib with OpenSim and use this instead of the system one.
This means that Mac OS X users can now use the standard sqlite adaptor instead of the legacy one.
This is SQLite 3.7.5.  I configured the build with the line

CFLAGS="-Os -g -isysroot /Developer/SDKs/MacOSX10.6.sdk -arch i386 -arch x86_64 -arch ppc7400 -DSQLITE_ENABLE_COLUMN_METADATA" LDFLAGS="-arch i386 -arch x86_64 -arch ppc7400" ./configure --disable-dependency-tracking

The SQLITE_ENABLE_COLUMN_METADATA flag exports the metadata symbols that modern Mono SQLite adaptors need.
The -Os removes debugging symbols (as per the sqlite3 source pkg README)
The other parts are to cross compile for x86_64, i386 and ppc.  On Mac OS X, Mono can actually only P/INVOKE 32-bit libraries even on 64 bit platforms so i386 is being used.  The dylib has not been tested on ppc.
2011-04-07 23:19:42 +01:00
Justin Clark-Casey (justincc)
489e1b11b7 Remove the SQLite legacy adaptor. This is no longer needed now that the main adaptor works on Mac OS X.
The SQLite legacy adapator was also not at all well maintained, even worse than the mainline sqlite adapator.
2011-04-07 23:16:36 +01:00
123 changed files with 666 additions and 4337 deletions

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@@ -1,34 +1,36 @@
The following people have contributed to OpenSim (Thank you
for your effort!)
Add your name in here if you have committed to OpenSim
= Current OpenSim Developers (in very rough order of appearance) =
These folks represent the current core team for OpenSim, and are the
people that make the day to day of OpenSim happen.
* justincc
* chi11ken (Genkii)
* dahlia
* Melanie Thielker
* Diva (Crista Lopes, University of California, Irvine)
* Dan Lake (Intel)
* Marck
* Mic Bowman (Intel)
* BlueWall (James Hughes)
= Core Developers Following the White Rabbit =
Core developers who have temporarily (we hope) gone chasing the white rabbit.
They are in all similar to the active core developers, except that they haven't
been that active lately, so their voting rights are awaiting their come back.
* MW (Tribal Media AB)
* Adam Frisby (DeepThink Pty Ltd)
* MingChen (DeepThink Pty Ltd)
* lbsa71 (Tribal Media AB)
* Sean Dague / sdague (IBM)
* Tedd
* justincc
* Teravus (w3z)
* Johan Berntsson (3Di)
* Ckrinke (Charles Krinke)
* chi11ken (Genkii)
* adjohn (Genkii)
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
* dahlia
* mikem (3Di)
* Melanie Thielker
* Homer_Horwitz
* idb (Ian Brown)
* Diva (Crista Lopes, University of California, Irvine)
* nlin (3Di)
* Arthur Rodrigo S Valadares (IBM)
* BlueWall (James Hughes)
* John Hurliman
= Past Open Sim Developers =
These folks are alumns of the OpenSim core group, but are now
@@ -44,6 +46,12 @@ where we are today.
* Dalien
* Darok
* Alondria
* Sean Dague / sdague (IBM)
* Tedd
* MingChen (DeepThink Pty Ltd)
* adjohn (Genkii)
* idb (Ian Brown)
* Johan Berntsson (3Di)
= Additional OpenSim Contributors =
@@ -102,6 +110,7 @@ what it is today.
* Misterblue (Intel)
* Mircea Kitsune
* mpallari
* MrMonkE
* nornalbion
* Omar Vera Ustariz (IBM)
* openlifegrid.com

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@@ -1,131 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using System.Timers;
using log4net;
using MXP;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Client.MXP.PacketHandler;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Client.MXP
{
/**
* MXP Client Module which adds MXP support to client / region communication.
*/
public class MXPModule : IRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private MXPPacketServer m_server;
private IConfigSource m_config;
private int m_port = 1253;
private Timer m_ticker;
private readonly Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
private bool m_shutdown;
public void Initialise(Scene scene, IConfigSource source)
{
if (!m_scenes.ContainsKey(scene.RegionInfo.RegionID))
m_scenes.Add(scene.RegionInfo.RegionID, scene);
m_config = source;
}
public void PostInitialise()
{
if (m_config.Configs["MXP"] != null)
{
IConfig con = m_config.Configs["MXP"];
if (!con.GetBoolean("Enabled", false))
return;
m_port = con.GetInt("Port", m_port);
m_server = new MXPPacketServer(m_port, m_scenes,m_config.Configs["StandAlone"].GetBoolean("accounts_authenticate",true));
m_ticker = new Timer(100);
m_ticker.AutoReset = false;
m_ticker.Elapsed += ticker_Elapsed;
lock (m_ticker)
m_ticker.Start();
m_log.Info("[MXP ClientStack] MXP Enabled and Listening");
}
}
void ticker_Elapsed(object sender, ElapsedEventArgs e)
{
try
{
m_server.Process();
}
catch (Exception ex)
{
m_log.Error("[MXP ClientStack]: Unhandled exception in process loop: " + ex.ToString() + " :" + ex.StackTrace.ToString());
}
if (!m_shutdown)
{
lock (m_ticker)
m_ticker.Start();
}
}
public void Close()
{
m_shutdown = true;
if (m_ticker != null)
{
lock (m_ticker)
m_ticker.Stop();
}
}
public string Name
{
get { return "MXP ClientStack Module"; }
}
public bool IsSharedModule
{
get { return true; }
}
}
}

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@@ -1,42 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Client.MXP
{
public static class MXPUtil
{
public static string GenerateMXPURL(string server, int port, UUID bubbleID, Vector3 location)
{
return string.Format("mxp://{0}:{1}/{2}/{3}", server, port, bubbleID.Guid, location);
}
}
}

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@@ -1,561 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* This file borrows heavily from MXPServer.cs - the reference MXPServer
* See http://www.bubblecloud.org for a copy of the original file and
* implementation details. */
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading;
using log4net;
using MXP;
using MXP.Messages;
using OpenMetaverse;
using OpenSim.Client.MXP.ClientStack;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Framework.Communications;
using OpenSim.Services.Interfaces;
using System.Security.Cryptography;
namespace OpenSim.Client.MXP.PacketHandler
{
public class MXPPacketServer
{
internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#region Fields
private readonly List<MXPClientView> m_clients = new List<MXPClientView>();
private readonly Dictionary<UUID, Scene> m_scenes;
private readonly Transmitter m_transmitter;
// private readonly Thread m_clientThread;
private readonly IList<Session> m_sessions = new List<Session>();
private readonly IList<Session> m_sessionsToClient = new List<Session>();
private readonly IList<MXPClientView> m_sessionsToRemove = new List<MXPClientView>();
private readonly int m_port;
// private readonly bool m_accountsAuthenticate;
private readonly String m_programName;
private readonly byte m_programMajorVersion;
private readonly byte m_programMinorVersion;
#endregion
#region Constructors
public MXPPacketServer(int port, Dictionary<UUID, Scene> scenes, bool accountsAuthenticate)
{
m_port = port;
// m_accountsAuthenticate = accountsAuthenticate;
m_scenes = scenes;
m_programMinorVersion = 63;
m_programMajorVersion = 0;
m_programName = "OpenSimulator";
m_transmitter = new Transmitter(port);
StartListener();
}
public void StartListener()
{
m_log.Info("[MXP ClientStack] Transmitter starting on UDP server port: " + m_port);
m_transmitter.Startup();
m_log.Info("[MXP ClientStack] Transmitter started. MXP version: "+MxpConstants.ProtocolMajorVersion+"."+MxpConstants.ProtocolMinorVersion+" Source Revision: "+MxpConstants.ProtocolSourceRevision);
}
#endregion
#region Properties
/// <summary>
/// Number of sessions pending. (Process() accepts pending sessions).
/// </summary>
public int PendingSessionCount
{
get
{
return m_transmitter.PendingSessionCount;
}
}
/// <summary>
/// Number of connected sessions.
/// </summary>
public int SessionCount
{
get
{
return m_sessions.Count;
}
}
/// <summary>
/// Property reflecting whether client transmitter threads are alive.
/// </summary>
public bool IsTransmitterAlive
{
get
{
return m_transmitter != null && m_transmitter.IsAlive;
}
}
/// <summary>
/// Number of packets sent.
/// </summary>
public ulong PacketsSent
{
get
{
return m_transmitter != null ? m_transmitter.PacketsSent : 0;
}
}
/// <summary>
/// Number of packets received.
/// </summary>
public ulong PacketsReceived
{
get
{
return m_transmitter != null ? m_transmitter.PacketsReceived : 0;
}
}
/// <summary>
/// Bytes client has received so far.
/// </summary>
public ulong BytesReceived
{
get
{
return m_transmitter != null ? m_transmitter.BytesReceived : 0;
}
}
/// <summary>
/// Bytes client has sent so far.
/// </summary>
public ulong BytesSent
{
get
{
return m_transmitter != null ? m_transmitter.BytesSent : 0;
}
}
/// <summary>
/// Number of bytes received (bytes per second) during past second.
/// </summary>
public double ReceiveRate
{
get
{
return m_transmitter != null ? m_transmitter.ReceiveRate : 0;
}
}
/// <summary>
/// Number of bytes sent (bytes per second) during past second.
/// </summary>
public double SendRate
{
get
{
return m_transmitter != null ? m_transmitter.SendRate : 0;
}
}
#endregion
#region Session Management
public void Disconnect(Session session)
{
if (session.IsConnected)
{
Message message = MessageFactory.Current.ReserveMessage(typeof(LeaveRequestMessage));
session.Send(message);
MessageFactory.Current.ReleaseMessage(message);
}
else
{
throw new Exception("Not connected.");
}
}
#endregion
#region Processing
public void Process()
{
ProcessMessages();
Clean();
}
public void Clean()
{
foreach (MXPClientView clientView in m_clients)
{
if (clientView.Session.SessionState == SessionState.Disconnected)
{
m_sessionsToRemove.Add(clientView);
}
}
foreach (MXPClientView clientView in m_sessionsToRemove)
{
clientView.Scene.RemoveClient(clientView.AgentId);
clientView.OnClean();
m_clients.Remove(clientView);
m_sessions.Remove(clientView.Session);
}
m_sessionsToRemove.Clear();
}
public void ProcessMessages()
{
if (m_transmitter.PendingSessionCount > 0)
{
Session tmp = m_transmitter.AcceptPendingSession();
m_sessions.Add(tmp);
m_sessionsToClient.Add(tmp);
}
List<Session> tmpRemove = new List<Session>();
foreach (Session session in m_sessionsToClient)
{
while (session.AvailableMessages > 0)
{
Message message = session.Receive();
if (message.GetType() == typeof (JoinRequestMessage))
{
JoinRequestMessage joinRequestMessage = (JoinRequestMessage) message;
m_log.Info("[MXP ClientStack]: Session join request: " + session.SessionId + " (" +
(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
session.RemoteEndPoint.Port + ")");
try
{
if (joinRequestMessage.BubbleId == Guid.Empty)
{
foreach (Scene scene in m_scenes.Values)
{
if (scene.RegionInfo.RegionName == joinRequestMessage.BubbleName)
{
m_log.Info("[MXP ClientStack]: Resolved region by name: " + joinRequestMessage.BubbleName + " (" + scene.RegionInfo.RegionID + ")");
joinRequestMessage.BubbleId = scene.RegionInfo.RegionID.Guid;
}
}
}
if (joinRequestMessage.BubbleId == Guid.Empty)
{
m_log.Warn("[MXP ClientStack]: Failed to resolve region by name: " + joinRequestMessage.BubbleName);
}
UUID sceneId = new UUID(joinRequestMessage.BubbleId);
bool regionExists = true;
if (!m_scenes.ContainsKey(sceneId))
{
m_log.Info("[MXP ClientStack]: No such region: " + sceneId);
regionExists = false;
}
UUID userId = UUID.Zero;
UserAccount account = null;
bool authorized = regionExists ? AuthoriseUser(joinRequestMessage.ParticipantName,
joinRequestMessage.ParticipantPassphrase,
new UUID(joinRequestMessage.BubbleId), out account)
: false;
if (authorized)
{
Scene scene = m_scenes[sceneId];
UUID mxpSessionID = UUID.Random();
string reason;
m_log.Debug("[MXP ClientStack]: Session join request success: " + session.SessionId + " (" +
(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
session.RemoteEndPoint.Port + ")");
m_log.Debug("[MXP ClientStack]: Attaching UserAgent to UserProfile...");
UUID secureSession = UUID.Zero;
AttachUserAgentToUserProfile(account, session, mxpSessionID, sceneId, out secureSession);
m_log.Debug("[MXP ClientStack]: Attached UserAgent to UserProfile.");
m_log.Debug("[MXP ClientStack]: Preparing Scene to Connection...");
if (!PrepareSceneForConnection(mxpSessionID, secureSession, sceneId, account, out reason))
{
m_log.DebugFormat("[MXP ClientStack]: Scene refused connection: {0}", reason);
DeclineConnection(session, joinRequestMessage);
tmpRemove.Add(session);
continue;
}
m_log.Debug("[MXP ClientStack]: Prepared Scene to Connection.");
m_log.Debug("[MXP ClientStack]: Accepting connection...");
AcceptConnection(session, joinRequestMessage, mxpSessionID, userId);
m_log.Info("[MXP ClientStack]: Accepted connection.");
m_log.Debug("[MXP ClientStack]: Creating ClientView....");
MXPClientView client = new MXPClientView(session, mxpSessionID, userId, scene, account.FirstName, account.LastName);
m_clients.Add(client);
m_log.Debug("[MXP ClientStack]: Created ClientView.");
client.MXPSendSynchronizationBegin(m_scenes[new UUID(joinRequestMessage.BubbleId)].SceneContents.GetTotalObjectsCount());
m_log.Debug("[MXP ClientStack]: Starting ClientView...");
try
{
client.Start();
m_log.Debug("[MXP ClientStack]: Started ClientView.");
}
catch (Exception e)
{
m_log.Error(e);
}
m_log.Debug("[MXP ClientStack]: Connected");
}
else
{
m_log.Info("[MXP ClientStack]: Session join request failure: " + session.SessionId + " (" +
(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
session.RemoteEndPoint.Port + ")");
DeclineConnection(session, joinRequestMessage);
}
}
catch (Exception e)
{
m_log.Error("[MXP ClientStack]: Session join request failure: " + session.SessionId + " (" +
(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
session.RemoteEndPoint.Port + "): "+e.ToString()+" :"+e.StackTrace.ToString());
}
tmpRemove.Add(session);
}
}
}
foreach (Session session in tmpRemove)
{
m_sessionsToClient.Remove(session);
}
foreach (MXPClientView clientView in m_clients)
{
int messagesProcessedCount = 0;
Session session = clientView.Session;
while (session.AvailableMessages > 0)
{
Message message = session.Receive();
if (message.GetType() == typeof(LeaveRequestMessage))
{
LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)MessageFactory.Current.ReserveMessage(
typeof(LeaveResponseMessage));
m_log.Debug("[MXP ClientStack]: Session leave request: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")");
leaveResponseMessage.RequestMessageId = message.MessageId;
leaveResponseMessage.FailureCode = 0;
session.Send(leaveResponseMessage);
if (session.SessionState != SessionState.Disconnected)
{
session.SetStateDisconnected();
}
m_log.Debug("[MXP ClientStack]: Removing Client from Scene");
//clientView.Scene.RemoveClient(clientView.AgentId);
}
if (message.GetType() == typeof(LeaveResponseMessage))
{
LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)message;
m_log.Debug("[MXP ClientStack]: Session leave response: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")");
if (leaveResponseMessage.FailureCode == 0)
{
session.SetStateDisconnected();
}
m_log.Debug("[MXP ClientStack]: Removing Client from Scene");
//clientView.Scene.RemoveClient(clientView.AgentId);
}
else
{
clientView.MXPPRocessMessage(message);
}
MessageFactory.Current.ReleaseMessage(message);
messagesProcessedCount++;
if (messagesProcessedCount > 1000)
{
break;
}
}
}
}
private void AcceptConnection(Session session, JoinRequestMessage joinRequestMessage, UUID mxpSessionID, UUID userId)
{
JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage(
typeof(JoinResponseMessage));
joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId;
joinResponseMessage.FailureCode = MxpResponseCodes.SUCCESS;
joinResponseMessage.BubbleId = joinRequestMessage.BubbleId;
joinResponseMessage.ParticipantId = userId.Guid;
joinResponseMessage.AvatarId = userId.Guid;
joinResponseMessage.BubbleAssetCacheUrl = "http://" +
NetworkUtil.GetHostFor(session.RemoteEndPoint.Address,
m_scenes[
new UUID(joinRequestMessage.BubbleId)].
RegionInfo.
ExternalHostName) + ":" +
m_scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo.
HttpPort + "/assets/";
joinResponseMessage.BubbleName = m_scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo.RegionName;
joinResponseMessage.BubbleRange = 128;
joinResponseMessage.BubblePerceptionRange = 128 + 256;
joinResponseMessage.BubbleRealTime = 0;
joinResponseMessage.ProgramName = m_programName;
joinResponseMessage.ProgramMajorVersion = m_programMajorVersion;
joinResponseMessage.ProgramMinorVersion = m_programMinorVersion;
joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion;
joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion;
joinResponseMessage.ProtocolSourceRevision = MxpConstants.ProtocolSourceRevision;
session.Send(joinResponseMessage);
session.SetStateConnected();
}
private void DeclineConnection(Session session, Message joinRequestMessage)
{
JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage(typeof(JoinResponseMessage));
joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId;
joinResponseMessage.FailureCode = MxpResponseCodes.UNAUTHORIZED_OPERATION;
joinResponseMessage.ProgramName = m_programName;
joinResponseMessage.ProgramMajorVersion = m_programMajorVersion;
joinResponseMessage.ProgramMinorVersion = m_programMinorVersion;
joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion;
joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion;
joinResponseMessage.ProtocolSourceRevision = MxpConstants.ProtocolSourceRevision;
session.Send(joinResponseMessage);
session.SetStateDisconnected();
}
public bool AuthoriseUser(string participantName, string password, UUID sceneId, out UserAccount account)
{
string firstName = "";
string lastName = "";
account = null;
string[] nameParts = participantName.Split(' ');
if (nameParts.Length != 2)
{
m_log.Error("[MXP ClientStack]: Login failed as user name is not formed of first and last name separated by space: " + participantName);
return false;
}
firstName = nameParts[0];
lastName = nameParts[1];
account = m_scenes[sceneId].UserAccountService.GetUserAccount(m_scenes[sceneId].RegionInfo.ScopeID, firstName, lastName);
if (account != null)
return (m_scenes[sceneId].AuthenticationService.Authenticate(account.PrincipalID, password, 1) != string.Empty);
return false;
}
private void AttachUserAgentToUserProfile(UserAccount account, Session session, UUID sessionId, UUID sceneId, out UUID secureSessionId)
{
secureSessionId = UUID.Random();
Scene scene = m_scenes[sceneId];
scene.PresenceService.LoginAgent(account.PrincipalID.ToString(), sessionId, secureSessionId);
}
private bool PrepareSceneForConnection(UUID sessionId, UUID secureSessionId, UUID sceneId, UserAccount account, out string reason)
{
Scene scene = m_scenes[sceneId];
AgentCircuitData agent = new AgentCircuitData();
agent.AgentID = account.PrincipalID;
agent.firstname = account.FirstName;
agent.lastname = account.LastName;
agent.SessionID = sessionId;
agent.SecureSessionID = secureSessionId;
agent.circuitcode = sessionId.CRC();
agent.BaseFolder = UUID.Zero;
agent.InventoryFolder = UUID.Zero;
agent.startpos = new Vector3(0, 0, 0); // TODO Fill in region start position
agent.CapsPath = "http://localhost/";
agent.Appearance = scene.AvatarService.GetAppearance(account.PrincipalID);
if (agent.Appearance == null)
{
m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname);
agent.Appearance = new AvatarAppearance();
}
return scene.NewUserConnection(agent, 0, out reason);
}
public void PrintDebugInformation()
{
m_log.Info("[MXP ClientStack]: Statistics report");
m_log.Info("Pending Sessions: " + PendingSessionCount);
m_log.Info("Sessions: " + SessionCount + " (Clients: " + m_clients.Count + " )");
m_log.Info("Transmitter Alive?: " + IsTransmitterAlive);
m_log.Info("Packets Sent/Received: " + PacketsSent + " / " + PacketsReceived);
m_log.Info("Bytes Sent/Received: " + BytesSent + " / " + BytesReceived);
m_log.Info("Send/Receive Rate (bps): " + SendRate + " / " + ReceiveRate);
}
#endregion
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,133 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Client.VWoHTTP.ClientStack;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Client.VWoHTTP
{
class VWoHTTPModule : IRegionModule, IHttpAgentHandler
{
private bool m_disabled = true;
private IHttpServer m_httpd;
private readonly List<Scene> m_scenes = new List<Scene>();
private Dictionary<UUID, VWHClientView> m_clients = new Dictionary<UUID, VWHClientView>();
#region Implementation of IRegionModule
public void Initialise(Scene scene, IConfigSource source)
{
if (m_disabled)
return;
m_scenes.Add(scene);
m_httpd = MainServer.Instance;
}
public void PostInitialise()
{
if (m_disabled)
return;
m_httpd.AddAgentHandler("vwohttp", this);
}
public void Close()
{
if (m_disabled)
return;
m_httpd.RemoveAgentHandler("vwohttp", this);
}
public string Name
{
get { return "VWoHTTP ClientStack"; }
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
#region Implementation of IHttpAgentHandler
public bool Handle(OSHttpRequest req, OSHttpResponse resp)
{
string[] urlparts = req.Url.AbsolutePath.Split(new char[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
if (urlparts.Length < 2)
return false;
if (urlparts[1] == "connect")
{
UUID sessID = UUID.Random();
VWHClientView client = new VWHClientView(sessID, UUID.Random(), "VWoHTTPClient", m_scenes[0]);
m_clients.Add(sessID, client);
return true;
}
else
{
if (urlparts.Length < 3)
return false;
UUID sessionID;
if (!UUID.TryParse(urlparts[1], out sessionID))
return false;
if (!m_clients.ContainsKey(sessionID))
return false;
return m_clients[sessionID].ProcessInMsg(req, resp);
}
}
public bool Match(OSHttpRequest req, OSHttpResponse resp)
{
return req.Url.ToString().Contains("vwohttp");
}
#endregion
}
}

View File

@@ -74,9 +74,38 @@ namespace OpenSim.Data
bool StoreFolder(XInventoryFolder folder);
bool StoreItem(XInventoryItem item);
/// <summary>
/// Delete folders where field == val
/// </summary>
/// <param name="field"></param>
/// <param name="val"></param>
/// <returns>true if the delete was successful, false if it was not</returns>
bool DeleteFolders(string field, string val);
/// <summary>
/// Delete folders where field1 == val1, field2 == val2...
/// </summary>
/// <param name="fields"></param>
/// <param name="vals"></param>
/// <returns>true if the delete was successful, false if it was not</returns>
bool DeleteFolders(string[] fields, string[] vals);
/// <summary>
/// Delete items where field == val
/// </summary>
/// <param name="field"></param>
/// <param name="val"></param>
/// <returns>true if the delete was successful, false if it was not</returns>
bool DeleteItems(string field, string val);
/// <summary>
/// Delete items where field1 == val1, field2 == val2...
/// </summary>
/// <param name="fields"></param>
/// <param name="vals"></param>
/// <returns>true if the delete was successful, false if it was not</returns>
bool DeleteItems(string[] fields, string[] vals);
bool MoveItem(string id, string newParent);
XInventoryItem[] GetActiveGestures(UUID principalID);
int GetAssetPermissions(UUID principalID, UUID assetID);

View File

@@ -56,15 +56,15 @@ namespace OpenSim.Data.MSSQL
string realm, string storeName)
{
m_Realm = realm;
m_ConnectionString = connectionString;
if (storeName != String.Empty)
{
Assembly assem = GetType().Assembly;
m_ConnectionString = connectionString;
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
{
conn.Open();
Migration m = new Migration(conn, assem, storeName);
Migration m = new Migration(conn, GetType().Assembly, storeName);
m.Update();
}
@@ -335,24 +335,35 @@ namespace OpenSim.Data.MSSQL
}
}
public virtual bool Delete(string field, string val)
public virtual bool Delete(string field, string key)
{
return Delete(new string[] { field }, new string[] { key });
}
public virtual bool Delete(string[] fields, string[] keys)
{
if (fields.Length != keys.Length)
return false;
List<string> terms = new List<string>();
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
string deleteCommand = String.Format("DELETE FROM {0} WHERE [{1}] = @{1}", m_Realm, field);
cmd.CommandText = deleteCommand;
cmd.Parameters.Add(m_database.CreateParameter(field, val));
cmd.Connection = conn;
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
for (int i = 0; i < fields.Length; i++)
{
//m_log.Warn("[MSSQLGenericTable]: " + deleteCommand);
return true;
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add("[" + fields[i] + "] = @" + fields[i]);
}
return false;
string where = String.Join(" AND ", terms.ToArray());
string query = String.Format("DELETE * FROM {0} WHERE {1}", m_Realm, where);
cmd.Connection = conn;
cmd.CommandText = query;
conn.Open();
return cmd.ExecuteNonQuery() > 0;
}
}
}

View File

@@ -61,7 +61,8 @@ namespace OpenSim.Data.MSSQL
}
catch
{
// Something went wrong, so we're version 0
// Return -1 to indicate table does not exist
return -1;
}
}
return version;

View File

@@ -492,12 +492,11 @@ ELSE
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
conn.Open();
foreach (TaskInventoryItem taskItem in items)
{
cmd.Parameters.AddRange(CreatePrimInventoryParameters(taskItem));
conn.Open();
cmd.ExecuteNonQuery();
cmd.Parameters.Clear();
}
}
@@ -1154,9 +1153,9 @@ VALUES
PrimitiveBaseShape baseShape = new PrimitiveBaseShape();
baseShape.Scale = new Vector3(
Convert.ToSingle(shapeRow["ScaleX"]),
Convert.ToSingle(shapeRow["ScaleY"]),
Convert.ToSingle(shapeRow["ScaleZ"]));
(float)Convert.ToDouble(shapeRow["ScaleX"]),
(float)Convert.ToDouble(shapeRow["ScaleY"]),
(float)Convert.ToDouble(shapeRow["ScaleZ"]));
// paths
baseShape.PCode = Convert.ToByte(shapeRow["PCode"]);
@@ -1193,8 +1192,11 @@ VALUES
{
}
if (!(shapeRow["Media"] is System.DBNull))
if (!(shapeRow["Media"] is System.DBNull) )
{
baseShape.Media = PrimitiveBaseShape.MediaList.FromXml((string)shapeRow["Media"]);
}
return baseShape;
}
@@ -1573,7 +1575,16 @@ VALUES
parameters.Add(_Database.CreateParameter("Texture", s.TextureEntry));
parameters.Add(_Database.CreateParameter("ExtraParams", s.ExtraParams));
parameters.Add(_Database.CreateParameter("State", s.State));
parameters.Add(_Database.CreateParameter("Media", null == s.Media ? null : s.Media.ToXml()));
if(null == s.Media )
{
parameters.Add(_Database.CreateParameter("Media", DBNull.Value));
}
else
{
parameters.Add(_Database.CreateParameter("Media", s.Media.ToXml()));
}
return parameters.ToArray();
}

View File

@@ -79,11 +79,21 @@ namespace OpenSim.Data.MSSQL
return m_Folders.Delete(field, val);
}
public bool DeleteFolders(string[] fields, string[] vals)
{
return m_Folders.Delete(fields, vals);
}
public bool DeleteItems(string field, string val)
{
return m_Items.Delete(field, val);
}
public bool DeleteItems(string[] fields, string[] vals)
{
return m_Items.Delete(fields, vals);
}
public bool MoveItem(string id, string newParent)
{
return m_Items.MoveItem(id, newParent);

View File

@@ -22,7 +22,11 @@ COMMIT
BEGIN TRANSACTION
INSERT INTO auth (UUID, passwordHash, passwordSalt, webLoginKey, accountType) SELECT [UUID] AS UUID, [passwordHash] AS passwordHash, [passwordSalt] AS passwordSalt, [webLoginKey] AS webLoginKey, 'UserAccount' as [accountType] FROM users;
IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[users]') AND type in (N'U'))
INSERT INTO auth (UUID, passwordHash, passwordSalt, webLoginKey, accountType) SELECT [UUID] AS UUID, [passwordHash] AS passwordHash, [passwordSalt] AS passwordSalt, [webLoginKey] AS webLoginKey, 'UserAccount' as [accountType] FROM users;
COMMIT
COMMIT

View File

@@ -13,5 +13,28 @@ PRIMARY KEY CLUSTERED
) ON [PRIMARY]
COMMIT
:VERSION 2
BEGIN TRANSACTION
CREATE TABLE dbo.Tmp_Avatars
(
PrincipalID uniqueidentifier NOT NULL,
[Name] varchar(32) NOT NULL,
Value text NOT NULL DEFAULT '',
) ON [PRIMARY]
TEXTIMAGE_ON [PRIMARY]
IF EXISTS(SELECT * FROM dbo.Avatars)
EXEC('INSERT INTO dbo.Tmp_Avatars (PrincipalID, Name, Value)
SELECT PrincipalID, CONVERT(text, Name), Value FROM dbo.Avatars WITH (HOLDLOCK TABLOCKX)')
DROP TABLE dbo.Avatars
EXECUTE sp_rename N'dbo.Tmp_Avatars', N'Avatars', 'OBJECT'
COMMIT
COMMIT

View File

@@ -15,6 +15,8 @@ COMMIT
BEGIN TRANSACTION
INSERT INTO Friends (PrincipalID, Friend, Flags, Offered) SELECT [ownerID], [friendID], [friendPerms], 0 FROM userfriends;
IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[userfriends]') AND type in (N'U'))
INSERT INTO Friends (PrincipalID, Friend, Flags, Offered)
SELECT [ownerID], [friendID], [friendPerms], 0 FROM userfriends;
COMMIT

View File

@@ -222,4 +222,17 @@ ALTER TABLE [regions] ADD [Token] varchar(255) NOT NULL DEFAULT 0;
COMMIT
:VERSION 8
BEGIN TRANSACTION
ALTER TABLE regions ALTER COLUMN regionName VarChar(128)
DROP INDEX IX_regions_name ON dbo.regions
ALTER TABLE regions ALTER COLUMN regionName VarChar(128) null
CREATE NONCLUSTERED INDEX IX_regions_name ON dbo.regions
(
regionName
) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
COMMIT

View File

@@ -0,0 +1,19 @@
:VERSION 1 # --------------------------
BEGIN TRANSACTION
CREATE TABLE "GridUser" (
"UserID" VARCHAR(255) NOT NULL,
"HomeRegionID" CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
"HomePosition" CHAR(64) NOT NULL DEFAULT '<0,0,0>',
"HomeLookAt" CHAR(64) NOT NULL DEFAULT '<0,0,0>',
"LastRegionID" CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
"LastPosition" CHAR(64) NOT NULL DEFAULT '<0,0,0>',
"LastLookAt" CHAR(64) NOT NULL DEFAULT '<0,0,0>',
"Online" CHAR(5) NOT NULL DEFAULT 'false',
"Login" CHAR(16) NOT NULL DEFAULT '0',
"Logout" CHAR(16) NOT NULL DEFAULT '0',
PRIMARY KEY ("UserID")
)
COMMIT

View File

@@ -238,7 +238,10 @@ alter table inventoryitems
COMMIT
:VERSION 8
ALTER TABLE inventoryitems
ADD CONSTRAINT DF_inventoryitems_creatorID
DEFAULT '00000000-0000-0000-0000-000000000000' FOR creatorID
:GO

View File

@@ -7,14 +7,7 @@ CREATE TABLE [Presence] (
[RegionID] uniqueidentifier NOT NULL,
[SessionID] uniqueidentifier NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
[SecureSessionID] uniqueidentifier NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
[Online] char(5) NOT NULL DEFAULT 'false',
[Login] char(16) NOT NULL DEFAULT '0',
[Logout] char(16) NOT NULL DEFAULT '0',
[Position] char(64) NOT NULL DEFAULT '<0,0,0>',
[LookAt] char(64) NOT NULL DEFAULT '<0,0,0>',
[HomeRegionID] uniqueidentifier NOT NULL,
[HomePosition] CHAR(64) NOT NULL DEFAULT '<0,0,0>',
[HomeLookAt] CHAR(64) NOT NULL DEFAULT '<0,0,0>',
)
ON [PRIMARY]
@@ -27,4 +20,12 @@ BEGIN TRANSACTION
CREATE UNIQUE INDEX SessionID ON Presence(SessionID);
CREATE INDEX UserID ON Presence(UserID);
COMMIT
:VERSION 2
BEGIN TRANSACTION
ALTER TABLE Presence ADD LastSeen DateTime
COMMIT

View File

@@ -1,4 +1,3 @@
:VERSION 1
CREATE TABLE [dbo].[prims](
@@ -926,11 +925,121 @@ ALTER TABLE regionsettings ADD loaded_creation_datetime int NOT NULL default 0
COMMIT
:VERSION 24
-- Added post 0.7
BEGIN TRANSACTION
ALTER TABLE prims ADD COLUMN MediaURL varchar(255)
ALTER TABLE primshapes ADD COLUMN Media TEXT
ALTER TABLE prims ADD MediaURL varchar(255)
ALTER TABLE primshapes ADD Media TEXT NULL
COMMIT
COMMIT
:VERSION 25
BEGIN TRANSACTION
CREATE TABLE "regionwindlight" (
"region_id" varchar(36) NOT NULL DEFAULT '000000-0000-0000-0000-000000000000',
"water_color_r" [float] NOT NULL DEFAULT '4.000000',
"water_color_g" [float] NOT NULL DEFAULT '38.000000',
"water_color_b" [float] NOT NULL DEFAULT '64.000000',
"water_fog_density_exponent" [float] NOT NULL DEFAULT '4.0',
"underwater_fog_modifier" [float] NOT NULL DEFAULT '0.25',
"reflection_wavelet_scale_1" [float] NOT NULL DEFAULT '2.0',
"reflection_wavelet_scale_2" [float] NOT NULL DEFAULT '2.0',
"reflection_wavelet_scale_3" [float] NOT NULL DEFAULT '2.0',
"fresnel_scale" [float] NOT NULL DEFAULT '0.40',
"fresnel_offset" [float] NOT NULL DEFAULT '0.50',
"refract_scale_above" [float] NOT NULL DEFAULT '0.03',
"refract_scale_below" [float] NOT NULL DEFAULT '0.20',
"blur_multiplier" [float] NOT NULL DEFAULT '0.040',
"big_wave_direction_x" [float] NOT NULL DEFAULT '1.05',
"big_wave_direction_y" [float] NOT NULL DEFAULT '-0.42',
"little_wave_direction_x" [float] NOT NULL DEFAULT '1.11',
"little_wave_direction_y" [float] NOT NULL DEFAULT '-1.16',
"normal_map_texture" varchar(36) NOT NULL DEFAULT '822ded49-9a6c-f61c-cb89-6df54f42cdf4',
"horizon_r" [float] NOT NULL DEFAULT '0.25',
"horizon_g" [float] NOT NULL DEFAULT '0.25',
"horizon_b" [float] NOT NULL DEFAULT '0.32',
"horizon_i" [float] NOT NULL DEFAULT '0.32',
"haze_horizon" [float] NOT NULL DEFAULT '0.19',
"blue_density_r" [float] NOT NULL DEFAULT '0.12',
"blue_density_g" [float] NOT NULL DEFAULT '0.22',
"blue_density_b" [float] NOT NULL DEFAULT '0.38',
"blue_density_i" [float] NOT NULL DEFAULT '0.38',
"haze_density" [float] NOT NULL DEFAULT '0.70',
"density_multiplier" [float] NOT NULL DEFAULT '0.18',
"distance_multiplier" [float] NOT NULL DEFAULT '0.8',
"max_altitude" int NOT NULL DEFAULT '1605',
"sun_moon_color_r" [float] NOT NULL DEFAULT '0.24',
"sun_moon_color_g" [float] NOT NULL DEFAULT '0.26',
"sun_moon_color_b" [float] NOT NULL DEFAULT '0.30',
"sun_moon_color_i" [float] NOT NULL DEFAULT '0.30',
"sun_moon_position" [float] NOT NULL DEFAULT '0.317',
"ambient_r" [float] NOT NULL DEFAULT '0.35',
"ambient_g" [float] NOT NULL DEFAULT '0.35',
"ambient_b" [float] NOT NULL DEFAULT '0.35',
"ambient_i" [float] NOT NULL DEFAULT '0.35',
"east_angle" [float] NOT NULL DEFAULT '0.00',
"sun_glow_focus" [float] NOT NULL DEFAULT '0.10',
"sun_glow_size" [float] NOT NULL DEFAULT '1.75',
"scene_gamma" [float] NOT NULL DEFAULT '1.00',
"star_brightness" [float] NOT NULL DEFAULT '0.00',
"cloud_color_r" [float] NOT NULL DEFAULT '0.41',
"cloud_color_g" [float] NOT NULL DEFAULT '0.41',
"cloud_color_b" [float] NOT NULL DEFAULT '0.41',
"cloud_color_i" [float] NOT NULL DEFAULT '0.41',
"cloud_x" [float] NOT NULL DEFAULT '1.00',
"cloud_y" [float] NOT NULL DEFAULT '0.53',
"cloud_density" [float] NOT NULL DEFAULT '1.00',
"cloud_coverage" [float] NOT NULL DEFAULT '0.27',
"cloud_scale" [float] NOT NULL DEFAULT '0.42',
"cloud_detail_x" [float] NOT NULL DEFAULT '1.00',
"cloud_detail_y" [float] NOT NULL DEFAULT '0.53',
"cloud_detail_density" [float] NOT NULL DEFAULT '0.12',
"cloud_scroll_x" [float] NOT NULL DEFAULT '0.20',
"cloud_scroll_x_lock" tinyint NOT NULL DEFAULT '0',
"cloud_scroll_y" [float] NOT NULL DEFAULT '0.01',
"cloud_scroll_y_lock" tinyint NOT NULL DEFAULT '0',
"draw_classic_clouds" tinyint NOT NULL DEFAULT '1',
PRIMARY KEY ("region_id")
)
COMMIT TRANSACTION
:VERSION 26
BEGIN TRANSACTION
ALTER TABLE regionsettings ADD map_tile_ID CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000'
COMMIT
:VERSION 27 #---------------------
BEGIN TRANSACTION
ALTER TABLE land ADD MediaType VARCHAR(32) NOT NULL DEFAULT 'none/none'
ALTER TABLE land ADD MediaDescription VARCHAR(255) NOT NULL DEFAULT ''
ALTER TABLE land ADD MediaSize VARCHAR(16) NOT NULL DEFAULT '0,0'
ALTER TABLE land ADD MediaLoop bit NOT NULL DEFAULT 0
ALTER TABLE land ADD ObscureMusic bit NOT NULL DEFAULT 0
ALTER TABLE land ADD ObscureMedia bit NOT NULL DEFAULT 0
COMMIT
:VERSION 28 #---------------------
BEGIN TRANSACTION
ALTER TABLE prims
ADD CONSTRAINT DF_prims_CreatorID
DEFAULT '00000000-0000-0000-0000-000000000000'
FOR CreatorID
ALTER TABLE prims ALTER COLUMN CreatorID uniqueidentifier NOT NULL
ALTER TABLE primitems
ADD CONSTRAINT DF_primitems_CreatorID
DEFAULT '00000000-0000-0000-0000-000000000000'
FOR CreatorID
ALTER TABLE primitems ALTER COLUMN CreatorID uniqueidentifier NOT NULL
COMMIT

View File

@@ -19,7 +19,7 @@ CREATE TABLE [UserAccounts] (
:VERSION 2
BEGIN TRANSACTION
IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[users]') AND type in (N'U'))
INSERT INTO UserAccounts (PrincipalID, ScopeID, FirstName, LastName, Email, ServiceURLs, Created) SELECT [UUID] AS PrincipalID, '00000000-0000-0000-0000-000000000000' AS ScopeID,
username AS FirstName,
lastname AS LastName,

View File

@@ -264,18 +264,33 @@ namespace OpenSim.Data.MySQL
}
}
public virtual bool Delete(string field, string val)
public virtual bool Delete(string field, string key)
{
return Delete(new string[] { field }, new string[] { key });
}
public virtual bool Delete(string[] fields, string[] keys)
{
if (fields.Length != keys.Length)
return false;
List<string> terms = new List<string>();
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < fields.Length ; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
terms.Add("`" + fields[i] + "` = ?" + fields[i]);
}
cmd.CommandText = String.Format("delete from {0} where `{1}` = ?{1}", m_Realm, field);
cmd.Parameters.AddWithValue(field, val);
string where = String.Join(" and ", terms.ToArray());
if (ExecuteNonQuery(cmd) > 0)
return true;
string query = String.Format("delete from {0} where {1}", m_Realm, where);
return false;
cmd.CommandText = query;
return ExecuteNonQuery(cmd) > 0;
}
}
}

View File

@@ -85,11 +85,21 @@ namespace OpenSim.Data.MySQL
return m_Folders.Delete(field, val);
}
public bool DeleteFolders(string[] fields, string[] vals)
{
return m_Folders.Delete(fields, vals);
}
public bool DeleteItems(string field, string val)
{
return m_Items.Delete(field, val);
}
public bool DeleteItems(string[] fields, string[] vals)
{
return m_Items.Delete(fields, vals);
}
public bool MoveItem(string id, string newParent)
{
return m_Items.MoveItem(id, newParent);

View File

@@ -258,17 +258,33 @@ namespace OpenSim.Data.SQLite
return false;
}
public bool Delete(string field, string val)
public virtual bool Delete(string field, string key)
{
return Delete(new string[] { field }, new string[] { key });
}
public bool Delete(string[] fields, string[] keys)
{
if (fields.Length != keys.Length)
return false;
List<string> terms = new List<string>();
SqliteCommand cmd = new SqliteCommand();
cmd.CommandText = String.Format("delete from {0} where `{1}` = :{1}", m_Realm, field);
cmd.Parameters.Add(new SqliteParameter(field, val));
for (int i = 0 ; i < fields.Length ; i++)
{
cmd.Parameters.Add(new SqliteParameter(":" + fields[i], keys[i]));
terms.Add("`" + fields[i] + "` = :" + fields[i]);
}
if (ExecuteNonQuery(cmd, m_Connection) > 0)
return true;
string where = String.Join(" and ", terms.ToArray());
return false;
string query = String.Format("delete * from {0} where {1}", m_Realm, where);
cmd.CommandText = query;
return ExecuteNonQuery(cmd, m_Connection) > 0;
}
}
}

View File

@@ -91,11 +91,21 @@ namespace OpenSim.Data.SQLite
return m_Folders.Delete(field, val);
}
public bool DeleteFolders(string[] fields, string[] vals)
{
return m_Folders.Delete(fields, vals);
}
public bool DeleteItems(string field, string val)
{
return m_Items.Delete(field, val);
}
public bool DeleteItems(string[] fields, string[] vals)
{
return m_Items.Delete(fields, vals);
}
public bool MoveItem(string id, string newParent)
{
return m_Items.MoveItem(id, newParent);

View File

@@ -592,9 +592,7 @@ namespace OpenSim.Framework.Console
string line = ReadLine(m_defaultPrompt + "# ", true, true);
if (line != String.Empty)
{
m_log.Info("[CONSOLE] Invalid command");
}
Output("Invalid command");
}
public void RunCommand(string cmd)

View File

@@ -77,7 +77,7 @@ namespace OpenSim.Framework
public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag);
public delegate void RequestMapName(IClientAPI remoteClient, string mapName);
public delegate void RequestMapName(IClientAPI remoteClient, string mapName, uint flags);
public delegate void TeleportLocationRequest(
IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags);

View File

@@ -96,251 +96,6 @@ namespace OpenSim.Framework
}
[Serializable]
public class SimpleRegionInfo
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// The port by which http communication occurs with the region (most noticeably, CAPS communication)
/// </summary>
public uint HttpPort
{
get { return m_httpPort; }
set { m_httpPort = value; }
}
protected uint m_httpPort;
/// <summary>
/// A well-formed URI for the host region server (namely "http://" + ExternalHostName)
/// </summary>
public string ServerURI
{
get {
if ( m_serverURI != string.Empty ) {
return m_serverURI;
} else {
return "http://" + m_externalHostName + ":" + m_httpPort + "/";
}
}
set {
if ( value.EndsWith("/") ) {
m_serverURI = value;
} else {
m_serverURI = value + '/';
}
}
}
protected string m_serverURI;
public string RegionName
{
get { return m_regionName; }
set { m_regionName = value; }
}
protected string m_regionName = String.Empty;
protected bool Allow_Alternate_Ports;
public bool m_allow_alternate_ports;
protected string m_externalHostName;
protected IPEndPoint m_internalEndPoint;
protected uint? m_regionLocX;
protected uint? m_regionLocY;
protected uint m_remotingPort;
public UUID RegionID = UUID.Zero;
public string RemotingAddress;
public UUID ScopeID = UUID.Zero;
public SimpleRegionInfo()
{
m_serverURI = string.Empty;
}
public SimpleRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri)
{
m_regionLocX = regionLocX;
m_regionLocY = regionLocY;
m_internalEndPoint = internalEndPoint;
m_externalHostName = externalUri;
m_serverURI = string.Empty;
}
public SimpleRegionInfo(uint regionLocX, uint regionLocY, string externalUri, uint port)
{
m_regionLocX = regionLocX;
m_regionLocY = regionLocY;
m_externalHostName = externalUri;
m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int) port);
m_serverURI = string.Empty;
}
public SimpleRegionInfo(RegionInfo ConvertFrom)
{
m_regionName = ConvertFrom.RegionName;
m_regionLocX = ConvertFrom.RegionLocX;
m_regionLocY = ConvertFrom.RegionLocY;
m_internalEndPoint = ConvertFrom.InternalEndPoint;
m_externalHostName = ConvertFrom.ExternalHostName;
m_remotingPort = ConvertFrom.RemotingPort;
m_httpPort = ConvertFrom.HttpPort;
m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports;
RemotingAddress = ConvertFrom.RemotingAddress;
RegionID = UUID.Zero;
ServerURI = ConvertFrom.ServerURI;
}
public uint RemotingPort
{
get { return m_remotingPort; }
set { m_remotingPort = value; }
}
/// <value>
/// This accessor can throw all the exceptions that Dns.GetHostAddresses can throw.
///
/// XXX Isn't this really doing too much to be a simple getter, rather than an explict method?
/// </value>
public IPEndPoint ExternalEndPoint
{
get
{
// Old one defaults to IPv6
//return new IPEndPoint(Dns.GetHostAddresses(m_externalHostName)[0], m_internalEndPoint.Port);
IPAddress ia = null;
// If it is already an IP, don't resolve it - just return directly
if (IPAddress.TryParse(m_externalHostName, out ia))
return new IPEndPoint(ia, m_internalEndPoint.Port);
// Reset for next check
ia = null;
try
{
foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName))
{
if (ia == null)
ia = Adr;
if (Adr.AddressFamily == AddressFamily.InterNetwork)
{
ia = Adr;
break;
}
}
}
catch (SocketException e)
{
throw new Exception(
"Unable to resolve local hostname " + m_externalHostName + " innerException of type '" +
e + "' attached to this exception", e);
}
return new IPEndPoint(ia, m_internalEndPoint.Port);
}
set { m_externalHostName = value.ToString(); }
}
public string ExternalHostName
{
get { return m_externalHostName; }
set { m_externalHostName = value; }
}
public IPEndPoint InternalEndPoint
{
get { return m_internalEndPoint; }
set { m_internalEndPoint = value; }
}
public uint RegionLocX
{
get { return m_regionLocX.Value; }
set { m_regionLocX = value; }
}
public uint RegionLocY
{
get { return m_regionLocY.Value; }
set { m_regionLocY = value; }
}
public ulong RegionHandle
{
get { return Util.UIntsToLong((RegionLocX * (uint) Constants.RegionSize), (RegionLocY * (uint) Constants.RegionSize)); }
}
public int getInternalEndPointPort()
{
return m_internalEndPoint.Port;
}
public Dictionary<string, object> ToKeyValuePairs()
{
Dictionary<string, object> kvp = new Dictionary<string, object>();
kvp["uuid"] = RegionID.ToString();
kvp["locX"] = RegionLocX.ToString();
kvp["locY"] = RegionLocY.ToString();
kvp["external_ip_address"] = ExternalEndPoint.Address.ToString();
kvp["external_port"] = ExternalEndPoint.Port.ToString();
kvp["external_host_name"] = ExternalHostName;
kvp["http_port"] = HttpPort.ToString();
kvp["internal_ip_address"] = InternalEndPoint.Address.ToString();
kvp["internal_port"] = InternalEndPoint.Port.ToString();
kvp["alternate_ports"] = m_allow_alternate_ports.ToString();
kvp["server_uri"] = ServerURI;
return kvp;
}
public SimpleRegionInfo(Dictionary<string, object> kvp)
{
if ((kvp["external_ip_address"] != null) && (kvp["external_port"] != null))
{
int port = 0;
Int32.TryParse((string)kvp["external_port"], out port);
IPEndPoint ep = new IPEndPoint(IPAddress.Parse((string)kvp["external_ip_address"]), port);
ExternalEndPoint = ep;
}
else
ExternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
if (kvp["external_host_name"] != null)
ExternalHostName = (string)kvp["external_host_name"];
if (kvp["http_port"] != null)
{
UInt32 port = 0;
UInt32.TryParse((string)kvp["http_port"], out port);
HttpPort = port;
}
if ((kvp["internal_ip_address"] != null) && (kvp["internal_port"] != null))
{
int port = 0;
Int32.TryParse((string)kvp["internal_port"], out port);
IPEndPoint ep = new IPEndPoint(IPAddress.Parse((string)kvp["internal_ip_address"]), port);
InternalEndPoint = ep;
}
else
InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
if (kvp["alternate_ports"] != null)
{
bool alts = false;
Boolean.TryParse((string)kvp["alternate_ports"], out alts);
m_allow_alternate_ports = alts;
}
if (kvp["server_uri"] != null)
ServerURI = (string)kvp["server_uri"];
}
}
public class RegionInfo
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);

View File

@@ -29,8 +29,8 @@ namespace OpenSim
{
public class VersionInfo
{
private const string VERSION_NUMBER = "0.7.1";
private const Flavour VERSION_FLAVOUR = Flavour.Dev;
private const string VERSION_NUMBER = "0.7.1.1";
private const Flavour VERSION_FLAVOUR = Flavour.Release;
public enum Flavour
{

View File

@@ -140,19 +140,19 @@ namespace OpenSim.Framework
/// PUT JSON-encoded data to a web service that returns LLSD or
/// JSON data
/// </summary>
public static OSDMap PutToService(string url, OSDMap data)
public static OSDMap PutToService(string url, OSDMap data, int timeout)
{
return ServiceOSDRequest(url,data,"PUT",10000);
return ServiceOSDRequest(url,data, "PUT", timeout);
}
public static OSDMap PostToService(string url, OSDMap data)
public static OSDMap PostToService(string url, OSDMap data, int timeout)
{
return ServiceOSDRequest(url,data,"POST",10000);
return ServiceOSDRequest(url, data, "POST", timeout);
}
public static OSDMap GetFromService(string url)
public static OSDMap GetFromService(string url, int timeout)
{
return ServiceOSDRequest(url,null,"GET",10000);
return ServiceOSDRequest(url, null, "GET", timeout);
}
public static OSDMap ServiceOSDRequest(string url, OSDMap data, string method, int timeout)
@@ -809,7 +809,7 @@ namespace OpenSim.Framework
{
if ((verb == "POST") || (verb == "PUT"))
{
request.ContentType = "text/www-form-urlencoded";
request.ContentType = "application/x-www-form-urlencoded";
int length = 0;
using (StreamWriter writer = new StreamWriter(buffer))
@@ -944,7 +944,7 @@ namespace OpenSim.Framework
{
using (WebResponse resp = request.GetResponse())
{
if (resp.ContentLength > 0)
if (resp.ContentLength != 0)
{
Stream respStream = resp.GetResponseStream();
XmlSerializer deserializer = new XmlSerializer(typeof(TResponse));

View File

@@ -1358,7 +1358,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendMapBlock(List<MapBlockData> mapBlocks, uint flag)
{
MapBlockData[] mapBlocks2 = mapBlocks.ToArray();
int maxsend = 10;
@@ -1608,14 +1607,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
currentPacket.ItemData[itemsSent % MAX_ITEMS_PER_PACKET] = CreateItemDataBlock(items[itemsSent++]);
else
{
// m_log.DebugFormat(
// "[LLCLIENTVIEW]: Sending inventory folder details packet to {0} for folder {1}", Name, folderID);
OutPacket(currentPacket, ThrottleOutPacketType.Asset, false);
currentPacket = null;
}
}
if (currentPacket != null)
{
// m_log.DebugFormat(
// "[LLCLIENTVIEW]: Sending inventory folder details packet to {0} for folder {1}", Name, folderID);
OutPacket(currentPacket, ThrottleOutPacketType.Asset, false);
}
}
private InventoryDescendentsPacket.FolderDataBlock CreateFolderDataBlock(InventoryFolderBase folder)
@@ -4764,7 +4768,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
data.RelativePosition.ToBytes(objectData, 0);
data.Velocity.ToBytes(objectData, 12);
data.Acceleration.ToBytes(objectData, 24);
data.RotationOffset.ToBytes(objectData, 36);
try
{
data.RotationOffset.ToBytes(objectData, 36);
}
catch (Exception e)
{
m_log.Warn("[LLClientView]: exception converting quaternion to bytes, using Quaternion.Identity. Exception: " + e.ToString());
OpenMetaverse.Quaternion.Identity.ToBytes(objectData, 36);
}
data.AngularVelocity.ToBytes(objectData, 48);
ObjectUpdatePacket.ObjectDataBlock update = new ObjectUpdatePacket.ObjectDataBlock();
@@ -5882,7 +5894,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
AvatarWearingArgs wearingArgs = new AvatarWearingArgs();
for (int i = 0; i < nowWearing.WearableData.Length; i++)
{
m_log.DebugFormat("[XXX]: Wearable type {0} item {1}", nowWearing.WearableData[i].WearableType, nowWearing.WearableData[i].ItemID);
//m_log.DebugFormat("[XXX]: Wearable type {0} item {1}", nowWearing.WearableData[i].WearableType, nowWearing.WearableData[i].ItemID);
AvatarWearingArgs.Wearable wearable =
new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID,
nowWearing.WearableData[i].WearableType);
@@ -8164,13 +8176,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true;
}
#endregion
string mapName = Util.UTF8.GetString(map.NameData.Name, 0,
map.NameData.Name.Length - 1);
RequestMapName handlerMapNameRequest = OnMapNameRequest;
if (handlerMapNameRequest != null)
{
handlerMapNameRequest(this, mapName);
handlerMapNameRequest(this, mapName, map.AgentData.Flags);
}
return true;
}

View File

@@ -41,8 +41,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
/// </summary>
public class AgentAssetTransactions
{
// private static readonly ILog m_log = LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// Fields
private bool m_dumpAssetsToFile;
@@ -149,6 +148,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
if (asset != null)
{
// m_log.DebugFormat(
// "[AGENT ASSETS TRANSACTIONS]: Updating item {0} in {1} for transaction {2}",
// item.Name, part.Name, transactionID);
asset.FullID = UUID.Random();
asset.Name = item.Name;
asset.Description = item.Description;
@@ -156,8 +159,6 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
item.AssetID = asset.FullID;
m_Scene.AssetService.Store(asset);
part.Inventory.UpdateInventoryItem(item);
}
}
}

View File

@@ -64,8 +64,8 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
m_scene = scene;
m_scene.RegisterModuleInterface<ICapabilitiesModule>(this);
MainConsole.Instance.Commands.AddCommand("Capabilities", false, "show caps",
"show capabilities",
"Shows all registered capabilities", CapabilitiesCommand);
"show caps",
"Shows all registered capabilities", CapabilitiesCommand);
}
public void RegionLoaded(Scene scene)

View File

@@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
if (meshConfig == null)
return;
m_enabled = meshConfig.GetBoolean("ColladaMesh", true);
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
}
public void AddRegion(Scene pScene)

View File

@@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
if (meshConfig == null)
return;
m_enabled = meshConfig.GetBoolean("ColladaMesh", true);
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
}
public void AddRegion(Scene pScene)

View File

@@ -150,7 +150,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
string serialization = UserInventoryItemSerializer.Serialize(inventoryItem, options, userAccountService);
m_archiveWriter.WriteFile(filename, serialization);
m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids);
AssetType itemAssetType = (AssetType)inventoryItem.AssetType;
// Don't chase down link asset items as they actually point to their target item IDs rather than an asset
if (itemAssetType != AssetType.Link && itemAssetType != AssetType.LinkFolder)
m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids);
}
/// <summary>

View File

@@ -371,7 +371,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
}
// This is a hook to do some per-asset post-processing for subclasses that need that
ExportAsset(remoteClient.AgentId, assetID);
if (remoteClient != null)
ExportAsset(remoteClient.AgentId, assetID);
return assetID;
}

View File

@@ -62,8 +62,8 @@ namespace OpenSim.Region.CoreModules.Hypergrid
{
List<MapBlockData> mapBlocks = new List<MapBlockData>();
List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
(minX - 4) * (int)Constants.RegionSize, (maxX + 4) * (int)Constants.RegionSize,
(minY - 4) * (int)Constants.RegionSize, (maxY + 4) * (int)Constants.RegionSize);
minX * (int)Constants.RegionSize, maxX * (int)Constants.RegionSize,
minY * (int)Constants.RegionSize, maxY * (int)Constants.RegionSize);
foreach (GridRegion r in regions)
{
@@ -76,7 +76,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
FillInMap(mapBlocks, minX, minY, maxX, maxY);
//
remoteClient.SendMapBlock(mapBlocks, flag);
remoteClient.SendMapBlock(mapBlocks, 0);
}
@@ -93,7 +93,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid
mblock.X = (ushort)x;
mblock.Y = (ushort)y;
mblock.Name = "";
mblock.Access = 254; // not here???
mblock.Access = 254; // means 'simulator is offline'. We need this because the viewer ignores 255's
mblock.MapImageId = UUID.Zero;
mapBlocks.Add(mblock);
}

View File

@@ -182,9 +182,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
InventoryCollection invCol = m_InventoryService.GetFolderContent(userID, folderID);
if (UserManager != null)
foreach (InventoryItemBase item in invCol.Items)
UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
Util.FireAndForget(delegate
{
if (UserManager != null)
foreach (InventoryItemBase item in invCol.Items)
UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
});
return invCol;
}

View File

@@ -46,10 +46,22 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private bool m_Enabled = false;
private bool m_Initialized = false;
// private Scene m_Scene;
private Scene m_Scene;
private XInventoryServicesConnector m_RemoteConnector;
private IUserManagement m_UserManager;
private IUserManagement UserManager
{
get
{
if (m_UserManager == null)
{
m_UserManager = m_Scene.RequestModuleInterface<IUserManagement>();
}
return m_UserManager;
}
}
public Type ReplaceableInterface
{
get { return null; }
@@ -114,12 +126,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (!m_Enabled)
return;
if (!m_Initialized)
{
m_Initialized = true;
}
scene.RegisterModuleInterface<IInventoryService>(this);
if (m_Scene == null)
m_Scene = scene;
}
public void RemoveRegion(Scene scene)
@@ -173,7 +183,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
return m_RemoteConnector.GetFolderContent(userID, folderID);
InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID);
Util.FireAndForget(delegate
{
if (UserManager != null)
foreach (InventoryItemBase item in invCol.Items)
UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
});
return invCol;
}
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)

View File

@@ -347,12 +347,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver
landData.Add(parcel);
}
if (!m_merge)
m_scene.LandChannel.Clear(false);
if (!m_merge)
{
bool setupDefaultParcel = (landData.Count == 0);
m_scene.LandChannel.Clear(setupDefaultParcel);
}
m_scene.EventManager.TriggerIncomingLandDataFromStorage(landData);
m_log.InfoFormat("[ARCHIVER]: Restored {0} parcels.", landData.Count);
m_log.InfoFormat("[ARCHIVER]: Restored {0} parcels.", landData.Count);
}
/// <summary>

View File

@@ -230,6 +230,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
/// <param name="asset"></param>
public void AssetRequestCallback(string id, object sender, AssetBase asset)
{
Culture.SetCurrentCulture();
try
{
lock (this)
@@ -293,6 +295,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
/// </summary>
protected void PerformAssetsRequestCallback(object o)
{
Culture.SetCurrentCulture();
try
{
m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids);

View File

@@ -313,6 +313,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
Assert.That(loadedSoundAsset, Is.Not.Null, "loaded sound asset was null");
Assert.That(loadedSoundAsset.Data, Is.EqualTo(soundData), "saved and loaded sound data do not match");
Assert.Greater(m_scene.LandChannel.AllParcels().Count, 0, "incorrect number of parcels");
// Temporary
Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
}

View File

@@ -668,14 +668,14 @@ namespace OpenSim.Region.CoreModules.World.Land
//m_scene.SimulationDataService.RemoveLandObject(lo.LandData.GlobalID);
m_scene.EventManager.TriggerLandObjectRemoved(lo.LandData.GlobalID);
}
m_landList.Clear();
ResetSimLandObjects();
if (setupDefaultParcel)
CreateDefaultParcel();
}
ResetSimLandObjects();
if (setupDefaultParcel)
CreateDefaultParcel();
}
private void performFinalLandJoin(ILandObject master, ILandObject slave)
@@ -1391,8 +1391,11 @@ namespace OpenSim.Region.CoreModules.World.Land
public void EventManagerOnNoLandDataFromStorage()
{
ResetSimLandObjects();
CreateDefaultParcel();
lock (m_landList)
{
ResetSimLandObjects();
CreateDefaultParcel();
}
}
#endregion

View File

@@ -84,7 +84,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
client.OnMapNameRequest += OnMapNameRequest;
}
private void OnMapNameRequest(IClientAPI remoteClient, string mapName)
private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags)
{
if (mapName.Length < 3)
{
@@ -106,7 +106,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
else if (regionInfos.Count == 0 && mapName.StartsWith("http://"))
remoteClient.SendAlertMessage("Hyperlink could not be established.");
m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions", mapName, regionInfos.Count);
m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags);
List<MapBlockData> blocks = new List<MapBlockData>();
MapBlockData data;
@@ -117,7 +117,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
data = new MapBlockData();
data.Agents = 0;
data.Access = info.Access;
data.MapImageId = UUID.Zero; // could use info.TerrainImage but it seems to break viewer2
if (flags == 2) // V2 sends this
data.MapImageId = UUID.Zero;
else
data.MapImageId = info.TerrainImage;
data.Name = info.RegionName;
data.RegionFlags = 0; // TODO not used?
data.WaterHeight = 0; // not used
@@ -139,9 +142,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
data.Y = 0;
blocks.Add(data);
// not sure what the flags do here, but seems to be necessary
// to set to "2" for viewer 2
remoteClient.SendMapBlock(blocks, 2);
// flags are agent flags sent from the viewer.
// they have different values depending on different viewers, apparently
remoteClient.SendMapBlock(blocks, flags);
}
// private Scene GetClientScene(IClientAPI client)

View File

@@ -205,8 +205,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
{
//try
//{
//m_log.DebugFormat("[MAPLAYER]: request: {0}, path: {1}, param: {2}, agent:{3}",
//request, path, param,agentID.ToString());
//m_log.DebugFormat("[MAPLAYER]: path: {0}, param: {1}, agent:{2}",
// path, param, agentID.ToString());
// this is here because CAPS map requests work even beyond the 10,000 limit.
ScenePresence avatarPresence = null;
@@ -784,7 +784,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
/// <param name="maxY"></param>
public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
{
if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible
//m_log.ErrorFormat("[YYY] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag);
if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible
{
List<MapBlockData> response = new List<MapBlockData>();
@@ -819,7 +820,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
MapBlockData block = new MapBlockData();
block.X = (ushort)minX;
block.Y = (ushort)minY;
block.Access = 254; // == not there
block.Access = 254; // means 'simulator is offline'
response.Add(block);
}
remoteClient.SendMapBlock(response, 0);
@@ -845,7 +846,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
MapBlockFromGridRegion(block, r);
mapBlocks.Add(block);
}
remoteClient.SendMapBlock(mapBlocks, flag);
remoteClient.SendMapBlock(mapBlocks, 0);
}
protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r)

View File

@@ -713,7 +713,7 @@ namespace OpenSim.Region.Framework.Scenes
newName = item.Name;
}
if (remoteClient.AgentId == oldAgentID)
if (remoteClient.AgentId == oldAgentID || (LibraryService != null && LibraryService.LibraryRootFolder != null && oldAgentID == LibraryService.LibraryRootFolder.Owner))
{
CreateNewInventoryItem(
remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType,
@@ -904,11 +904,29 @@ namespace OpenSim.Region.Framework.Scenes
}
}
/// <summary>
/// Link an inventory item to an existing item.
/// </summary>
/// <remarks>
/// The linkee item id is placed in the asset id slot. This appears to be what the viewer expects when
/// it receives inventory information.
/// </remarks>
/// <param name="remoteClient"></param>
/// <param name="transActionID"></param>
/// <param name="folderID"></param>
/// <param name="callbackID"></param>
/// <param name="description"></param>
/// <param name="name"></param>
/// <param name="invType"></param>
/// <param name="type">/param>
/// <param name="olditemID"></param>
private void HandleLinkInventoryItem(IClientAPI remoteClient, UUID transActionID, UUID folderID,
uint callbackID, string description, string name,
sbyte invType, sbyte type, UUID olditemID)
{
m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item link {0} in folder {1} pointing to {2}", name, folderID, olditemID);
// m_log.DebugFormat(
// "[AGENT INVENTORY]: Received request from {0} to create inventory item link {1} in folder {2} pointing to {3}",
// remoteClient.Name, name, folderID, olditemID);
if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId))
return;
@@ -916,7 +934,25 @@ namespace OpenSim.Region.Framework.Scenes
ScenePresence presence;
if (TryGetScenePresence(remoteClient.AgentId, out presence))
{
// byte[] data = null;
// Disabled the check for duplicate links.
//
// When outfits are being adjusted, the viewer rapidly sends delete link messages followed by
// create links. However, since these are handled asynchronously, the deletes do not complete before
// the creates are handled. Therefore, we cannot enforce a duplicate link check.
// InventoryItemBase existingLink = null;
// List<InventoryItemBase> existingItems = InventoryService.GetFolderItems(remoteClient.AgentId, folderID);
// foreach (InventoryItemBase item in existingItems)
// if (item.AssetID == olditemID)
// existingLink = item;
//
// if (existingLink != null)
// {
// m_log.WarnFormat(
// "[AGENT INVENTORY]: Ignoring request from {0} to create item link {1} in folder {2} pointing to {3} since a link named {4} with id {5} already exists",
// remoteClient.Name, name, folderID, olditemID, existingLink.Name, existingLink.ID);
//
// return;
// }
AssetBase asset = new AssetBase();
asset.FullID = olditemID;
@@ -944,7 +980,11 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="itemID"></param>
private void RemoveInventoryItem(IClientAPI remoteClient, List<UUID> itemIDs)
{
//m_log.Debug("[SCENE INVENTORY]: user " + remoteClient.AgentId);
// m_log.DebugFormat(
// "[AGENT INVENTORY]: Removing inventory items {0} for {1}",
// string.Join(",", itemIDs.ConvertAll<string>(uuid => uuid.ToString()).ToArray()),
// remoteClient.Name);
InventoryService.DeleteItems(remoteClient.AgentId, itemIDs);
}
@@ -1351,11 +1391,31 @@ namespace OpenSim.Region.Framework.Scenes
InventoryFolderBase containingFolder = new InventoryFolderBase(folder.ID, client.AgentId);
containingFolder = InventoryService.GetFolder(containingFolder);
//m_log.DebugFormat("[AGENT INVENTORY]: Sending inventory folder contents ({0} nodes) for \"{1}\" to {2} {3}",
// contents.Folders.Count + contents.Items.Count, containingFolder.Name, client.FirstName, client.LastName);
// m_log.DebugFormat("[AGENT INVENTORY]: Sending inventory folder contents ({0} nodes) for \"{1}\" to {2} {3}",
// contents.Folders.Count + contents.Items.Count, containingFolder.Name, client.FirstName, client.LastName);
if (containingFolder != null && containingFolder != null)
{
// If the folder requested contains links, then we need to send those folders first, otherwise the links
// will be broken in the viewer.
HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
foreach (InventoryItemBase item in contents.Items)
{
if (item.AssetType == (int)AssetType.Link)
{
InventoryItemBase linkedItem = InventoryService.GetItem(new InventoryItemBase(item.AssetID));
// Take care of genuinely broken links where the target doesn't exist
if (linkedItem != null)
linkedItemFolderIdsToSend.Add(linkedItem.Folder);
}
}
foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
SendInventoryUpdate(client, new InventoryFolderBase(linkedItemFolderId), false, true);
client.SendInventoryFolderDetails(client.AgentId, folder.ID, contents.Items, contents.Folders, containingFolder.Version, fetchFolders, fetchItems);
}
}
/// <summary>
@@ -1430,6 +1490,10 @@ namespace OpenSim.Region.Framework.Scenes
}
else // Updating existing item with new perms etc
{
// m_log.DebugFormat(
// "[PRIM INVENTORY]: Updating item {0} in {1} for UpdateTaskInventory()",
// currentItem.Name, part.Name);
IAgentAssetTransactions agentTransactions = this.RequestModuleInterface<IAgentAssetTransactions>();
if (agentTransactions != null)
{
@@ -2039,6 +2103,12 @@ namespace OpenSim.Region.Framework.Scenes
if (rot != null)
group.UpdateGroupRotationR((Quaternion)rot);
// TODO: This needs to be refactored with the similar code in
// SceneGraph.AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, Vector3 pos, Quaternion rot, Vector3 vel)
// possibly by allowing this method to take a null rotation.
if (group.RootPart.PhysActor != null && group.RootPart.PhysActor.IsPhysical && vel != Vector3.Zero)
group.RootPart.ApplyImpulse((vel * group.GetMass()), false);
// We can only call this after adding the scene object, since the scene object references the scene
// to find out if scripts should be activated at all.
group.CreateScriptInstances(param, true, DefaultScriptEngine, 3);

View File

@@ -499,6 +499,10 @@ namespace OpenSim.Region.Framework.Scenes
public void HandleFetchInventoryDescendents(IClientAPI remoteClient, UUID folderID, UUID ownerID,
bool fetchFolders, bool fetchItems, int sortOrder)
{
// m_log.DebugFormat(
// "[USER INVENTORY]: HandleFetchInventoryDescendents() for {0}, folder={1}, fetchFolders={2}, fetchItems={3}, sortOrder={4}",
// remoteClient.Name, folderID, fetchFolders, fetchItems, sortOrder);
if (folderID == UUID.Zero)
return;

View File

@@ -775,6 +775,8 @@ namespace OpenSim.Region.Framework.Scenes
m_regInfo = regInfo;
m_eventManager = new EventManager();
m_permissions = new ScenePermissions(this);
m_lastUpdate = Util.EnvironmentTickCount();
}

View File

@@ -693,8 +693,9 @@ namespace OpenSim.Region.Framework.Scenes
{
TaskInventoryItem it = GetInventoryItem(item.ItemID);
if (it != null)
{
// m_log.DebugFormat("[PRIM INVENTORY]: Updating item {0} in {1}", item.Name, m_part.Name);
item.ParentID = m_part.UUID;
item.ParentPartID = m_part.UUID;
@@ -711,14 +712,16 @@ namespace OpenSim.Region.Framework.Scenes
m_items[item.ItemID] = item;
m_inventorySerial++;
}
if (fireScriptEvents)
m_part.TriggerScriptChangedEvent(Changed.INVENTORY);
if (considerChanged)
{
HasInventoryChanged = true;
m_part.ParentGroup.HasGroupChanged = true;
}
return true;
}
else

View File

@@ -121,7 +121,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
/// <summary>
/// Serialize a scene object to the original xml format
/// </summary>
@@ -565,7 +564,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader)
{
obj.Shape = ReadShape(reader, "Shape");
bool errors = false;
obj.Shape = ReadShape(reader, "Shape", out errors);
if (errors)
m_log.DebugFormat(
"[SceneObjectSerializer]: Parsing PrimitiveBaseShape for object part {0} {1} encountered errors. Please see earlier log entries.",
obj.Name, obj.UUID);
}
private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader)
@@ -1435,7 +1440,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
catch (Exception e)
{
m_log.DebugFormat("[SceneObjectSerializer]: exception while parsing {0}: {1}", nodeName, e);
m_log.DebugFormat(
"[SceneObjectSerializer]: exception while parsing {0} in object {1} {2}: {3}{4}",
obj.Name, obj.UUID, nodeName, e.Message, e.StackTrace);
if (reader.NodeType == XmlNodeType.EndElement)
reader.Read();
}
@@ -1493,8 +1500,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
return tinv;
}
static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name)
/// <summary>
/// Read a shape from xml input
/// </summary>
/// <param name="reader"></param>
/// <param name="name">The name of the xml element containing the shape</param>
/// <param name="errors">true if any errors were encountered during parsing, false otherwise</param>
/// <returns>The shape parsed</returns>
static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors)
{
errors = false;
PrimitiveBaseShape shape = new PrimitiveBaseShape();
if (reader.IsEmptyElement)
@@ -1519,7 +1535,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
catch (Exception e)
{
m_log.DebugFormat("[SceneObjectSerializer]: exception while parsing Shape {0}: {1}", nodeName, e);
errors = true;
m_log.DebugFormat(
"[SceneObjectSerializer]: exception while parsing Shape property {0}: {1}{2}",
nodeName, e.Message, e.StackTrace);
if (reader.NodeType == XmlNodeType.EndElement)
reader.Read();
}

View File

@@ -88,7 +88,8 @@ namespace OpenSim.Region.Physics.Meshing
decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache");
cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps);
useMeshiesPhysicsMesh = mesh_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh);
if(mesh_config != null)
useMeshiesPhysicsMesh = mesh_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh);
try
{

View File

@@ -9908,8 +9908,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Integer llGetParcelMaxPrims(LSL_Vector pos, int sim_wide)
{
m_host.AddScriptLPS(1);
// Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation
// Which probably will be irrelevent in OpenSim....
LandData land = World.GetLandData((float)pos.x, (float)pos.y);
float bonusfactor = (float)World.RegionInfo.RegionSettings.ObjectBonus;
@@ -9921,16 +9920,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (sim_wide != 0)
{
decimal v = land.SimwideArea * (decimal)(0.22) * (decimal)bonusfactor;
int v = (int)((land.SimwideArea / 65536.0f) * (float)World.RegionInfo.ObjectCapacity * bonusfactor);
return (int)v;
return v;
}
else
{
decimal v = land.Area * (decimal)(0.22) * (decimal)bonusfactor;
int v = (int)((land.Area / 65536.0f) * (float)World.RegionInfo.ObjectCapacity * bonusfactor);
return (int)v;
return v;
}
}

View File

@@ -30,6 +30,7 @@ using System.Collections;
using System.IO;
using System.Net;
using System.Reflection;
using System.Security;
using System.Text;
using log4net;
using Nini.Config;
@@ -143,7 +144,7 @@ namespace OpenSim.Server.Handlers.Grid
sb.Append("<gridinfo>\n");
foreach (string k in _info.Keys)
{
sb.AppendFormat("<{0}>{1}</{0}>\n", k, _info[k]);
sb.AppendFormat("<{0}>{1}</{0}>\n", k, SecurityElement.Escape(_info[k].ToString()));
}
sb.Append("</gridinfo>\n");

View File

@@ -314,7 +314,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
args["teleport_flags"] = OSD.FromString(flags.ToString());
OSDMap result = WebUtil.PostToService(uri,args);
OSDMap result = WebUtil.PostToService(uri, args, 20000);
if (result["Success"].AsBoolean())
{
OSDMap unpacked = (OSDMap)result["_Result"];

View File

@@ -158,7 +158,10 @@ namespace OpenSim.Services.Connectors
public InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
{
InventoryCollection inventory = new InventoryCollection();
inventory.Folders = new List<InventoryFolderBase>();
inventory.Items = new List<InventoryItemBase>();
inventory.UserID = principalID;
try
{
Dictionary<string,object> ret = MakeRequest("GETFOLDERCONTENT",
@@ -172,11 +175,6 @@ namespace OpenSim.Services.Connectors
if (ret.Count == 0)
return null;
inventory.Folders = new List<InventoryFolderBase>();
inventory.Items = new List<InventoryItemBase>();
inventory.UserID = principalID;
Dictionary<string,object> folders =
(Dictionary<string,object>)ret["FOLDERS"];
Dictionary<string,object> items =

View File

@@ -102,7 +102,7 @@ namespace OpenSim.Services.Connectors.Simulation
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
args["teleport_flags"] = OSD.FromString(flags.ToString());
OSDMap result = WebUtil.PostToService(uri,args);
OSDMap result = WebUtil.PostToService(uri, args, 20000);
if (result["Success"].AsBoolean())
return true;
@@ -126,7 +126,7 @@ namespace OpenSim.Services.Connectors.Simulation
/// </summary>
public bool UpdateAgent(GridRegion destination, AgentData data)
{
return UpdateAgent(destination, (IAgentData)data);
return UpdateAgent(destination, (IAgentData)data, 200000); // yes, 200 seconds
}
/// <summary>
@@ -181,7 +181,7 @@ namespace OpenSim.Services.Connectors.Simulation
}
}
UpdateAgent(destination,(IAgentData)pos);
UpdateAgent(destination, (IAgentData)pos, 10000);
}
// unreachable
@@ -191,7 +191,7 @@ namespace OpenSim.Services.Connectors.Simulation
/// <summary>
/// This is the worker function to send AgentData to a neighbor region
/// </summary>
private bool UpdateAgent(GridRegion destination, IAgentData cAgentData)
private bool UpdateAgent(GridRegion destination, IAgentData cAgentData, int timeout)
{
// m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent start");
@@ -207,7 +207,7 @@ namespace OpenSim.Services.Connectors.Simulation
args["destination_name"] = OSD.FromString(destination.RegionName);
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
OSDMap result = WebUtil.PutToService(uri,args);
OSDMap result = WebUtil.PutToService(uri, args, timeout);
return result["Success"].AsBoolean();
}
catch (Exception e)
@@ -233,7 +233,7 @@ namespace OpenSim.Services.Connectors.Simulation
try
{
OSDMap result = WebUtil.GetFromService(uri);
OSDMap result = WebUtil.GetFromService(uri, 10000);
if (result["Success"].AsBoolean())
{
// OSDMap args = Util.GetOSDMap(result["_RawResult"].AsString());
@@ -384,7 +384,7 @@ namespace OpenSim.Services.Connectors.Simulation
args["destination_name"] = OSD.FromString(destination.RegionName);
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
WebUtil.PostToService(uri, args);
WebUtil.PostToService(uri, args, 40000);
}
catch (Exception e)
{

View File

@@ -40,9 +40,9 @@ namespace OpenSim.Services.InventoryService
{
public class XInventoryService : ServiceBase, IInventoryService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
protected IXInventoryData m_Database;
protected bool m_AllowDelete = true;
@@ -244,7 +244,7 @@ namespace OpenSim.Services.InventoryService
// connector. So we disregard the principal and look
// by ID.
//
m_log.DebugFormat("[XINVENTORY SERVICE]: Fetch contents for folder {0}", folderID.ToString());
//m_log.DebugFormat("[XINVENTORY SERVICE]: Fetch contents for folder {0}", folderID.ToString());
InventoryCollection inventory = new InventoryCollection();
inventory.UserID = principalID;
inventory.Folders = new List<InventoryFolderBase>();
@@ -411,12 +411,30 @@ namespace OpenSim.Services.InventoryService
public virtual bool DeleteItems(UUID principalID, List<UUID> itemIDs)
{
if (!m_AllowDelete)
return false;
// Just use the ID... *facepalms*
//
foreach (UUID id in itemIDs)
m_Database.DeleteItems("inventoryID", id.ToString());
{
// We must still allow links and links to folders to be deleted, otherwise they will build up
// in the player's inventory until they can no longer log in. Deletions of links due to code bugs or
// similar is inconvenient but on a par with accidental movement of items. The original item is never
// touched.
foreach (UUID id in itemIDs)
{
if (!m_Database.DeleteItems(
new string[] { "inventoryID", "assetType" },
new string[] { id.ToString(), ((sbyte)AssetType.Link).ToString() }))
{
m_Database.DeleteItems(
new string[] { "inventoryID", "assetType" },
new string[] { id.ToString(), ((sbyte)AssetType.LinkFolder).ToString() });
}
}
}
else
{
// Just use the ID... *facepalms*
//
foreach (UUID id in itemIDs)
m_Database.DeleteItems("inventoryID", id.ToString());
}
return true;
}

View File

@@ -40,10 +40,12 @@ namespace OpenSim.Tests.Common.Mock
public class TestLandChannel : ILandChannel
{
private Scene m_scene;
private List<ILandObject> m_parcels;
public TestLandChannel(Scene scene)
{
m_scene = scene;
m_parcels = new List<ILandObject>();
}
public List<ILandObject> ParcelsNearPoint(Vector3 position)
@@ -53,12 +55,19 @@ namespace OpenSim.Tests.Common.Mock
public List<ILandObject> AllParcels()
{
return new List<ILandObject>();
return m_parcels;
}
public void Clear(bool setupDefaultParcel)
{
// Intentionally blank since we don't save any parcel data in the test channel
m_parcels.Clear();
if (setupDefaultParcel)
{
ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
obj.LandData.Name = "Your Parcel";
m_parcels.Add(obj);
}
}
protected ILandObject GetNoLand()

View File

@@ -37,7 +37,7 @@ Now see the "Configuring OpenSim" section
=== Running OpenSim on Linux ===
================================
You will need Mono >= 2.4.2 to run OpenSim. On some Linux distributions you
You will need Mono >= 2.4.3 to run OpenSim. On some Linux distributions you
may need to install additional packages. See http://opensimulator.org/wiki/Dependencies
for more information.

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@@ -14,7 +14,7 @@
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="%date{HH:mm:ss} - %message" />
<!-- console log with milliseconds. Useful for debugging -->
<!-- <conversionPattern value="%date{HH:mm:ss.fff} - %message" /> -->
<!-- <conversionPattern value="%date{HH:mm:ss.fff} - %message" /> -->
</layout>
</appender>

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