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7 Commits
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698dfe8977 | ||
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25757a6abb | ||
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5a1017241f | ||
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76ee671dc6 | ||
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2cdef143c4 | ||
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34a645efb6 | ||
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02980336a3 |
@@ -45,6 +45,7 @@ using OpenSim.Framework.Monitoring;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using Timer=System.Timers.Timer;
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using Nini.Config;
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namespace OpenSim.Framework.Servers
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{
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@@ -59,6 +60,7 @@ namespace OpenSim.Framework.Servers
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/// This will control a periodic log printout of the current 'show stats' (if they are active) for this
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/// server.
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/// </summary>
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private int m_periodDiagnosticTimerMS = 60 * 60 * 1000;
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private Timer m_periodicDiagnosticsTimer = new Timer(60 * 60 * 1000);
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/// <summary>
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@@ -77,8 +79,6 @@ namespace OpenSim.Framework.Servers
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// Random uuid for private data
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m_osSecret = UUID.Random().ToString();
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m_periodicDiagnosticsTimer.Elapsed += new ElapsedEventHandler(LogDiagnostics);
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m_periodicDiagnosticsTimer.Enabled = true;
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}
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/// <summary>
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@@ -89,6 +89,16 @@ namespace OpenSim.Framework.Servers
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StatsManager.SimExtraStats = new SimExtraStatsCollector();
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RegisterCommonCommands();
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RegisterCommonComponents(Config);
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IConfig startupConfig = Config.Configs["Startup"];
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int logShowStatsSeconds = startupConfig.GetInt("LogShowStatsSeconds", m_periodDiagnosticTimerMS / 1000);
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m_periodDiagnosticTimerMS = logShowStatsSeconds * 1000;
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m_periodicDiagnosticsTimer.Elapsed += new ElapsedEventHandler(LogDiagnostics);
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if (m_periodDiagnosticTimerMS != 0)
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{
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m_periodicDiagnosticsTimer.Interval = m_periodDiagnosticTimerMS;
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m_periodicDiagnosticsTimer.Enabled = true;
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}
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}
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protected override void ShutdownSpecific()
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@@ -30,7 +30,7 @@ namespace OpenSim
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public class VersionInfo
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{
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private const string VERSION_NUMBER = "0.8";
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private const Flavour VERSION_FLAVOUR = Flavour.RC3;
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private const Flavour VERSION_FLAVOUR = Flavour.Release;
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public enum Flavour
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{
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@@ -63,8 +63,7 @@ namespace OpenSim.Region.ClientStack.Linden
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public List<UUID> folders;
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}
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Control whether requests will be processed asynchronously.
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@@ -438,7 +437,18 @@ namespace OpenSim.Region.ClientStack.Linden
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aPollRequest poolreq = m_queue.Dequeue();
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if (poolreq != null && poolreq.thepoll != null)
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poolreq.thepoll.Process(poolreq);
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{
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try
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{
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poolreq.thepoll.Process(poolreq);
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}
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catch (Exception e)
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{
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m_log.ErrorFormat(
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"[INVENTORY]: Failed to process queued inventory request {0} for {1} in {2}. Exception {3}",
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poolreq.reqID, poolreq.presence != null ? poolreq.presence.Name : "unknown", Scene.Name, e);
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}
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}
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}
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}
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}
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@@ -244,7 +244,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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if (inventoryURL != null && inventoryURL != string.Empty)
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{
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inventoryURL = inventoryURL.Trim(new char[] { '/' });
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m_InventoryURLs.Add(userID, inventoryURL);
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m_InventoryURLs[userID] = inventoryURL;
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL);
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return;
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}
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@@ -1985,15 +1985,17 @@ namespace OpenSim.Region.CoreModules.World.Land
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telehub = m_scene.GetSceneObjectGroup(m_scene.RegionInfo.RegionSettings.TelehubObject);
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// Can the user set home here?
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if (// (a) gods and land managers can set home
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m_scene.Permissions.IsAdministrator(remoteClient.AgentId) ||
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m_scene.Permissions.IsGod(remoteClient.AgentId) ||
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// (b) land owners can set home
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remoteClient.AgentId == land.LandData.OwnerID ||
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// (c) members of the land-associated group in roles that can set home
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((gpowers & (ulong)GroupPowers.AllowSetHome) == (ulong)GroupPowers.AllowSetHome) ||
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// (d) parcels with telehubs can be the home of anyone
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(telehub != null && land.ContainsPoint((int)telehub.AbsolutePosition.X, (int)telehub.AbsolutePosition.Y)))
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if (// Required: local user; foreign users cannot set home
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m_scene.UserManagementModule.IsLocalGridUser(remoteClient.AgentId) &&
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(// (a) gods and land managers can set home
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m_scene.Permissions.IsAdministrator(remoteClient.AgentId) ||
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m_scene.Permissions.IsGod(remoteClient.AgentId) ||
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// (b) land owners can set home
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remoteClient.AgentId == land.LandData.OwnerID ||
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// (c) members of the land-associated group in roles that can set home
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((gpowers & (ulong)GroupPowers.AllowSetHome) == (ulong)GroupPowers.AllowSetHome) ||
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// (d) parcels with telehubs can be the home of anyone
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(telehub != null && land.ContainsPoint((int)telehub.AbsolutePosition.X, (int)telehub.AbsolutePosition.Y))))
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{
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if (m_scene.GridUserService.SetHome(remoteClient.AgentId.ToString(), land.RegionUUID, position, lookAt))
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// FUBAR ALERT: this needs to be "Home position set." so the viewer saves a home-screenshot.
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@@ -216,7 +216,12 @@ namespace OpenSim.Region.OptionalModules.Materials
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GetLegacyStoredMaterialsInPart(part);
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GetStoredMaterialInFace(part, te.DefaultTexture);
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if (te.DefaultTexture != null)
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GetStoredMaterialInFace(part, te.DefaultTexture);
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else
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m_log.WarnFormat(
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"[Materials]: Default texture for part {0} (part of object {1)) in {2} unexpectedly null. Ignoring.",
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part.Name, part.ParentGroup.Name, m_scene.Name);
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foreach (Primitive.TextureEntryFace face in te.FaceTextures)
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{
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@@ -269,6 +269,10 @@
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; PreJump is an additional animation state, but it probably
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; won't look right until the physics engine supports it
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; (i.e delays takeoff for a moment)
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; Simulator statistics are output to the console periodically at debug level INFO.
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; Setting this to zero disables this output.
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; LogShowStatsSeconds = 3600
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; Simulator Stats URI
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; Enable JSON simulator data by setting a URI name (case sensitive)
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