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opensim
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1a4fdd26663fc6cfdcc76adb86d9babbd657a55d
opensim
/
OpenSim
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Region
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CoreModules
History
Diva Canto
1a4fdd2666
Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the UserManagementModule where it belongs. No functional changes.
2012-03-17 10:48:22 -07:00
..
Agent
Remove IClientAPI from the money module. It was only used to pass in the
2012-01-28 00:18:12 +00:00
Asset
Change "help" to display categories/module list then "help <category/module>" to display commands in a category.
2012-03-08 01:51:37 +00:00
Avatar
Clean up "save iar" help
2012-03-17 02:54:19 +00:00
Framework
Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the UserManagementModule where it belongs. No functional changes.
2012-03-17 10:48:22 -07:00
Hypergrid
3rd way of reseting the HG Map. This time, don't use the grid service; instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes.
2011-06-10 17:22:17 -07:00
InterGrid
Stop spurious scene loop startup timeout alarms for scenes with many prims.
2012-02-24 05:02:33 +00:00
LightShare
Introduce a LightShare kill packet ans send it when needed. Currently only
2011-12-28 09:24:02 +00:00
Resources
Moved the Mono Addins declaration of the HGFriendsModule to where the one for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends)
2011-06-06 18:20:02 -07:00
Scripting
Add sensor, dataserver requests, timer and listener counts to "xengine status" command.
2012-03-06 23:21:17 +00:00
ServiceConnectorsIn
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
2011-10-25 20:24:21 +01:00
ServiceConnectorsOut
Region access control! Region operators can now specify things like DisallowForeigners (means what it says) and DisallowResidents (means that only admins and managers can get into the region). This puts the never-completed AuthorizationService to good use. Note that I didn't implement a grid-wide Authorization service; this service implementation is done entirely locally on the simulator. This can be changed as usual by pluging in a different AuthorizationServicesConnector.
2012-03-17 10:00:11 -07:00
World
Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
2012-03-16 13:08:05 -07:00