Files
opensim/OpenSim/Region/ClientStack/ClientView.cs
Justin Clarke Casey 4ed96d9929 * Very temporarily put AgentCachedTexturePackets onto the wind rather than the texture queue
* This is in order to identify whether it is these which are somehow causing the massive texture packet bloat,
* since this is the only other packet put on to that queue other than the TextureSender ones
2008-03-11 18:37:06 +00:00

210 KiB