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222becc8795d8abd8263c8abf8212de91faa4748
opensim/OpenSim/Region/ClientStack/ClientView.API.cs
MW 4c8b8d22ff A script/custom application should be able to add a particle system to a prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.
2007-07-18 21:26:31 +00:00

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