This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-06-03 00:46:33 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
22dbe82b26effea0c021a6eb9bffd58d58781c3f
opensim
/
OpenSim
/
Region
/
ClientStack
History
MW
15423539f9
hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
...
Needs more testing, so if it causes problems will have to swap back to db4o.
2007-09-10 06:45:54 +00:00
..
ClientStackNetworkHandler.cs
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
ClientView.API.cs
Little green men (aka dots on minimap). Thanks to bushing for
2007-09-09 17:32:03 +00:00
ClientView.cs
Converted the LSL scripting engine into a IRegionModule, so now all "modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back).
2007-09-08 07:50:31 +00:00
ClientView.PacketHandlers.cs
hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
2007-09-10 06:45:54 +00:00
ClientView.ProcessPackets.cs
hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
2007-09-10 06:45:54 +00:00
ClientViewBase.cs
Converted the LSL scripting engine into a IRegionModule, so now all "modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back).
2007-09-08 07:50:31 +00:00
PacketServer.cs
Converted the LSL scripting engine into a IRegionModule, so now all "modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back).
2007-09-08 07:50:31 +00:00
RegionApplicationBase.cs
Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace should equal project and directory.
2007-08-28 18:40:40 +00:00
UDPServer.cs
Converted the LSL scripting engine into a IRegionModule, so now all "modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back).
2007-09-08 07:50:31 +00:00