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ogb912
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opensim
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22dbe82b26effea0c021a6eb9bffd58d58781c3f
opensim
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OpenSim
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MW
22dbe82b26
A couple of fixes to make sure db4o gets set as the default asset database. Also added a couple of console output lines to try to make it easier to tell which asset storage system is in use.
2007-09-10 07:48:22 +00:00
..
Application
A couple of fixes to make sure db4o gets set as the default asset database. Also added a couple of console output lines to try to make it easier to tell which asset storage system is in use.
2007-09-10 07:48:22 +00:00
ClientStack
hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
2007-09-10 06:45:54 +00:00
Communications
As part of our "we aim to please" commitment, have added the ability to create a user in one command line: "create user firstname secondname passwrd regionX regionY". This allows the use of the "command-script" feature. So to add a bunch of new accounts, just create a text file, and add a line as above for each account. Then in the opensim console, type: "command-script filename".
2007-08-28 18:09:36 +00:00
Environment
hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
2007-09-10 06:45:54 +00:00
Examples
/SimpleApp
Little green men (aka dots on minimap). Thanks to bushing for
2007-09-09 17:32:03 +00:00
ExtensionsScriptModule
remove build files from svn
2007-09-07 12:42:49 +00:00
Physics
ODE fix: avatar/avatar collision enabled. Needs client update fix to be seen correctly. In the right repository this time..
2007-09-09 13:24:18 +00:00
ScriptEngine
Cut down on the number of compile warnings. Now down to 5: 4 are related to unused events on IClientAPI and 1 is a unused variable in LSL_BuiltIn_Commands (which I'll leave to Tedd, as he will know if it will be used in the future or not).
2007-09-08 08:12:19 +00:00
Storage
hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
2007-09-10 06:45:54 +00:00
Terrain.BasicTerrain
Start of trying to make Region/Scene more modular.
2007-08-28 14:21:17 +00:00