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2c20d60de69251a7b3158366f9b0e1549a1a3f43
opensim
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OpenSim
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Region
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Physics
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OdePlugin
History
Jeff Ames
1123a326ab
Formatting cleanup. Fix some compiler warnings.
2009-08-13 15:43:24 +09:00
..
Tests
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00
AssemblyInfo.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
drawstuff.cs
Minor formatting cleanup.
2008-12-09 12:15:02 +00:00
ODECharacter.cs
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00
OdePhysicsJoint.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
OdePlugin.cs
Formatting cleanup. Fix some compiler warnings.
2009-08-13 15:43:24 +09:00
ODEPrim.cs
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00
ODERayCastRequestManager.cs
Formatting cleanup.
2009-07-23 15:32:11 +00:00
ODEVehicleSettings.cs
Properly reset a vehicle's status to VEHICLE_TYPE_NONE when requested
2009-06-19 22:32:02 +00:00