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30586b34f61ae945691694a75e8cb8b4477b6009
opensim/OpenSim/Region/CoreModules/World
History
UbitUmarov 30586b34f6 replace Util.Clamp<T>()
2024-06-04 09:01:10 +01:00
..
Access
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Archiver
replace Util.Clamp<T>()
2024-06-04 09:01:10 +01:00
Estate
cosmetics
2024-04-30 23:17:20 +01:00
Land
fix AllowAccessOverride logic (used on sit checks)
2023-08-14 23:26:51 +01:00
LegacyMap
cosmetics
2023-01-12 17:17:08 +00:00
LightShare
cosmetics
2023-05-13 16:39:14 +01:00
Media/Moap
update libomv and apply necessary related changes
2020-10-06 17:29:01 +01:00
Objects
cosmetics
2022-09-24 17:14:46 +01:00
Permissions
cosmetics
2023-01-12 16:14:17 +00:00
Region
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
Serialiser
useless ms xml things
2021-12-14 16:04:45 +00:00
Sound
preloadsound is suposed to send ownerid, plus save ns on useless dic searchs
2023-05-31 21:44:48 +01:00
Terrain
use some shared char arrays on string split
2022-10-19 01:38:25 +01:00
Vegetation
do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory)
2017-05-04 12:08:10 +01:00
Warp3DMap
replace Util.Clamp<T>()
2024-06-04 09:01:10 +01:00
Wind
libomv now knows old opensim material asset type + dotnet8 usless changes
2024-04-21 13:44:35 +01:00
WorldMap
clean some spurius chars and a few other things. Thanks Vincent Sylvester
2022-11-12 02:49:01 +00:00
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