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/ dir structure. This is coming in over a few changesets so consider trunk broken for the next 30 minutes as these get pulled together.
21 lines
612 B
C#
21 lines
612 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Data
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{
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public abstract class AssetDataBase : IAssetProvider
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{
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public abstract AssetBase FetchAsset(LLUUID uuid);
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public abstract void CreateAsset(AssetBase asset);
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public abstract void UpdateAsset(AssetBase asset);
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public abstract bool ExistsAsset(LLUUID uuid);
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public abstract void CommitAssets();
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public abstract string Version { get; }
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public abstract string Name { get; }
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public abstract void Initialise();
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}
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}
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