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3a26e366d2829c2f66a8aa22158bd0905f0894de
opensim/bin/assets/BodyPartsAssetSet
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Justin Clark-Casey (justincc) c38b25a1d2 Fix base_hair.dat to actually contain the base hair asset rather than base eyes by mistake.
I must have had it cached last night.
This now makes completely fresh avatar setups appear properly (remember to wipe viewer cache and server cache as well as database).
As a bonus, eyes now appear by default too!
2011-09-16 21:43:58 +01:00
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base_eyes.dat
Write code to create minimum necessary body parts/clothing and avatar entries to make a newly created user appear as a non-cloud on viewer 2
2011-09-15 22:59:29 +01:00
base_hair.dat
Fix base_hair.dat to actually contain the base hair asset rather than base eyes by mistake.
2011-09-16 21:43:58 +01:00
base_shape.dat
Write code to create minimum necessary body parts/clothing and avatar entries to make a newly created user appear as a non-cloud on viewer 2
2011-09-15 22:59:29 +01:00
base_skin.dat
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BodyPartsAssetSet.xml
Write code to create minimum necessary body parts/clothing and avatar entries to make a newly created user appear as a non-cloud on viewer 2
2011-09-15 22:59:29 +01:00
goblin_skin.dat
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jim_shape.dat
…
jim_skin.dat
…
little_goblin_shape.dat
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