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3e3cf67b00a75bb3bbdd7315b7612cd0a6439449
opensim/OpenSim/Region/Physics/Meshing
History
Dahlia Trimble a3f785e978 Changed sculpted prim texture scaling method to bilinear to reduce scaling artifacts
2008-11-16 00:24:10 +00:00
..
Extruder.cs
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
2008-09-06 07:52:41 +00:00
HelperTypes.cs
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
2008-09-06 07:52:41 +00:00
Mesh.cs
refactoring PrimMesher to add viewer compatable features and some code cleanup
2008-10-10 08:22:13 +00:00
Meshmerizer.cs
Committing more work towards implementing vertex normals. Also added some (hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data.
2008-10-13 22:52:39 +00:00
PrimMesher.cs
* minor: remove some mono compiler warnings
2008-11-06 21:01:16 +00:00
SculptMesh.cs
Changed sculpted prim texture scaling method to bilinear to reduce scaling artifacts
2008-11-16 00:24:10 +00:00
SimpleHull.cs
Formatting cleanup.
2008-05-16 01:22:11 +00:00
Simplex.cs
Formatting cleanup.
2008-03-18 05:16:43 +00:00
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