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42b0c68eabcd79ea1d7d5776b399bcbb46bbbf98
opensim
/
OpenSim
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Region
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OptionalModules
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Materials
/
MaterialsDemoModule.cs
dahlia
69f07fdb34
Materials persistence via SceneObjectPart.dynAttrs. This appears to work across region restarts and taking objects into inventory, but probably will not work across archiving via OAR or IAR as materials texture assets may not be adequately referenced to trigger archiving.
2013-04-20 23:39:07 -07:00
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