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4797ed6eddea8a0b2adec14825e8129e38b08c98
opensim/OpenSim
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nebadon 4797ed6edd Multiple lines in welcome message use '\n' in the welcome message to
start a new line.
2011-11-05 02:42:21 -07:00
..
ApplicationPlugins
Rename ForEachAvatar back to ForEachScenePresence. The other changes
2011-11-03 17:53:51 -07:00
Capabilities
Save the default terrain texture UUIDs for a new region instead of leaving them as UUID.Zero.
2011-09-09 00:38:04 +01:00
ConsoleClient
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
2011-10-25 20:24:21 +01:00
Data
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
2011-11-02 14:59:00 -07:00
Framework
Restart the event queue worker threads that I accidentally disabled earlier today in 8a0a78c.
2011-10-25 23:26:21 +01:00
Region
Don't rotate child prims, if only the root prim is rotated.
2011-11-05 02:26:25 -07:00
Server
Catch any exceptions exiting the top of the robust console, as we already do for the main simulator.
2011-11-02 13:16:02 +00:00
Services
Multiple lines in welcome message use '\n' in the welcome message to
2011-11-05 02:42:21 -07:00
Tests
Get UUIDGatherer to scan notecards in the graph for asset uuids.
2011-10-22 02:16:46 +01:00
Tools
remove the pointless check of the face texture struct against null in Bot.Objects_NewPrim()
2011-11-03 22:52:14 +00:00
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