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opensim
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4c8b8d22ff66605b11a4881cdb7004cb4ce49592
opensim
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OpenSim
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Region
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ClientStack
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ClientView.API.cs
MW
4c8b8d22ff
A script/custom application should be able to add a particle system to a prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.
2007-07-18 21:26:31 +00:00
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