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94 lines
3.0 KiB
C#
94 lines
3.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.ScriptEngine.Shared;
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using EventParams=OpenSim.ScriptEngine.Shared.EventParams;
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namespace OpenSim.ScriptEngine.Shared
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{
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public struct RegionInfoStructure
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{
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public Scene Scene;
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public IConfigSource ConfigSource;
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public IScriptLoader ScriptLoader;
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public Dictionary<string, IScriptEventProvider> EventProviders;
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public Dictionary<string, IScriptExecutor> Executors;
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public Dictionary<string, IScriptCompiler> Compilers;
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public Dictionary<string, IScriptScheduler> Schedulers;
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public Dictionary<string, IScriptCommandProvider> CommandProviders;
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public ILog Logger;
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public void Executors_Execute(EventParams p)
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{
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// Execute a command on all executors
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lock (Executors)
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{
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foreach (IScriptExecutor exec in Executors.Values)
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{
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exec.ExecuteCommand(p);
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}
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}
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}
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public void Executors_Execute(ScriptStructure scriptContainer, EventParams p)
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{
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// Execute a command on all executors
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lock (Executors)
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{
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foreach (IScriptExecutor exec in Executors.Values)
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{
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exec.ExecuteCommand(ref scriptContainer, p);
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}
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}
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}
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public IScriptCompiler FindCompiler(ScriptMetaData scriptMetaData)
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{
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string compiler = "Compiler_LSL";
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if (scriptMetaData.ContainsKey("Compiler"))
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compiler = scriptMetaData["Compiler"];
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lock (Compilers)
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{
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if (!Compilers.ContainsKey(compiler))
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throw new Exception("Requested script compiler \"" + compiler + "\" does not exist.");
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return Compilers[compiler];
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}
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}
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public IScriptScheduler FindScheduler(ScriptMetaData scriptMetaData)
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{
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string scheduler = "Scheduler";
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if (scriptMetaData.ContainsKey("Scheduler"))
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scheduler = scriptMetaData["Scheduler"];
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lock (Schedulers)
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{
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if (!Schedulers.ContainsKey(scheduler))
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throw new Exception("Requested script scheduler \"" + scheduler + "\" does not exist.");
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return Schedulers[scheduler];
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}
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}
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//public Assembly[] GetCommandProviderAssemblies()
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//{
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// lock (CommandProviders)
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// {
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// Assembly[] ass = new Assembly[CommandProviders.Count];
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// int i = 0;
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// foreach (string key in CommandProviders.Keys)
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// {
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// ass[i] = CommandProviders[key].GetType().Assembly;
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// i++;
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// }
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// return ass;
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// }
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//}
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}
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} |