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Introduce a new MapTilesDirectory option in the [Map] config section that controls where the MAP-<region uuid>.png tile images are saved and loaded from. Previously these were always written to and read from the current working directory. - Warp3DImageModule saves the tile into the configured directory, creating it if needed. - WorldMapModule loads the local tile from the configured directory when exporting the world map. - Document the option in OpenSimDefaults.ini. When left empty the current working directory is used, preserving the previous behaviour.