Files
opensim/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs
Adam Frisby 6d37fe4947 * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark comment that they are defunct and best avoided at all costs.
* More wrappers: llCollisionFilter, llCollisionSprite, llCos, llCreateLink, llDeleteSubList, llDeleteSubString, llDetachFromAvatar
* More functions: osCos, osDeleteSubList, osDeleteSubString
2007-07-13 17:43:25 +00:00

33 lines
912 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using Key = libsecondlife.LLUUID;
using Rotation = libsecondlife.LLQuaternion;
using Vector = libsecondlife.LLVector3;
using LSLList = System.Collections.Generic.List<string>;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Scripting
{
// This class is to be used for engines which may not be able to access the Scene directly.
// Scene access is preffered, but obviously not possible on some non-.NET languages.
public class ScriptAPI
{
Scene scene;
ScriptInterpretedAPI interpretedAPI;
public ScriptAPI(Scene world)
{
scene = world;
interpretedAPI = new ScriptInterpretedAPI();
}
public Object CallMethod(String method, Object[] args)
{
return null;
}
}
}