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8a6e6866d9c6c60e4a2e4b980ca2e35ae3963d0d
opensim/OpenSim/Region/ScriptEngine
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Justin Clark-Casey (justincc) 8a6e6866d9 For llGetTexture(), if the face texture asset is in the inventory, return the inventory name rather than the asset UUID
This is as per http://wiki.secondlife.com/wiki/LlGetTexture
Applied patch in http://opensimulator.org/mantis/view.php?id=4552 with an additional break statement if an inventory item is found to exit early.
Thanks Michelle Argus!
2011-10-04 00:07:52 +01:00
..
Interfaces
Fix llAttachToAvatar()
2011-08-24 20:49:23 +01:00
Shared
For llGetTexture(), if the face texture asset is in the inventory, return the inventory name rather than the asset UUID
2011-10-04 00:07:52 +01:00
XEngine
minor: if the script engine fails to find a prim for a script, also print out that prim's local id in the error message.
2011-09-12 22:44:14 +01:00
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