mirror of
https://github.com/opensim/opensim.git
synced 2026-05-26 12:05:34 +08:00
llAbs, llAcos, llAddToLandPassList, llAdjustSoundVolume, llAllowInventoryDrop, llAngleBetween, llApplyImpulse, llApplyRotationalImpulse, llAsin, llAtan2, llAttachToAvatar, llAvatarOnSitTarget, llAxes2Rot, llAxisAngle2Rot, llBase64ToString, llBreakAllLinks, llBreakLink, llCSV2List, llCeil, llCloseRemoteDataChannel, llCloud * Added functions for: osAbs, osAcos, osAsin, osAtan2, osAxes2Rot, osAxisAngle2Rot, osBase64ToString, osCSV2List, osCeil.
168 lines
4.6 KiB
C#
168 lines
4.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using Key = libsecondlife.LLUUID;
|
|
using Rotation = libsecondlife.LLQuaternion;
|
|
using Vector = libsecondlife.LLVector3;
|
|
using LSLList = System.Collections.Generic.List<string>;
|
|
|
|
|
|
using OpenSim.Region.Environment.Scenes;
|
|
|
|
namespace OpenSim.Region.Environment.Scripting
|
|
{
|
|
// This class is to be used for engines which may not be able to access the Scene directly.
|
|
// Scene access is preffered, but obviously not possible on some non-.NET languages.
|
|
public class ScriptAPI
|
|
{
|
|
Scene scene;
|
|
|
|
public ScriptAPI(Scene world)
|
|
{
|
|
scene = world;
|
|
}
|
|
|
|
public Object CallMethod(String method, Object[] args)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// LSL Compatibility below
|
|
// remap LL* functions to OS*
|
|
public int osAbs(int val)
|
|
{
|
|
return Math.Abs(val);
|
|
}
|
|
|
|
public float osAcos(float val)
|
|
{
|
|
return (float)Math.Acos(val);
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public void osAddToLandPassList(Key avatar, float hours)
|
|
{
|
|
OpenSim.Framework.Console.MainLog.Instance.Warn("Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
|
|
return;
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public void osAdjustSoundVolume(float volume)
|
|
{
|
|
OpenSim.Framework.Console.MainLog.Instance.Warn("Unimplemented function called by script: osAdjustSoundVolume(float volume)");
|
|
return;
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public void osAllowInventoryDrop(int add)
|
|
{
|
|
return;
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public float osAngleBetween(Rotation a, Rotation b)
|
|
{
|
|
Axiom.Math.Quaternion axA = new Axiom.Math.Quaternion(a.W, a.X, a.Y, a.Z);
|
|
Axiom.Math.Quaternion axB = new Axiom.Math.Quaternion(b.W, b.X, b.Y, b.Z);
|
|
|
|
return 0;
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public void osApplyImpulse(Vector force, int local)
|
|
{
|
|
return;
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public void osApplyRotationalImpulse(Vector force, int local)
|
|
{
|
|
return;
|
|
}
|
|
|
|
public float osAsin(float val)
|
|
{
|
|
return (float)Math.Asin(val);
|
|
}
|
|
|
|
public float osAtan2(float x, float y)
|
|
{
|
|
return (float)Math.Atan2(x, y);
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public void osAttachToAvatar(Key avatar, int attachmentPoint)
|
|
{
|
|
return;
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public Key osAvatarOnSitTarget()
|
|
{
|
|
return Key.Zero;
|
|
}
|
|
|
|
public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up)
|
|
{
|
|
Axiom.Math.Quaternion axQ = new Axiom.Math.Quaternion();
|
|
Axiom.Math.Vector3 axFwd = new Axiom.Math.Vector3(fwd.X, fwd.Y, fwd.Z);
|
|
Axiom.Math.Vector3 axLeft = new Axiom.Math.Vector3(left.X, left.Y, left.Z);
|
|
Axiom.Math.Vector3 axUp = new Axiom.Math.Vector3(up.X, up.Y, up.Z);
|
|
|
|
axQ.FromAxes(axFwd, axLeft, axUp);
|
|
|
|
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
|
|
}
|
|
|
|
public Rotation osAxisAngle2Rot(Vector axis, float angle)
|
|
{
|
|
Axiom.Math.Quaternion axQ = Axiom.Math.Quaternion.FromAngleAxis(angle, new Axiom.Math.Vector3(axis.X, axis.Y, axis.Z));
|
|
|
|
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
|
|
}
|
|
|
|
public string osBase64ToString(string str)
|
|
{
|
|
Encoding enc = System.Text.Encoding.UTF8;
|
|
return enc.GetString(Convert.FromBase64String(str));
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public void osBreakAllLinks()
|
|
{
|
|
return;
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public void osBreakLink()
|
|
{
|
|
return;
|
|
}
|
|
|
|
public LSLList osCSV2List(string src)
|
|
{
|
|
LSLList retVal = new LSLList();
|
|
retVal.AddRange(src.Split(','));
|
|
|
|
return retVal;
|
|
}
|
|
|
|
public int osCeil(float val)
|
|
{
|
|
return (int)Math.Ceiling(val);
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public void osCloseRemoteDataChannel(Key channel)
|
|
{
|
|
return;
|
|
}
|
|
|
|
[Obsolete("Unimplemented")]
|
|
public float osCloud(Vector offset)
|
|
{
|
|
return 0.0;
|
|
}
|
|
}
|
|
}
|