This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-05-15 03:15:41 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
9db019b2cc02e7a2101180d975d1348c2c9b0f35
opensim
/
OpenSim
/
Region
/
CoreModules
/
World
/
Estate
History
UbitUmarov
23ad195e7a
add osSetTerrainTextures(LSL_List textures, LSL_Integer types) to set terrain textures for legacy viewers it types == 0 or 2; textures for new viewers if types == 1 or 2 or PBR materials if types == 1 (untested :( )
2025-05-06 01:29:24 +01:00
..
EstateConnector.cs
use array.Empty<byte>
2022-03-12 15:21:24 +00:00
EstateManagementCommands.cs
a few more changes for hypothetical terrain PBR
2024-06-10 21:02:31 +01:00
EstateManagementModule.cs
add osSetTerrainTextures(LSL_List textures, LSL_Integer types) to set terrain textures for legacy viewers it types == 0 or 2; textures for new viewers if types == 1 or 2 or PBR materials if types == 1 (untested :( )
2025-05-06 01:29:24 +01:00
EstateModule.cs
cosmetics
2022-09-24 17:14:46 +01:00
EstateRequestHandler.cs
cosmetics
2022-02-07 20:11:09 +00:00
EstateTerrainXferHandler.cs
use array.Empty<byte>
2022-03-12 15:21:24 +00:00
TelehubManager.cs
== UUID.Zero is slow
2022-01-08 23:35:56 +00:00