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b5bf3f87d552f8aef7fc8f4ab8fa34d6dbefcd30
opensim
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OpenSim
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Region
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Physics
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OdePlugin
History
Dan Lake
1b2828f5d8
Meshmerizer stores dictionary of unique Meshes keyed on construction parameters. CreateMesh() returns a Mesh from the dictionary or creates a new Mesh if it has not been created before. Meshes are never purged from the dictionary. The raw Mesh data is discarded once the memory is pinned for ODE use. All copies of the same prim/mesh use the same pinned memory. ONLY IMPLEMENTED AND TESTED WITH MESHMERIZER AND ODE
...
Signed-off-by: dahlia <dahliaTrimble@gmailDotCom>
2009-09-24 18:20:59 -07:00
..
Tests
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00
AssemblyInfo.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
drawstuff.cs
Minor formatting cleanup.
2008-12-09 12:15:02 +00:00
ODECharacter.cs
Alternate algorithm for fixing avatar capsule tilt (Mantis
#2905
)
2009-09-18 11:39:08 +09:00
OdePhysicsJoint.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
OdePlugin.cs
Add test to check behaviour if an iar is loaded where no user profile exists for the creators
2009-09-09 18:03:49 +01:00
ODEPrim.cs
Meshmerizer stores dictionary of unique Meshes keyed on construction parameters. CreateMesh() returns a Mesh from the dictionary or creates a new Mesh if it has not been created before. Meshes are never purged from the dictionary. The raw Mesh data is discarded once the memory is pinned for ODE use. All copies of the same prim/mesh use the same pinned memory. ONLY IMPLEMENTED AND TESTED WITH MESHMERIZER AND ODE
2009-09-24 18:20:59 -07:00
ODERayCastRequestManager.cs
* Fixes Terrain issues with combined regions.
2009-08-20 23:26:40 -04:00
ODEVehicleSettings.cs
Properly reset a vehicle's status to VEHICLE_TYPE_NONE when requested
2009-06-19 22:32:02 +00:00