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d746813130a1aaefe5920a15e93c3a2f7345c8d0
opensim/OpenSim/Region/ScriptEngine
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MW cf203cf5ee The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
2007-08-08 17:11:02 +00:00
..
DotNetEngine
Added ScriptEngine to solution (prebuild.xml)
2007-08-08 14:36:54 +00:00
DotNetEngine.Compiler.LSL
The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
2007-08-08 17:11:02 +00:00
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