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d746813130a1aaefe5920a15e93c3a2f7345c8d0
opensim/OpenSim/Region
History
Sean Dague d746813130 intermediate checkin of code that compiles before I do something
stupid and nuke all this work.
2007-08-09 01:54:01 +00:00
..
Application
Re-added Grid mode. (which had got removed/disabled in revision 1515)
2007-08-06 16:33:54 +00:00
ClientStack
* Checked in new tweaked Prebuild.exe
2007-08-08 21:23:42 +00:00
Communications
OGS1GridServices.cs
2007-08-08 04:59:03 +00:00
Environment
worldmap now gets correctly updated when terrain changes
2007-08-08 20:47:44 +00:00
Examples/SimpleApp
* Got SimpleApp working again
2007-08-08 11:16:45 +00:00
GridInterfaces
Added checks to the last commit to make sure the xml files exist before it tries to load them.
2007-08-08 17:29:37 +00:00
Physics
OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Region/Environment/Scenes/ScenePresence.cs
2007-08-03 21:54:21 +00:00
ScriptEngine
The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
2007-08-08 17:11:02 +00:00
Storage
intermediate checkin of code that compiles before I do something
2007-08-09 01:54:01 +00:00
Terrain.BasicTerrain
Rotated the terrain textures that are created for world map by 90 degree as somehow they had got out of sync with the terrain.
2007-08-08 14:50:44 +00:00
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