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da720ce9be7d050ad2ff26c97490ebd4e17be2cc
opensim
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OpenSim
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Region
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Physics
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Meshing
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Justin Clark-Casey (justincc)
a17f93ff44
minor: remove mono compile warning, a Vector3 can never be null since it's a struct
2011-11-29 16:31:10 +00:00
..
HelperTypes.cs
Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00
Mesh.cs
Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00
Meshmerizer.cs
minor: remove mono compile warning, a Vector3 can never be null since it's a struct
2011-11-29 16:31:10 +00:00
PrimMesher.cs
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
2010-05-07 21:29:56 -07:00
SculptMap.cs
fix meshing failure on sculpt maps smaller than 64x64
2011-04-19 22:16:10 -07:00
SculptMesh.cs
minor: remove some compiler warnings
2010-12-10 03:08:31 +00:00