Files
opensim/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
Homer Horwitz 09378da127 Use only one (static) (de-)serializer for (de-)serializing SOPs.
That improves performance drastically, at least for Mono, as the
(de-)serializers can then be optimized (and won't use reflection anymore).
On my system, before this change de-/serialization took ~9s/9s, whereas
after the change it takes ~.5/.2s.
2009-01-02 17:22:24 +00:00

134 KiB