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This should allow load/save iar to work for grid mode as long as the grid user service is later than this revision Grid services of earlier revisions will always erroneously report incorrect password. This will be addressed shortly.
160 lines
5.6 KiB
C#
160 lines
5.6 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using NUnit.Framework;
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using NUnit.Framework.SyntaxHelpers;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Services.Interfaces;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Framework.Communications.Tests
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{
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/// <summary>
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/// Asset cache tests
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/// </summary>
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[TestFixture]
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public class AssetCacheTests
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{
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private class FakeUserService : IUserService
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{
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public void AddTemporaryUserProfile(UserProfileData userProfile)
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{
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throw new NotImplementedException();
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}
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public UserProfileData GetUserProfile(string firstName, string lastName)
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{
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throw new NotImplementedException();
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}
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public UserProfileData GetUserProfile(UUID userId)
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{
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throw new NotImplementedException();
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}
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public UserProfileData GetUserProfile(Uri uri)
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{
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UserProfileData userProfile = new UserProfileData();
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// userProfile.ID = new UUID(Util.GetHashGuid(uri.ToString(), AssetCache.AssetInfo.Secret));
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return userProfile;
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}
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public Uri GetUserUri(UserProfileData userProfile)
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{
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throw new NotImplementedException();
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}
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public UserAgentData GetAgentByUUID(UUID userId)
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{
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throw new NotImplementedException();
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}
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public void ClearUserAgent(UUID avatarID)
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{
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throw new NotImplementedException();
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}
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public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID QueryID, string Query)
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{
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throw new NotImplementedException();
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}
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public UserProfileData SetupMasterUser(string firstName, string lastName)
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{
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throw new NotImplementedException();
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}
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public UserProfileData SetupMasterUser(string firstName, string lastName, string password)
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{
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throw new NotImplementedException();
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}
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public UserProfileData SetupMasterUser(UUID userId)
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{
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throw new NotImplementedException();
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}
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public bool UpdateUserProfile(UserProfileData data)
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{
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throw new NotImplementedException();
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}
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public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
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{
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throw new NotImplementedException();
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}
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public void RemoveUserFriend(UUID friendlistowner, UUID friend)
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{
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throw new NotImplementedException();
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}
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public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
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{
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throw new NotImplementedException();
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}
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public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat)
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{
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throw new NotImplementedException();
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}
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public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz)
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{
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throw new NotImplementedException();
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}
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public List<FriendListItem> GetUserFriendList(UUID friendlistowner)
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{
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throw new NotImplementedException();
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}
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public bool VerifySession(UUID userID, UUID sessionID)
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{
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return true;
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}
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public void SetInventoryService(IInventoryService inv)
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{
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throw new NotImplementedException();
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}
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public virtual bool AuthenticateUserByPassword(UUID userID, string password)
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{
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throw new NotImplementedException();
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}
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}
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}
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}
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