mirror of
https://github.com/opensim/opensim.git
synced 2026-06-07 20:15:43 +08:00
It originally looked like mesh terrain would perform better for vehicles but, after much use, heightmap is the clear winner. Force terrain implementation to heightmap if the physics region is larger than legacy region size. This solves running out of memory for very large regions.
68 KiB
68 KiB