mirror of
https://github.com/opensim/opensim.git
synced 2026-07-18 05:35:36 +08:00
Now PhysicsActor.Velocity.set and PhysicsActor.SetMomentum do the same thing of setting the instantanious avatar velocity. PhysicsActor.TargetVelocity sets a velocity target and the movement motor is used to accelerate the' avatar to that velocity.