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mirror of https://github.com/opensim/opensim.git synced 2026-08-01 22:26:09 +08:00
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e60366ce92e9166e75198e555cd8571e1cd3ec6d
opensim/OpenSim/Region/PhysicsModules/ubOde
History
UbitUmarov e60366ce92 avoid doing unnecessary heavy things on change physics rep
2016-11-26 03:29:22 +00:00
..
Properties
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
2016-02-21 11:14:02 -08:00
ODEApi.cs
rename terrain for opensim and respective configuration flag that a future costumized ODE library may have
2015-10-22 16:20:19 +01:00
ODECharacter.cs
start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable
2016-11-07 12:45:20 +00:00
ODEDynamics.cs
ubOde add a missing decimal dot :)
2016-08-29 16:25:46 +01:00
ODEMeshWorker.cs
add prim estimated center of mass correction also for tortured prims meshs. Not fully tested
2015-12-24 01:21:15 +00:00
ODEModule.cs
add OSSL osGetPhysicsEngineName(). this returns a string with name and version. does no permition checks or it whould be less usefull ( only ubOde returns value)
2016-07-04 08:29:26 +01:00
ODEPrim.cs
avoid doing unnecessary heavy things on change physics rep
2016-11-26 03:29:22 +00:00
ODERayCastRequestManager.cs
restrict ubOde castray with terrain range only on horizontal plane, let it find physical avatars.
2016-11-06 03:53:12 +00:00
ODEScene.cs
ubOde: add a needed lock
2016-11-10 23:07:57 +00:00
ODESitAvatar.cs
rename Ubit physics modules
2015-09-12 21:38:26 +01:00
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