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f26cdfd0572bf818e9a266759a814dbdebfad1fa
opensim/OpenSim/Region/Environment
History
Teravus Ovares f26cdfd057 * Fixed llSetTextureAnim to respect rate and Length and Start
2008-02-02 16:42:46 +00:00
..
Interfaces
* Scripts edited within a prim will now be persisted correctly
2008-01-21 16:42:53 +00:00
LandManagement
Most is back in its original state :) Hope I didn't break anything... *looks innocent*
2008-01-19 22:23:22 +00:00
Modules
Thank you very much, Kinoc for : Moved the Listener loop try/catch to a better position.
2008-02-02 00:47:28 +00:00
Scenes
* Fixed llSetTextureAnim to respect rate and Length and Start
2008-02-02 16:42:46 +00:00
Types
* Mother of all commits:
2008-01-15 02:09:55 +00:00
EstateManager.cs
Anti-crash fix: Allow int (numbers without dot) when changing Estate terrain settings.
2008-01-13 16:40:33 +00:00
InstantMessageReceiver.cs
* You can add and remove a friend in standalone now within the same simulator. It saves.
2008-01-01 06:12:04 +00:00
ModuleLoader.cs
* setting some readonlies
2008-01-31 10:56:40 +00:00
PermissionManager.cs
* Fixed bug where 'taskOwnerId' would always be null in PermissionManager, hence always retuning false on GenericObjectPermission.
2008-01-18 14:01:41 +00:00
StorageManager.cs
* Exprimental prim inventory persistence can now be enabled by users.
2008-01-11 18:44:53 +00:00
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