let BlockingQueue timeout work as its suposed to and not wait for ever

This commit is contained in:
UbitUmarov
2014-07-24 05:37:56 +01:00
parent 6c3e08e18d
commit 05d071a430

View File

@@ -76,10 +76,9 @@ namespace OpenSim.Framework
{
lock (m_queueSync)
{
bool success = true;
while (m_queue.Count < 1 && m_pqueue.Count < 1 && success)
if (m_queue.Count < 1 && m_pqueue.Count < 1)
{
success = Monitor.Wait(m_queueSync, msTimeout);
Monitor.Wait(m_queueSync, msTimeout);
}
if (m_pqueue.Count > 0)