change the map image asset to be global by default, as before. Local storage breaks several things so can only be used on some cases

This commit is contained in:
UbitUmarov
2020-09-19 17:47:12 +01:00
parent 40e333d122
commit 0877c00658

View File

@@ -99,7 +99,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
protected bool m_exportPrintScale = false; // prints the scale of map in meters on exported map
protected bool m_exportPrintRegionName = false; // prints the region name exported map
protected bool m_localV1MapAssets = true; // keep V1 map assets only on local cache
protected bool m_localV1MapAssets = false; // keep V1 map assets only on local cache
public WorldMapModule()
{