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reverted last change since it did nothing usefull
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@@ -3508,9 +3508,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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if (!IsSatOnObject && Animator != null)
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Animator.UpdateMovementAnimations();
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// This agent just became root. We are going to tell everyone about it. The process of
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// getting other avatars information was initiated elsewhere immediately after the child circuit connected... don't do it
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// again here... this comes after the cached appearance check because the avatars
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