Fix prim returns I broke earlier

This commit is contained in:
Melanie Thielker
2010-06-01 03:04:49 +02:00
committed by Melanie
parent a5728cc91c
commit 4867dd135d

View File

@@ -659,7 +659,7 @@ namespace OpenSim.Region.Framework.Scenes
maxZ = -256f;
minX = 256f;
minY = 256f;
minZ = 256f;
minZ = 8192f;
lock(m_parts);
{