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* minor: change hard tabs back to spaces in previous commit
* my excuse is that I hadn't used this monodevelop exe before...
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@@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Scenes
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foreach (EntityBase entity in updateEntities)
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{
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if (!entity.IsDeleted)
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entity.Update();
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entity.Update();
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}
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}
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@@ -960,8 +960,8 @@ namespace OpenSim.Region.Environment.Scenes
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public void FakeDeleteGroup()
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{
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// If there are any updates queued for this object when the 'fake' delete happens, then make sure
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// that they don't happen, otherwise the deleted objects will reappear
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// If there are any updates queued for this object when the 'fake' delete happens, then make sure
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// that they don't happen, otherwise the deleted objects will reappear
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m_isDeleted = true;
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foreach (SceneObjectPart part in m_parts.Values)
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