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Add Location (relative), Rotation (Relative) and Rotation (World) to "show part" and other related console commands
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@@ -597,6 +597,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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cdl.AddRow("LightFalloff", s.LightFalloff);
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cdl.AddRow("LightIntensity", s.LightIntensity);
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cdl.AddRow("LightRadius", s.LightRadius);
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cdl.AddRow("Location (relative)", sop.RelativePosition);
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cdl.AddRow("Media", string.Format("{0} entries", s.Media != null ? s.Media.Count.ToString() : "n/a"));
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cdl.AddRow("PathBegin", s.PathBegin);
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cdl.AddRow("PathEnd", s.PathEnd);
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@@ -619,6 +620,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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cdl.AddRow("ProjectionFocus", s.ProjectionFocus);
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cdl.AddRow("ProjectionFOV", s.ProjectionFOV);
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cdl.AddRow("ProjectionTextureUUID", s.ProjectionTextureUUID);
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cdl.AddRow("Rotation (Relative)", sop.RotationOffset);
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cdl.AddRow("Rotation (World)", sop.GetWorldRotation());
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cdl.AddRow("Scale", s.Scale);
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cdl.AddRow(
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"SculptData",
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