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And fix it
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@@ -119,7 +119,7 @@ namespace OpenSim.Region.Environment.Scenes
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"[SCENE]: Sending deleted object to user's inventory, {0} item(s) remaining.", left);
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x = m_inventoryDeletes.Dequeue();
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if (x.objectGroup.RootObject != null)
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if (x.objectGroup.RootPart != null)
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{
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try
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{
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