mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 06:06:06 +08:00
Prevent an object with a null RootPart in delete queue from stopping
the deleting of other, valid objects
This commit is contained in:
@@ -119,10 +119,19 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
"[SCENE]: Sending deleted object to user's inventory, {0} item(s) remaining.", left);
|
||||
|
||||
x = m_inventoryDeletes.Dequeue();
|
||||
m_scene.DeleteToInventory(x.destination,
|
||||
x.folderID, x.objectGroup, x.remoteClient,
|
||||
x.permissionToDelete);
|
||||
|
||||
if (x.objectGroup.RootObject != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_scene.DeleteToInventory(x.destination,
|
||||
x.folderID, x.objectGroup, x.remoteClient,
|
||||
x.permissionToDelete);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("Exception background deleting object: "+e.ToString());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user