change show circuits display

This commit is contained in:
UbitUmarov
2020-08-03 13:04:16 +01:00
parent cda415b8df
commit 7c4285511f

View File

@@ -1065,28 +1065,33 @@ namespace OpenSim
private void HandleShowCircuits()
{
ConsoleDisplayTable cdt = new ConsoleDisplayTable();
cdt.AddColumn("Region", 20);
cdt.AddColumn("Avatar name", 24);
cdt.AddColumn("Type", 5);
cdt.AddColumn("Code", 10);
cdt.AddColumn("IP", 16);
cdt.AddColumn("Viewer Name", 24);
SceneManager.ForEachScene(
s =>
{
foreach (AgentCircuitData aCircuit in s.AuthenticateHandler.GetAgentCircuits().Values)
cdt.AddRow(
s.Name,
ICollection<AgentCircuitData> circuits = s.AuthenticateHandler.GetAgentCircuits().Values;
int n = circuits.Count;
MainConsole.Instance.Output("- Circuits in region {0}: {1}", s.Name, n);
if(n > 0)
{
ConsoleDisplayTable cdt = new ConsoleDisplayTable();
cdt.AddColumn("Avatar name", 24);
cdt.AddColumn("Type", 5);
cdt.AddColumn("Code", 10);
cdt.AddColumn("IP", 16);
cdt.AddColumn("Viewer Name", 24);
foreach (AgentCircuitData aCircuit in circuits)
cdt.AddRow(
aCircuit.Name,
aCircuit.child ? "child" : "root",
aCircuit.circuitcode.ToString(),
aCircuit.IPAddress != null ? aCircuit.IPAddress.ToString() : "not set",
Util.GetViewerName(aCircuit));
});
MainConsole.Instance.Output(cdt.ToString());
MainConsole.Instance.Output(cdt.ToString());
}
});
}
private void HandleShowConnections()